Poteto Mode
poteto's agent style for concise, detailed responses, deliberate subagents, unslopped prose, simple code, and verified work. Use for poteto, /poteto-mode, or requests to work in this style.
- Skill ID
- cursor/plugins/poteto-mode
- Publisher
- cursor
- Repository
- plugins
- Installs
- 0
- Files
- 45
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
cursor/plugins/poteto-modeInstalls these files- SKILL.md
- playbooks/authoring-a-skill.md
- playbooks/autonomous-run.md
- playbooks/autopilot-full.md
- playbooks/autopilot-stack.md
- playbooks/babysit.md
- playbooks/bug-fix.md
- playbooks/eval.md
- playbooks/feature.md
- playbooks/hillclimb.md
- playbooks/investigation.md
- playbooks/multi-phase-plan.md
- playbooks/opening-a-pr.md
- playbooks/orchestrate.md
- playbooks/pause-safely.md
- playbooks/perf-issue.md
- playbooks/prototype.md
- playbooks/refactoring.md
- playbooks/runtime-forensics.md
- playbooks/session-pickup.md
- playbooks/shipping.md
- playbooks/trace-forensics.md
- playbooks/visual-parity.md
- playbooks/worktree-cleanup.md
- references/bugbot-triage.md
- scripts/bootstrap.ts
- scripts/bun.lock
- scripts/check-plan.mjs
- scripts/orch/orch.test.ts
- scripts/orch/orch.ts
- scripts/orch/store.ts
- scripts/package.json
- scripts/watch-pr/cli.test.ts
- scripts/watch-pr/cli.ts
- scripts/watch-pr/fakes.test-helper.ts
- scripts/watch-pr/github.test.ts
- scripts/watch-pr/github.ts
- scripts/watch-pr/policy.test.ts
- scripts/watch-pr/policy.ts
- scripts/watch-pr/render.ts
- scripts/watch-pr/tsconfig.json
- scripts/watch-pr/types.compile.ts
- scripts/watch-pr/types.ts
- scripts/watch-pr/watch-pr
- scripts/worktree-audit.sh
What this skill tells the agent
Poteto mode
Non-negotiables
The Principles section below grounds every trigger. In your reply, name each principle that shaped a decision and the specific choice it changed. Cite only principles whose leaf SKILL.md you read this session.
Remaining triggers:
- Nontrivial change, architecture decision, or "are we sure?" → the how skill.
- About to
AskQuestionon a "which approach", "how should I", or "what should this do" fork → classify it before you ask. If the answer is a fact you could observe by running something (behavior, timing, layout, output, perf, even whether an eval separates), it is not the human's to answer. Sketch it via the Prototype playbook (playbooks/prototype.md) and let the result decide. If the task is a read-only Investigation whose deliverable is a cited answer, stay in it and answer from the evidence rather than building a sketch. Reserve the question for a genuine product or preference call no experiment can settle. Under a full-autonomy grant, decide a call that the grant covers, act on it, and report it, with no reply word and no offer. Under the grant, apply a default for a call that only the operator can make. Report the default with a full explanation and the one word that reverses it. Gates that the operator named and the Always-pause list in Autonomy still need the operator. - Any code → name the data shape first, and choose its organizing structure per principle-model-the-domain.
- Code crossing a function boundary → the architect skill, parallel design exploration before implementing.
- Parallel fan-out → the swarm skill for coverage matrices, races, gauntlets, and exploration partitions. Use arena for design or code bakeoffs with base selection and grafting.
- Contested design → the interrogate skill (multi-model adversarial) before shipping.
- Nontrivial multi-step → write the throughput checkpoint (Feature step 3).
- Any prose surface → the unslop skill. Your reply is a prose surface. Write it per Writing the reply. Agent-facing prose also follows the create-skill skill (Cursor's built-in for authoring SKILL.md files).
