Remotion
Toolkit-specific Remotion patterns — custom transitions, shared components, and project conventions. For core Remotion framework knowledge (hooks, animations, rendering, etc.), see the `remotion-official` skill.
- Skill ID
- calesthio/openmontage/remotion
- Publisher
- calesthio
- Repository
- openmontage
- Installs
- 0
- Files
- 2
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
calesthio/openmontage/remotionInstalls these files- SKILL.md
- reference.md
What this skill tells the agent
Remotion — Toolkit Extensions
Core Remotion knowledge lives in .claude/skills/remotion-official/ (synced from the official remotion-dev/skills repo). This file covers toolkit-specific patterns only.Shared Components
Reusable video components in lib/components/. Import in templates via:
import { AnimatedBackground, SlideTransition, Label } from '../../../../lib/components';| Component | Purpose |
|---|---|
AnimatedBackground | Floating shapes background (variants: subtle, tech, warm, dark) |
SlideTransition | Scene transitions (fade, zoom, slide-up, blur-fade) |
Label | Floating label badge with optional JIRA reference |
Vignette | Cinematic edge darkening overlay |
LogoWatermark | Corner logo branding |
SplitScreen | Side-by-side video comparison |
NarratorPiP | Picture-in-picture presenter overlay |
Envelope | 3D envelope with opening flap animation |
PointingHand | Animated hand emoji with slide-in and pulse |
MazeDecoration | Animated isometric grid decoration for corners |
Custom Transitions
The toolkit includes a transitions library at lib/transitions/ for scene-to-scene effects beyond the official @remotion/transitions package.
Using TransitionSeries
import { TransitionSeries, linearTiming } from '@remotion/transitions';
// Import custom transitions from lib (adjust path based on your project location)
import { glitch, lightLeak, clockWipe, checkerboard } from '../../../../lib/transitions';
// Or import from @remotion/transitions for official ones
import { slide, fade } from '@remotion/transitions/slide';
<TransitionSeries>
<TransitionSeries.Sequence durationInFrames={90}>
<TitleSlide />
</TransitionSeries.Sequence>
<TransitionSeries.Transition
presentation={glitch({ intensity: 0.8 })}
timing={linearTiming({ durationInFrames: 30 })}
/>
<TransitionSeries.Sequence durationInFrames={120}>
<ContentSlide />
</TransitionSeries.Sequence>
</TransitionSeries>Available Custom Transitions
| Transition | Options | Best For |
|---|---|---|
glitch() | intensity, slices, rgbShift | Tech demos, edgy reveals, cyberpunk |
rgbSplit() | direction, displacement | Modern tech, energetic transitions |
zoomBlur() | direction, blurAmount | CTAs, high-energy moments, impact |
lightLeak() | temperature, direction | Celebrations, film aesthetic, warm moments |
clockWipe() | startAngle, direction, segments | Time-related content, playful reveals |
pixelate() | maxBlockSize, gridSize, scanlines, glitchArtifacts, randomness | Retro/gaming, digital transformations |
checkerboard() | gridSize, pattern, stagger, squareAnimation | Playful reveals, structured transitions |
Checkerboard patterns: sequential, random, diagonal, alternating, spiral, rows, columns, center-out, corners-in
Transition Examples
// Tech/cyberpunk feel
glitch({ intensity: 0.8, slices: 8, rgbShift: true })
// Warm celebration
lightLeak({ temperature: 'warm', direction: 'right' })
// High energy zoom
zoomBlur({ direction: 'in', blurAmount: 20 })
// Chromatic aberration
rgbSplit({ direction: 'diagonal', displacement: 30 })
// Clock sweep reveal
clockWipe({ direction: 'clockwise', startAngle: 0 })
// Retro pixelation
pixelate({ maxBlockSize: 50, glitchArtifacts: true })
// Checkerboard patterns
checkerboard({ pattern: 'diagonal', gridSize: 8 })
checkerboard({ pattern: 'spiral', gridSize: 10 })
checkerboard({ pattern: 'center-out', squareAnimation: 'scale' })Transition Duration Guidelines
| Type | Frames | Notes |
|---|---|---|
| Quick cut | 15-20 | Fast, punchy |
| Standard | 30-45 | Most common |
| Dramatic | 50-60 | Slow reveals |
| Glitch effects | 20-30 | Should feel sudden |
| Light leak | 45-60 | Needs time to sweep |
Preview Transitions
Run the showcase gallery to see all transitions:
cd showcase/transitions && npm run studioToolkit Best Practices
- Frame-based animations only — Avoid CSS transitions/animations; they cause flickering during render
- Use fps from useVideoConfig() — Make animations frame-rate independent
- Clamp interpolations — Use
extrapolateRight: 'clamp'to prevent runaway values - Use OffthreadVideo — Better performance than
<Video>for complex compositions - delayRender for async — Always block rendering until data is ready
- staticFile for assets — Reference files from
public/folder correctly - All projects use 30fps — Timing: frames = seconds × 30
- playbackRate must be constant — For variable/extreme speeds, pre-process with FFmpeg
Project Timing Conventions
| Scene Type | Duration | Notes |
|---|---|---|
| Title | 3-5s (90-150f) | Logo + headline |
| Overview | 10-20s | 3-5 bullet points |
| Demo | 10-30s | Adjust playbackRate to fit |
| Stats | 8-12s | 3-4 stat cards |
| Credits | 5-10s | Quick fade |
Pacing: ~150 words/minute for voiceover. Voiceover drives timing.
Advanced API
For detailed API documentation on all hooks, components, renderer, Lambda, and Player APIs, see reference.md.
License Note
Remotion has a special license. Companies may need to obtain a license for commercial use. Check https://remotion.dev/license
Feedback & Contributions
If this skill is missing information or could be improved:
- Missing a pattern? Describe what you needed
- Found an error? Let me know what's wrong
- Want to contribute? I can help you:
- Update this skill with improvements
- Create a PR to github.com/digitalsamba/claude-code-video-toolkit
Just say "improve this skill" and I'll guide you through updating .claude/skills/remotion/SKILL.md.
More from calesthio
Use this skill in a project
Open any RiverX project, search the Skills panel for calesthio/openmontage/remotion, and install it in one click.
