Specification
Skill ID
calesthio/openmontage/seedance-2-0
Publisher
calesthio
Repository
openmontage
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

calesthio/openmontage/seedance-2-0Installs these files
  • SKILL.md

What this skill tells the agent

Seedance 2.0 (ByteDance)

Seedance 2.0 is the ByteDance Seed team's unified multimodal video+audio model (released Feb 2026, globally available via partner APIs April 2026). It is the preferred premium default for cinematic, trailer, teaser, and motion-led work inside OpenMontage whenever any supporting gateway is configured. OpenMontage wraps four gateways directly (seedance_video → fal.ai, seedance_replicate → Replicate, runway_video with model="seedance_2.0" → Runway, higgsfield_video with model="seedance_2.0" → Higgsfield); BytePlus / Freepik / HeyGen-Video-Agent wrappers are on the roadmap. The scoring engine deduplicates by provider="seedance" so whichever gateway the user has configured wins automatically — agents should pass preferred_provider="seedance" to video_selector (or let the scorer pick) rather than routing to a specific gateway by name.

Why it is the OpenMontage premium default

CapabilitySeedance 2.0Notes
Single-pass native synced audioYesSpeech + SFX + ambience generated jointly, not post-sync
Multi-shot inside one generationYesMultiple cuts/shots in a single prompt
Director-level camera controlYesCamera language (dolly, tilt, arc, crane, handheld) honored
Lip-sync from quoted dialogueYesCharacter says: "..." matches mouth shapes
Reference conditioningUp to 9 images + 3 video clips + 3 audio clips12-asset multimodal
Character identity consistencyYesFace/subject stable across shots
Max shot duration15 sauto / 4–15 s
Resolution ceiling1080p on some endpoints (720p default on fal.ai)Provider-dependent
Elo (Artificial Analysis)1269 (#1 as of Feb 2026)Beat Veo 3, Sora 2, Runway Gen-4.5

Switch away only for a specific reason: strict budget (use the fast variant or LTX), user-preferred provider (VEO/Sora/Kling), or a stylistic fit that favors another model.

Provider surfaces

SurfaceEnvOpenMontage toolStatusNotes
fal.ai (primary)FAL_KEYseedance_video✅ wrappedModel IDs below. Supports T2V, I2V, reference-to-video; standard and fast variants. Default in OpenMontage.
ReplicateREPLICATE_API_TOKENseedance_replicate✅ wrappedbytedance/seedance-2.0 + bytedance/seedance-2.0-fast. Standard Replicate prediction API.
RunwayRUNWAY_API_KEYrunway_video (model: seedance_2.0)✅ wrappedThird-party Seedance 2.0 model inside Runway. Unlimited/Enterprise plans, non-US only. Selected via model param.
HiggsfieldHIGGSFIELD_API_KEY + _SECREThiggsfield_video (model: seedance_2.0)✅ wrappedSeedance 2.0 is the default model on this tool. Emphasis on character identity + long-form chaining.
HeyGenHEYGEN_API_KEYheygen_video (1.x only) + TODO⚠️ 1.x onlyThe seedance_pro / seedance_lite workflow provider strings on HeyGen map to Seedance 1.x. 2.0 access flows through Video Agent / Avatar Shots endpoints — a separate seedance_heygen tool is on the roadmap.
BytePlus ModelArk / VolcengineBytePlus tokennot wrapped🔜 roadmapDirect from ByteDance. Pro ~$0.15 / 5 s, Lite ~$0.010/s. Token-based.
FreepikFreepik tokennot wrapped🔜 roadmapPOST /v1/ai/image-to-video/seedance-pro-1080p for 1080p I2V
Pollo / PiAPI / Atlas Cloud / AIMLAPIvariousnot wrapped🔜 roadmapAggregators resell fal.ai or ByteDance endpoints

fal.ai model IDs (used by seedance_video)

bytedance/seedance-2.0/text-to-video
bytedance/seedance-2.0/image-to-video
bytedance/seedance-2.0/reference-to-video        # 9 img + 3 vid + 3 audio
bytedance/seedance-2.0/fast/text-to-video
bytedance/seedance-2.0/fast/image-to-video
bytedance/seedance-2.0/fast/reference-to-video

Pricing (fal.ai, 720p): standard $0.3034 / s (T2V), $0.3024 / s (I2V). Fast $0.2419 / s across endpoints. The fast variant trades some camera/motion fidelity for latency and cost — do not route slow-mo, multi-shot, or dolly-heavy prompts to fast on the first try.

