Pose Library Design
Design reusable 2D character pose libraries, action cycles, and expression states for data-driven animation.
Specification
- Skill ID
- calesthio/openmontage/pose-library-design
- Publisher
- calesthio
- Repository
- openmontage
- Installs
- 0
- Files
- 1
- License
- MIT
- Synced
- Sep 23, 2026
How to use it
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
calesthio/openmontage/pose-library-designInstalls these files- SKILL.md
What this skill tells the agent
Pose Library Design
Use this skill when producing pose_library artifacts.
Pose Categories
- Neutral: idle, breathe, listening.
- Attention: look_up, look_down, look_left, look_right.
- Emotion: happy, sad, surprised, worried, determined.
- Action: reach, point, hold, jump, flap, walk_contact, walk_passing.
- Mouth: closed, small_o, wide_open, smile, frown, phoneme-ish shapes.
Acting Pattern
Use timed pose sequences:
anticipation -> action -> hold -> settleDo not continuously animate every part. Holds make the acting readable.
Pose Data Pattern
{
"pose": "surprised",
"parts": {
"head": { "rotation": -6, "y": -4 },
"pupil_left": { "x": 4, "y": -6 },
"mouth": "small_o"
},
"hold_frames": 18,
"transition": "back.out"
}Quality Checklist
- Required emotions have poses.
- Required actions have poses or cycles.
- Reused cycles have contact and passing poses.
- Poses name only changed parts; defaults come from the rig.
Sources
- GSAP timeline sequencing for readable multi-step poses: https://gsap.com/docs/v3/GSAP/Timeline/
- Remotion interpolation for frame-based transitions: https://www.remotion.dev/docs/interpolate
- Remotion spring for natural motion: https://www.remotion.dev/docs/spring
More from calesthio
Use this skill in a project
Open any RiverX project, search the Skills panel for calesthio/openmontage/pose-library-design, and install it in one click.
