dylantarre/animation-principles1 file

Attention Management

Use when wrong elements get attention, important content is missed, or visual hierarchy is broken by animation

Specification
Skill ID
dylantarre/animation-principles/attention-management
Publisher
dylantarre
Repository
animation-principles
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

dylantarre/animation-principles/attention-managementInstalls these files
  • SKILL.md

What this skill tells the agent

Attention Management

Direct user focus correctly using Disney's principles.

Problem Indicators

  • Users miss important content
  • Decorative elements steal focus
  • CTAs don't stand out
  • Users look at wrong things first
  • Information hierarchy is unclear

Diagnosis by Principle

Staging

Issue: Multiple elements compete for attention Fix: One thing moves at a time. Animate the most important element; keep others still.

Timing

Issue: Everything animates at same speed Fix: Primary content: faster animation. Secondary: slower or delayed. Speed implies importance.

Exaggeration

Issue: Uniform motion across hierarchy Fix: Important elements get more dramatic animation. Background elements get subtle motion.

Anticipation

Issue: No buildup directs eyes Fix: Use anticipation to guide attention. A small movement can draw eyes before the main action.

Appeal

Issue: Wrong elements are visually interesting Fix: Make important elements the most visually appealing. Animation should enhance hierarchy, not fight it.

Quick Fixes

  1. One animation at a time - Sequence, don't parallelize
  2. Stagger by importance - Most important animates first
  3. Reduce decorative motion - Background should be calm
  4. Increase CTA animation contrast - Stands out from surroundings
  5. Use motion to guide reading order - Top-to-bottom, left-to-right

Troubleshooting Checklist

  • [ ] What do users look at first? (Eye tracking or testing)
  • [ ] Does animation sequence match importance hierarchy?
  • [ ] Are decorative animations subtle enough?
  • [ ] Does primary CTA have strongest motion?
  • [ ] Count simultaneous animations (should be 1-2)
  • [ ] Test: Hide animation—does hierarchy still work?
  • [ ] Is motion guiding or distracting?
  • [ ] Does stillness create emphasis where needed?

Code Pattern

/* Stagger by importance */
.hero-title {
  animation: fadeInUp 400ms ease-out;
}

.hero-subtitle {
  animation: fadeInUp 400ms ease-out 100ms backwards;
}

.hero-cta {
  animation: fadeInUp 400ms ease-out 200ms backwards,
             pulse 2s ease-in-out 1s infinite;
}

/* De-emphasize background */
.background-element {
  animation: subtleDrift 20s linear infinite;
  opacity: 0.3;
}

Hierarchy Through Motion

PriorityAnimation Style
PrimaryFast, prominent, potentially looping
SecondaryMedium speed, one-time
TertiarySlow, subtle, or static
BackgroundVery slow or no animation

Use this skill in a project

Open any RiverX project, search the Skills panel for dylantarre/animation-principles/attention-management, and install it in one click.

Use this skill