calesthio/openmontageMIT2 files

Sound Effects

Generate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning.

Specification
Skill ID
calesthio/openmontage/sound-effects
Publisher
calesthio
Repository
openmontage
Installs
0
Files
2
License
MIT
Requires
Requires internet access and an ElevenLabs API key (ELEVENLABS_API_KEY).
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

calesthio/openmontage/sound-effectsInstalls these files
  • SKILL.md
  • references/installation.md

What this skill tells the agent

ElevenLabs Sound Effects

Generate sound effects from text descriptions — supports looping, custom duration, and prompt adherence control.

Setup: See Installation Guide. For JavaScript, use @elevenlabs/* packages only.

Quick Start

Python

from elevenlabs import ElevenLabs

client = ElevenLabs()

audio = client.text_to_sound_effects.convert(
    text="Thunder rumbling in the distance with light rain",
)

with open("thunder.mp3", "wb") as f:
    for chunk in audio:
        f.write(chunk)

JavaScript

import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import { createWriteStream } from "fs";

const client = new ElevenLabsClient();
const audio = await client.textToSoundEffects.convert({
  text: "Thunder rumbling in the distance with light rain",
});
audio.pipe(createWriteStream("thunder.mp3"));

cURL

curl -X POST "https://api.elevenlabs.io/v1/sound-generation" \
  -H "xi-api-key: $ELEVENLABS_API_KEY" -H "Content-Type: application/json" \
  -d '{"text": "Thunder rumbling in the distance with light rain"}' \
  --output thunder.mp3

Parameters

ParameterTypeDefaultDescription
textstring (required)—Description of the desired sound effect
model_idstringeleven_text_to_sound_v2Model to use
duration_secondsnumber \nullnull (auto)Duration 0.5–30s; auto-calculated if null
prompt_influencenumber \null0.3How closely to follow the prompt (0–1)
loopbooleanfalseGenerate a seamlessly looping sound (v2 model only)

Examples with Parameters

# Looping ambient sound, 10 seconds
audio = client.text_to_sound_effects.convert(
    text="Gentle forest ambiance with birds chirping",
    duration_seconds=10.0,
    prompt_influence=0.5,
    loop=True,
)

# Short UI sound, high prompt adherence
audio = client.text_to_sound_effects.convert(
    text="Soft notification chime",
    duration_seconds=1.0,
    prompt_influence=0.8,
)

Output Formats

Pass output_format as a query parameter (cURL) or SDK parameter:

FormatDescription
mp3_44100_128MP3 44.1kHz 128kbps (default)
pcm_44100Raw uncompressed CD quality
opus_48000_128Opus 48kHz 128kbps — efficient compressed
ulaw_8000μ-law 8kHz — telephony

Full list: mp3_22050_32, mp3_24000_48, mp3_44100_32, mp3_44100_64, mp3_44100_96, mp3_44100_128, mp3_44100_192, pcm_8000, pcm_16000, pcm_22050, pcm_24000, pcm_32000, pcm_44100, pcm_48000, ulaw_8000, alaw_8000, opus_48000_32, opus_48000_64, opus_48000_96, opus_48000_128, opus_48000_192.

Prompt Tips

  • Be specific: "Heavy rain on a tin roof" > "Rain"
  • Combine elements: "Footsteps on gravel with distant traffic"
  • Specify style: "Cinematic braam, horror" or "8-bit retro jump sound"
  • Mention mood/context: "Eerie wind howling through an abandoned building"

Error Handling

try:
    audio = client.text_to_sound_effects.convert(text="Explosion")
except Exception as e:
    print(f"API error: {e}")

Common errors:

  • 401: Invalid API key
  • 422: Invalid parameters (check duration range, prompt_influence range)
  • 429: Rate limit exceeded

References

  • Installation Guide

Use this skill in a project

Open any RiverX project, search the Skills panel for calesthio/openmontage/sound-effects, and install it in one click.

Use this skill