anthropics/knowledge-work-plugins144 files

Build Zoom Meeting SDK App

Reference skill for Zoom Meeting SDK. Use after routing to a meeting-embed workflow when implementing real Zoom meeting joins, platform-specific SDK behavior, auth and join flows, waiting room issues, or meeting bot patterns.

Specification
Skill ID
anthropics/knowledge-work-plugins/build-zoom-meeting-sdk-app
Publisher
anthropics
Repository
knowledge-work-plugins
Installs
0
Files
144
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

anthropics/knowledge-work-plugins/build-zoom-meeting-sdk-appInstalls these files
  • RUNBOOK.md
  • SKILL.md
  • android/RUNBOOK.md
  • android/SKILL.md
  • android/android.md
  • android/concepts/architecture.md
  • android/concepts/lifecycle-workflow.md
  • android/examples/join-start-pattern.md
  • android/references/android-reference-map.md
  • android/references/environment-variables.md
  • android/references/versioning-and-compatibility.md
  • android/scenarios/high-level-scenarios.md
  • android/troubleshooting/common-issues.md
  • electron/RUNBOOK.md
  • electron/SKILL.md
  • electron/concepts/high-level-scenarios.md
  • electron/concepts/lifecycle-workflow.md
  • electron/concepts/sdk-architecture-pattern.md
  • electron/examples/authentication-pattern.md
  • electron/examples/join-meeting-pattern.md
  • electron/examples/raw-data-pattern.md
  • electron/examples/setup-guide.md
  • electron/references/electron-reference.md
  • electron/references/module-map.md
  • electron/troubleshooting/common-issues.md
  • electron/troubleshooting/deprecated-and-contradictions.md
  • electron/troubleshooting/version-drift.md
  • ios/RUNBOOK.md
  • ios/SKILL.md
  • ios/concepts/architecture.md
  • ios/concepts/lifecycle-workflow.md
  • ios/examples/join-start-pattern.md
  • ios/ios.md
  • ios/references/environment-variables.md
  • ios/references/ios-reference-map.md
  • ios/references/versioning-and-compatibility.md
  • ios/scenarios/high-level-scenarios.md
  • ios/troubleshooting/common-issues.md
  • linux/RUNBOOK.md
  • linux/SKILL.md
  • linux/concepts/high-level-scenarios.md
  • linux/linux.md
  • linux/meeting-sdk-bot.md
  • linux/references/linux-reference.md
  • macos/RUNBOOK.md
  • macos/SKILL.md
  • macos/concepts/architecture.md
  • macos/concepts/lifecycle-workflow.md
  • macos/examples/join-start-pattern.md
  • macos/macos.md
  • macos/references/environment-variables.md
  • macos/references/macos-reference-map.md
  • macos/references/versioning-and-compatibility.md
  • macos/scenarios/high-level-scenarios.md
  • macos/troubleshooting/common-issues.md
  • react-native/RUNBOOK.md
  • react-native/SKILL.md
  • react-native/concepts/architecture.md
  • react-native/concepts/auth-and-token-model.md
  • react-native/concepts/high-level-scenarios.md
  • react-native/concepts/lifecycle-workflow.md
  • react-native/examples/join-meeting-pattern.md
  • react-native/examples/provider-hook-pattern.md
  • react-native/examples/setup-guide.md
  • react-native/examples/start-meeting-pattern.md
  • react-native/references/android-setup.md
  • react-native/references/ios-setup.md
  • react-native/references/native-bridge-notes.md
  • react-native/references/official-sources.md
  • react-native/references/wrapper-api.md
  • react-native/troubleshooting/common-issues.md
  • react-native/troubleshooting/deprecated-and-contradictions.md
  • react-native/troubleshooting/version-drift.md
  • references/ai-companion.md
  • references/android.md
  • references/authorization.md
  • references/bot-authentication.md
  • references/breakout-rooms.md
  • references/environment-variables.md
  • references/forum-top-questions.md
  • references/ios.md
  • references/macos.md
  • references/multiple-meetings.md
  • references/signature-playbook.md
  • references/triage-intake.md
  • references/troubleshooting.md
  • references/unreal.md
  • references/webinars.md
  • unreal/RUNBOOK.md
  • unreal/SKILL.md
  • unreal/concepts/architecture.md
  • unreal/concepts/lifecycle-workflow.md
  • unreal/examples/join-start-pattern.md
  • unreal/references/environment-variables.md
  • unreal/references/unreal-reference-map.md
  • unreal/references/versioning-and-compatibility.md
  • unreal/scenarios/high-level-scenarios.md
  • unreal/troubleshooting/common-issues.md
  • unreal/unreal.md
  • web/RUNBOOK.md
  • web/SKILL.md
  • web/client-view/RUNBOOK.md
  • web/client-view/SKILL.md
  • web/client-view/references/README.md
  • web/component-view/RUNBOOK.md
  • web/component-view/SKILL.md
  • web/component-view/references/README.md
  • web/concepts/browser-support.md
  • web/concepts/sharedarraybuffer.md
  • web/examples/client-view-basic.md
  • web/examples/component-view-react.md
  • web/references/component-view-breakout-rooms.md
  • web/references/component-view-ui-customization.md
  • web/references/sharedarraybuffer-gallery-view.md
  • web/references/web-performance-cpu.md
  • web/references/web-timeout-browser-restriction.md
  • web/references/web-tracking-id.md
  • web/references/web.md
  • web/troubleshooting/common-issues.md
  • web/troubleshooting/error-codes.md
  • windows/RUNBOOK.md
  • windows/SKILL.md
  • windows/concepts/custom-ui-architecture.md
  • windows/concepts/custom-ui-vs-raw-data.md
  • windows/concepts/sdk-architecture-pattern.md
  • windows/concepts/singleton-hierarchy.md
  • windows/examples/ai-companion.md
  • windows/examples/authentication-pattern.md
  • windows/examples/breakout-rooms.md
  • windows/examples/captions-transcription.md
  • windows/examples/chat.md
  • windows/examples/custom-ui-video-rendering.md
  • windows/examples/local-recording.md
  • windows/examples/raw-video-capture.md
  • windows/examples/send-raw-data.md
  • windows/examples/service-quality.md
  • windows/examples/share-raw-data-capture.md
  • windows/examples/video-advanced.md
  • windows/references/deployment.md
  • windows/references/interface-methods.md
  • windows/references/windows-reference.md
  • windows/troubleshooting/build-errors.md
  • windows/troubleshooting/common-issues.md
  • windows/troubleshooting/windows-message-loop.md