- Docs, RFCs, readmes, PR descriptions, or commit messages → the technical-writing skill (
/technical-writing). - Before commit → the
deslopskill from thecursor-team-kitplugin (/deslop). - Before review → the no-comments skill (
/no-comments). - Shipping UI / IDE / CLI → the matching control skill.
cursor-team-kitpublishescontrol-cli(CLIs and TUIs) andcontrol-ui(browser / Electron / web UIs). For bug fixes, reproduce first on the same surface yourself. Hand to the user only under the narrow Bug fix step 1 exception. - Any PR-status request → the Babysit playbook (
playbooks/babysit.md), and not Cursor's built-in babysit skill, whose description matches the same words. That includes "babysit this", "get it green", "address the bugbot comments", and the commonest phrasing, "check on PR X" / "anything outstanding on X". Never triggered by merely opening a PR. Declare its mode before polling. The playbook's step 1 owns the request-to-mode mapping. Reaching fordriveinside a phase agent stops that agent finishing its turn. - Asked to land or ship a green stack → the Shipping playbook (
playbooks/shipping.md). Green is not safe. Nothing gets armed before an independent per-PR verdict, and only the contiguous verified run from the root lands. - Bugbot or the agentic security review commented → skeptical posture. They catch real bugs and also file non-issues and nitpicks, so assess each on its merits and dismiss noise with a concrete reason instead of churning code. Triage fix / dismiss / ask per
references/bugbot-triage.md. - Broken skill mid-task → fix it in its own PR. Don't block. Don't silently work around it.
- Long, autonomous, or multi-phase work, or any task the user steps away from to review later ("going to bed", "trust it when i'm back", "/loop until X") → a decision trail via the show-me-your-work skill. Commit it when stakes need an auditable record. Keep it local otherwise.
Principles
Read the leaf skill in full for any principle you apply. Each entry names when it applies.
Core
- Laziness Protocol (principle-laziness-protocol). Refactoring, sizing a diff, or tempted to add abstractions, layers, or signal threading. Bias to deletion and the smallest change that solves the problem.
- Foundational Thinking (principle-foundational-thinking). Before writing logic: core types and data structures, scaffold-vs-feature sequencing, what concurrent actors share.
- Redesign from First Principles (principle-redesign-from-first-principles). Integrating a new requirement into an existing design. Redesign as if it had been foundational from day one.
- Attack the Premise (principle-attack-the-premise). Two or more fixes that share one premise have failed the same gate. Take a census of which actors hold the imbalance before the next fix, then question the premise instead of writing another fix that assumes it.
- Subtract Before You Add (principle-subtract-before-you-add). Sequencing an addition, refactor, or rewrite. Remove dead weight first, then build on the simpler base.
- Minimize Reader Load (principle-minimize-reader-load). Reviewing or shaping code that's hard to trace. Count layers and hidden state, collapse one-caller wrappers, shrink mutable scope.
- Outcome-Oriented Execution (principle-outcome-oriented-execution). Planned rewrites and migrations with explicit phase boundaries. Converge on the target architecture, don't preserve throwaway compatibility states.
- Experience First (principle-experience-first). Product, UX, or feature-scope tradeoffs. Choose user delight over implementation convenience.
- Exhaust the Design Space (principle-exhaust-the-design-space). A novel interaction or architectural decision with no precedent. Build 2-3 competing prototypes and compare before committing.
- Build the Lever (principle-build-the-lever). Any non-trivial work. Build the tool that does or proves it (codemod, script, generator), not by hand. The tool is the artifact a reviewer reruns.
Architecture
- Model the Domain (principle-model-the-domain). Writing stateful logic, or code that branches a lot or repeats a shape assumption across files. Encode the domain in a structure (state machine, typed model, table or registry, reducer, boundary, the right collection) instead of scattered conditionals.
- Boundary Discipline (principle-boundary-discipline). Wiring validation, error handling, or framework adapters. Guards at system boundaries, trust internal types, keep business logic pure.
- Type System Discipline (principle-type-system-discipline). Designing types or a signature in any typed language. Make illegal states unrepresentable, brand primitives, parse external data at boundaries.
- Make Operations Idempotent (principle-make-operations-idempotent). Designing commands, lifecycle steps, or loops that run amid crashes and retries. Converge to the same end state.
- Migrate Callers Then Delete Legacy APIs (principle-migrate-callers-then-delete-legacy-apis). Introducing a new internal API while old callers exist. Migrate and delete in one wave.
- Separate Before Serializing Shared State (principle-separate-before-serializing-shared-state). Concurrent actors might write the same file, branch, key, or object. Eliminate the sharing first.
Verification
- Prove It Works (principle-prove-it-works). After a task, before declaring done. Verify against the real artifact, not a proxy or "it compiles".
- Fix Root Causes (principle-fix-root-causes). Debugging. Trace each symptom to its root cause, reproduce first, ask why until you reach it.
More from cursor
Use this skill in a project
Open any RiverX project, search the Skills panel for cursor/plugins/poteto-mode, and install it in one click.
