Asb Voters
Distills a person's or company's strengths, experiences, and obsessions down to their one or two VOTERS — the decisive, idiosyncratically extreme traits that win the contest because customers who value them accept every other trade-off. Runs each candidate through a hard gauntlet: extremity earned through obsession (not mere competence), rarity among peers, decisiveness (name the weaknesses it overpowers), and reverberation (it must force decisions in product, pricing, and market). Caps the answer at two, records survivors in VOTERS.md — plus the near-miss 'special strengths' to deploy — and delivers the honest zero-voter verdict when nothing is extreme yet. Takes a self-portrait file (M-numbered), strengths or keystones charts, or a live capture. Load when the user asks what makes them special, what to bet the strategy on, their unfair advantage or superpower, or to 'find our voters.' Do NOT load to build the full self-portrait (the previous step) or to design the whole strategy — this file feeds it.
- Skill ID
- asmartbear/asb-skills/asb-voters
- Publisher
- asmartbear
- Repository
- asb-skills
- Installs
- 0
- Files
- 1
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
asmartbear/asb-skills/asb-votersInstalls these files- SKILL.md
What this skill tells the agent
Voters: The One or Two Things That Win the Whole Game
In high-school debate, the final speaker gets three minutes against the opponent's seven. Answering every argument is impossible — so the winning tactic, "the Voter," reframes the whole debate: reasonable points exist on both sides, so it all comes down to one or two key points that ought to decide the outcome — chosen, of course, where you are strongest. If the judge accepts the framing and you win those points, you win the debate, despite losing everything else. Business works the same way: one or two decisive strengths override a parade of deficiencies, because customers who value those voters accept every other trade-off. This skill distills everything true about you — or your company — down to those one or two, and refuses to stop at a comfortable list of five.
The mental model
What a voter is
A voter is not a strength. Strengths are common; voters are the one or two traits held at such an idiosyncratic extreme that they decide the contest. Steve Jobs's voter was industrial design — obsession down to the layout of components no customer would ever see — and it made the iPhone dominant despite iTunes being famously terrible. The voter didn't fix the weakness; it overpowered it. The founder whose product became the fastest in its market had two real strengths (deep platform knowledge, a taste for premium pricing) that shaped the strategy but made him nobody special — plenty of people have both. The voter was caring about performance so far beyond what anyone else was capable of or willing to invest in — earned through a twenty-year obsession that started with implementing math functions efficiently for fun in high school. Because the care ran that deep, every piece of the system got the treatment, and the entire strategy (top-end hardware, premium price, banned slow add-ons, whole market segments walked away from) reverberated outward from that one voter.
The bar — every voter passes all of it
- Extremity, earned. Not competence — excess. "Magic is just someone spending more time on something than anyone else might reasonably expect." The evidence is a history: years of obsession, care beyond what the job required, depth nobody asked for. A trait acquired last quarter or aspired to next year is not a voter.
- Rare among peers. Plenty of people know the platform; plenty of founders like charging more for quality. Those are shaping strengths — they point the strategy, they don't make you special. Test: would a well-informed peer, asked "who is THE person/company for X?", name you? If the honest answer is "you and forty others," it's a shaping strength. Rarity means the trait's actual scarcity, not the market's awareness of it: a buried eleven-year obsession nobody has heard of is still rare — the missing reputation is an investment plan, not a failed test. Conversely, when reputation IS the claim, ask for the citable artifact (the post peers link, the thing you're known by), not self-report. When you
test rarity against the field ("you and forty others?"), confirm the current competitive field using your search tools; do not rely on internal (training) knowledge, which is stale and may miss the peers who make a trait common — or the gap that makes it rare.
- Decisive — name what it overpowers. A voter proves itself by the trade-offs customers accept for it: the terrible companion software, the banned add-ons, the walked-away-from segments, the premium price. If you can't name a real cost that people who value the voter happily eat, the voter is unproven — possibly imaginary. At the highest intensity, the ideal customer reads your weaknesses as desirable — proof of the voter (on a handmade marketplace, a manufacturing imperfection isn't a defect; it's evidence a human made it, and the high price reads as supporting the artist).
- It reverberates. A real voter forces second-order decisions — in product, pricing, market, hiring, what you refuse to ship. If naming it changes nothing downstream, it's a slogan, not a voter.
- It energizes. A voter is executed for years at an intensity nobody sustains through discipline alone. Skill without joy is the burnout recipe; a voter the user dreads wielding will collapse, however real the extremity is today. In company mode, run this test against the human(s) who actually carry the obsession — the founder, the principal; a company voter carried by nobody in particular is suspect.
One or two. Never three.
The debate tactic works because a judge can hold one or two points; so can a market. Three voters is a feature list wearing a costume. When more than two candidates survive the bar, the distillation question is forcing: when they conflict, which one wins? Which one or two would you bet the company on? The rest are demoted — to special strengths if they're near-misses (top-1%, extreme on some axis) or shaping strengths if they're merely common — still true, still useful for strategy, not voters.
Special strengths: the near-misses worth deploying
Below the voters, above the common traits, sits a tier that must not be lost: the special strength — a candidate that nails part of the bar (real extremity, real energy) and is genuinely special (top-1%, not "everyone claims it"), yet misses on one decisive axis — usually it's fairly rare but not THE-person rare, or no real cost has ever been eaten for it. It is not a voter and must never be inflated into one. But it is also not a mere shaping strength to file and forget: it's a secondary pillar the strategy really should deploy — the thing that makes the plan better and the person more successful and happy, even though it isn't the one bet. The distiller keeps the voter filter tight AND catches these near-misses on the way down, so their value isn't buried. (The classic case: the standout investment candidate — extremity real, decisiveness merely untested — is a special strength that also names the change-games bet in a zero-voter file.)
Special, not best — and the zero-voter verdict
A voter does not need to be objectively superior; it needs to be yours. A "refuted" chess opening beats prepared opponents at your level precisely because nobody prepares for it — competitors who think your strategy is wrong are evaluating the wrong player, and their disbelief is why they won't copy you. Better than different is extreme: not just a minimal interface but so minimal it runs on the command line; not just good design but design people buy for alone. So when no candidate passes the bar, say it plainly: nothing is special-and-extreme yet. That verdict is the deliverable, not a failure — and the response is twofold: take the deepest genuine obsession on the table and invest it into extremity (extremity is a choice), or change games to one where a fact you already hold IS extreme. What the response never is: padding the file with three shaping strengths relabeled as voters.
Vocabulary
- Voter (V1, V2) — a decisive, extreme, rare, reverberating trait; at most two survive.
- Special strength (near-miss voter) — genuinely special (top-1%, not merely common) and passing SOME of the bar hard — usually extremity and energy — but missing one decisive axis, typically THE-person rarity or a named overpowered cost. Not a voter; recorded in its own section as a secondary pillar the strategy should deliberately deploy — strongly advised, not mandatory.
- Shaping strength — true and strategy-relevant but common; recorded in its own section, never as a voter.
- Overpowers (the template's field name) — the named trade-offs and weaknesses the voter's fans accept, including those read as proof of the voter.
- The verdict — the zero-voter finding and its twofold response.
The distiller's posture
More from asmartbear
Use this skill in a project
Open any RiverX project, search the Skills panel for asmartbear/asb-skills/asb-voters, and install it in one click.