What this skill tells the agent

/build-zoom-meeting-sdk-app

Background reference for embedded Zoom meetings across web, mobile, desktop, and Linux bot environments. Prefer build-zoom-meeting-app or build-zoom-bot first, then route here for platform detail.

Zoom Meeting SDK

Embed the full Zoom meeting experience into web, mobile, desktop, and headless integrations.

Hard Routing Guardrail (Read First)

  • If the user asks to embed/join meetings inside their app UI, route to Meeting SDK implementation.
  • Do not switch to REST-only meeting link flow unless the user explicitly asks for meeting resource management or browser join_url links.
  • Meeting SDK join path requires SDK signature + SDK join call; REST join_url is not a Meeting SDK join payload.

Prerequisites

  • Zoom app with Meeting SDK credentials
  • SDK Key and Secret from Marketplace
  • Platform-specific development environment (Web, Android, iOS, macOS, Unreal, Electron, Linux, or Windows)
Need help with OAuth or signatures? See the [zoom-oauth](../oauth/SKILL.md) skill for authentication flows.
Need pre-join diagnostics on web? Use [probe-sdk](../probe-sdk/SKILL.md) before Meeting SDK init/join to gate low-readiness devices/networks.
Start troubleshooting fast: Use the [5-Minute Runbook](RUNBOOK.md) before deep debugging.

Quick Start (Web - Client View via CDN)

<script src="https://source.zoom.us/3.1.6/lib/vendor/react.min.js"></script>
<script src="https://source.zoom.us/3.1.6/lib/vendor/react-dom.min.js"></script>
<script src="https://source.zoom.us/3.1.6/lib/vendor/redux.min.js"></script>
<script src="https://source.zoom.us/3.1.6/lib/vendor/redux-thunk.min.js"></script>
<script src="https://source.zoom.us/3.1.6/lib/vendor/lodash.min.js"></script>
<script src="https://source.zoom.us/3.1.6/zoom-meeting-3.1.6.min.js"></script>

<script>
// CDN provides ZoomMtg (Client View - full page)
// For ZoomMtgEmbedded (Component View), use npm instead

ZoomMtg.preLoadWasm();
ZoomMtg.prepareWebSDK();

ZoomMtg.init({
  leaveUrl: window.location.href,
  patchJsMedia: true,
  disableCORP: !window.crossOriginIsolated,
  success: function() {
    ZoomMtg.join({
      sdkKey: 'YOUR_SDK_KEY',
      signature: 'YOUR_SIGNATURE',  // Generate server-side!
      meetingNumber: 'MEETING_NUMBER',
      userName: 'User Name',
      passWord: '',  // Note: camelCase with capital W
      success: function(res) { console.log('Joined'); },
      error: function(err) { console.error(err); }
    });
  },
  error: function(err) { console.error(err); }
});
</script>

Critical Notes (Web)

1. CDN vs npm - Different APIs!

DistributionGlobal ObjectView TypeAPI Style
CDN (zoom-meeting-{ver}.min.js)ZoomMtgClient View (full-page)Callbacks
npm (@zoom/meetingsdk)ZoomMtgEmbeddedComponent View (embeddable)Promises

2. Backend Required for Production

Never expose SDK Secret in client code. Generate signatures server-side:

