danjdewhurst/story-skills8 files

Plot Structure

This skill should be used when the user asks to "create a plot arc", "story structure", "add a plot point", "story timeline", "track foreshadowing", "pacing", "act structure", "story arc", "plot outline", or wants to plan and manage the narrative structure of a story.

Specification
Skill ID
danjdewhurst/story-skills/plot-structure
Publisher
danjdewhurst
Repository
story-skills
Installs
0
Files
8
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

danjdewhurst/story-skills/plot-structureInstalls these files
  • SKILL.md
  • references/arc-template.md
  • references/mice-quotient.md
  • references/outlining-ladder.md
  • references/promise-template.md
  • references/question-template.md
  • references/short-story-form.md
  • references/structure-models.md

What this skill tells the agent

Plot Structure

Overview

Plan and manage story arcs, plot points, foreshadowing, and narrative timeline. Each arc is a markdown file in plot/arcs/ with a chronological timeline maintained in plot/timeline.md. The plot index tracks all arcs, their status, and theme coverage.

Prerequisites

A story project must already exist (created via the story-init skill). Verify by checking for story.md in the project root.

Choosing a Story Structure

  1. Read story.md for genre and themes
  2. Consult references/structure-models.md for available structures
  3. Recommend a structure based on genre (default to three-act if unclear)
  4. Update plot/_index.md frontmatter structure field
  5. Populate the story structure section with the beat sheet
  6. When CLI access is available, run story validate .

Creating an Arc

  1. Read story.md for themes
  2. Read plot/_index.md for existing arcs
  3. Read characters/_index.md to understand available characters
  4. Ask for:
  • Arc name
  • Type (main, subplot, character, thematic)
  • Which characters are involved
  • Which themes it serves
  • Which MICE threads the arc carries (optional mice-threads: frontmatter, e.g. [event, character]; see references/mice-quotient.md)
  1. Build the arc through conversation: setup, escalations, climax, resolution
  2. Write the file using references/arc-template.md (or scaffold it with story add arc "{Name}" --type main --character {id} --theme {theme}, then fill in the sections)
  3. Save to plot/arcs/{arc-name-kebab}.md
  4. Update plot/_index.md arcs table
  5. Update theme tracking in plot/_index.md
  6. If characters are referenced, verify they exist in characters/
  7. When CLI access is available, run story reindex ., story links ., and story validate .

Managing Plot Points

Plot points live within arc files in the "Plot Points" table. When adding a plot point:

  1. Read the relevant arc file
  2. Add the plot point to the table with chapter reference (if known)
  3. Add the event to plot/timeline.md in chronological order
  4. If the plot point involves foreshadowing, add it to the arc's foreshadowing table
  5. If the plot point creates a reader promise or mystery, create or update a record in continuity/promises/ or continuity/questions/
  6. When CLI access is available, run story reindex ., story links ., and story validate .

Timeline Management

The timeline at plot/timeline.md is a chronological master list of all story events across all arcs.

When adding events:

  • Insert in chronological order
  • Keep entries concise (one line per event)
  • Use the | When | Event | Arc | Chapter | table with these cell formats:
  • When: story-relative time for story events (e.g. Day 1, morning), or how long ago for backstory (e.g. 12 years ago, ~300 years ago)
  • Event: one concise line describing what happened
  • Arc: the arc's display name as written in its file (e.g. The Drowned Witness), or - when the event belongs to no arc
  • Chapter: Ch {N} once the event is written (e.g. Ch 1), or - for backstory and unwritten events

When reviewing the timeline:

  • Run story timeline . to see written scenes in story-time order from their date/time fields, with scenes told out of order marked, and compare it with plot/timeline.md
  • Check for chronological consistency
  • Identify pacing issues (too many events clustered, long gaps)
  • Flag arcs that haven't progressed

Foreshadowing Tracking

Each arc tracks its own foreshadowing in the "Foreshadowing" table:

  • Planted: What hint or setup is placed
  • Payoff: What the payoff will be
  • Chapter Planted / Chapter Payoff: Where each occurs
  • Status: planned, planted, or paid-off

During chapter writing, flag any planted items that haven't been paid off as reminders.

For durable cross-arc setup/payoff tracking, also maintain continuity/promises/{promise-kebab}.md with status, planted, payoff, arcs, and characters. For mystery or open-continuity tracking, maintain continuity/questions/{question-kebab}.md.

Scaffold chapters and scenes with story add chapter "{Title}" --number {N} --pov {id} --arc {arc-id} and story add scene "{Title}" --chapter chapter-{NN} --scene {M} --pov {id} --location {id}, then write the prose and outline content into the created files.

Cross-Referencing

  • Arcs reference characters via frontmatter characters field
  • Arcs reference themes via frontmatter themes field
  • Plot points reference chapters
  • Timeline entries link arcs and chapters
  • Theme tracking in plot/_index.md maps themes to arcs and chapters
  • Promises and questions reference chapters, arcs, and characters where relevant

CLI Maintenance

Use the Story CLI when it is available. If story is not installed, use bun run story -- from the Story Skills repository checkout or the bundled fallback node ../story-maintenance/scripts/story.js with the same arguments, resolving the path relative to this skill folder. If no CLI is available, perform the registry, backlink, and word-count checks manually.

Reference Files

  • `references/arc-template.md` - Template for arc files with frontmatter and sections
  • `references/question-template.md` - Template for continuity questions and mysteries
  • `references/promise-template.md` - Template for setup/payoff tracking
  • `references/structure-models.md` - Story structure models (three-act, hero's journey, save the cat, kishotenketsu, five-act, Fichtean curve, Harmon's story circle) with beat sheets
  • `references/mice-quotient.md` - MICE threading: milieu/inquiry/character/event threads, start/end rules, and the optional mice-threads: arc frontmatter
  • `references/short-story-form.md` - Short fiction form: one dominant change, single effect, narrow scope
  • `references/outlining-ladder.md` - Premise → beat sheet → step outline → full outline, with exit criteria per rung (cross-links discovery-drafting)

Use this skill in a project

Open any RiverX project, search the Skills panel for danjdewhurst/story-skills/plot-structure, and install it in one click.

Use this skill