Calling Seedance 2.0 inside OpenMontage

Always go through video_selector with preferred_provider="seedance" (or let the scoring engine pick it):

from tools.tool_registry import registry
registry.ensure_discovered()
selector = registry.get("video_selector")
result = selector.execute({
    "prompt": PROMPT,
    "preferred_provider": "seedance",
    "operation": "text_to_video",       # or image_to_video / reference_to_video
    "aspect_ratio": "21:9",             # 21:9 / 16:9 / 9:16 / 4:3 / 1:1 / 3:4
    "duration": "10",                   # auto / 4..15
    "resolution": "720p",               # 480p / 720p
    "output_path": "projects/<proj>/assets/video/clip_01.mp4",
})

Direct call to the provider tool (only when you must bypass the selector):

seedance = registry.get("seedance_video")
seedance.execute({
    "prompt": PROMPT,
    "model_variant": "standard",   # "standard" or "fast"
    "operation": "text_to_video",
    "aspect_ratio": "21:9",
    "duration": "10",
    "resolution": "720p",
    "generate_audio": True,
    "seed": 12345,                 # optional, for reproducible variations
    "output_path": "...",
})

Prompt structure — The Higgsfield Methodology (canonical as of 2026)

CRITICAL: Open every prompt with a shot-structure declaration. Seedance rewards prompts that declare format upfront before any creative description. This is the single biggest quality lever.

Opener templates (copy one verbatim, then extend)

For action/combat/multi-shot (highest-performing format):

Montage, multi-shot Hollywood action, don't use one camera angle or single cut, cinematic lighting, photorealistic, 35mm film quality, ARRI ALEXA aesthetic, heavy film grain, sharp but imperfect focus, motion blur on fast actions, halation on highlights, soft highlight rolloff, wide-angle lens with strong distortion, subtle chromatic aberration near frame edges, no 3D, no cartoon, no VFX aesthetic.

For single-POV continuous shots (orbs, walkthrough):

Single continuous shot, first-person POV perspective, the camera IS [his/her] eyes, hyper-chaotic handheld motion, completely unstabilized, violent raw human movement, constant micro-jitters, aggressive head swings, abrupt jerks, frequent over-rotation, no smoothness at all, no cuts, no zoom, 35mm film, photorealistic.

For locked-POV reaction scenes:

One continuous shot, POV [setting] perspective, no cuts, no zoom, natural head movement, photorealistic, 35mm film grain.

Body structure (after the opener)

  1. Environment/location — sensory detail (wet asphalt, sodium lamps, neon bleed, rain particulates, volumetric haze)
  2. Character block — with reference tags and identity-lock language (see Reference-to-video below)
  3. Enemy/secondary character block — same detail level
  4. Beat-by-beat choreography with TEMPORAL MARKERS: 0–3s: … 3–6s: … 6–10s: …
  5. VFX inline in brackets: [VFX: branching white-blue electric arcs pulsing along forearms, sparks jumping between fingers]
  6. Slow-motion markers: write RAMPS TO SLOW MOTION before the impact beat, SNAPS BACK TO REAL TIME on resume
  7. Sound design block: either no music, only raw SFX or explicit SFX sequence. Music language stays textural.

Combat vocabulary (proven to hit)

  • snaps forward, lunges, sprints, weaves, chambers, drives, pivots, redirects, ducks, slips
  • explodes outward, devastating, raw force, kinetic, overload, compresses, erupts, fractures, ripples
  • Avoid soft verbs: attacks, hits, fights — these read generic and Seedance underdelivers on them

Camera behavior — state what it IS and ISN'T doing

Seedance misfires when camera intent is ambiguous. Always explicitly negate what you don't want:

Use this skill in a project

Open any RiverX project, search the Skills panel for calesthio/openmontage/seedance-2-0, and install it in one click.

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