// server.js (Node.js example)
const KJUR = require('jsrsasign');

app.post('/api/signature', (req, res) => {
  const { meetingNumber, role } = req.body;
  const iat = Math.floor(Date.now() / 1000) - 30;
  const exp = iat + 60 * 60 * 2;
  
  const header = { alg: 'HS256', typ: 'JWT' };
  const payload = {
    sdkKey: process.env.ZOOM_SDK_KEY,
    mn: String(meetingNumber).replace(/\D/g, ''),
    role: parseInt(role, 10),
    iat, exp, tokenExp: exp
  };
  
  const signature = KJUR.jws.JWS.sign('HS256',
    JSON.stringify(header),
    JSON.stringify(payload),
    process.env.ZOOM_SDK_SECRET
  );
  
  res.json({ signature, sdkKey: process.env.ZOOM_SDK_KEY });
});

3. CSS Conflicts - Avoid Global Resets

Global * { margin: 0; } breaks Zoom's UI. Scope your styles:

/* BAD */
* { margin: 0; padding: 0; }

/* GOOD */
.your-app, .your-app * { box-sizing: border-box; }

4. Client View Toolbar Cropping Fix

If toolbar falls off screen, scale down the Zoom UI:

#zmmtg-root {
  position: fixed !important;
  top: 0 !important;
  left: 0 !important;
  right: 0 !important;
  bottom: 0 !important;
  width: 100vw !important;
  height: 100vh !important;
  /* Critical for SPAs (React/Next/etc): ensure Zoom UI isn't behind your app shell/overlays. */
  z-index: 9999 !important;
  transform: scale(0.95) !important;
  transform-origin: top center !important;
}

5. Hide Your App When Meeting Starts

Client View takes over full page. Hide your UI:

// In ZoomMtg.init success callback:
document.documentElement.classList.add('meeting-active');
document.body.classList.add('meeting-active');
body.meeting-active .your-app { display: none !important; }
body.meeting-active { background: #000 !important; }

UI Options (Web)

Meeting SDK provides Zoom's UI with customization options:

ViewDescription
Component ViewExtractable, customizable UI - embed meeting in a div
Client ViewFull-page Zoom UI experience

Note: Unlike Video SDK where you build the UI from scratch, Meeting SDK uses Zoom's UI as the base with customization on top.

Key Concepts

ConceptDescription
SDK Key/SecretCredentials from Marketplace
SignatureJWT signed with SDK Secret
Component ViewExtractable, customizable UI (Web)
Client ViewFull-page Zoom UI (Web)

Detailed References

Platform Guides

  • [android/SKILL.md](android/SKILL.md) - Android SDK (default/custom UI, join/start/auth lifecycle, mobile integration)
  • [android/references/android-reference-map.md](android/references/android-reference-map.md) - Android API surface map and drift watchpoints
  • [ios/SKILL.md](ios/SKILL.md) - iOS SDK (default/custom UI, join/start/auth lifecycle, mobile integration)
  • [ios/references/ios-reference-map.md](ios/references/ios-reference-map.md) - iOS API surface map and drift watchpoints
  • [macos/SKILL.md](macos/SKILL.md) - macOS SDK (desktop default/custom UI, service controllers, host flows)
  • [macos/references/macos-reference-map.md](macos/references/macos-reference-map.md) - macOS API surface map and drift watchpoints
  • [unreal/SKILL.md](unreal/SKILL.md) - Unreal Engine wrapper (C++/Blueprint wrapper behavior and SDK mapping)
  • [unreal/references/unreal-reference-map.md](unreal/references/unreal-reference-map.md) - Unreal wrapper reference map and version-lag notes
  • [references/android.md](references/android.md) - Android pointer doc for fast routing from broad Meeting SDK queries
  • [references/ios.md](references/ios.md) - iOS pointer doc for fast routing from broad Meeting SDK queries
  • [references/macos.md](references/macos.md) - macOS pointer doc for fast routing from broad Meeting SDK queries
  • [references/unreal.md](references/unreal.md) - Unreal pointer doc for fast routing from broad Meeting SDK queries
  • [linux/SKILL.md](linux/SKILL.md) - Linux SDK headless bot skill entrypoint
  • [linux/linux.md](linux/linux.md) - Linux SDK (C++ headless bots, raw media access)
  • [linux/references/linux-reference.md](linux/references/linux-reference.md) - Linux dependencies, Docker, troubleshooting
  • [react-native/SKILL.md](react-native/SKILL.md) - React Native SDK (iOS/Android wrapper, join/start flows, bridge setup)
  • [react-native/SKILL.md](react-native/SKILL.md) - React Native complete navigation
  • [electron/SKILL.md](electron/SKILL.md) - Electron SDK (desktop wrapper, auth/join flows, module controllers, raw data)
  • [electron/SKILL.md](electron/SKILL.md) - Electron complete navigation
  • [windows/SKILL.md](windows/SKILL.md) - Windows SDK (C++ desktop applications, raw media access)
  • [windows/references/windows-reference.md](windows/references/windows-reference.md) - Windows dependencies, Visual Studio setup, troubleshooting

Use this skill in a project

Open any RiverX project, search the Skills panel for anthropics/knowledge-work-plugins/build-zoom-meeting-sdk-app, and install it in one click.

Use this skill