Brand Consistency
Use when animation doesn't match brand personality, feels generic, or clashes with design language
- Skill ID
- dylantarre/animation-principles/brand-consistency
- Publisher
- dylantarre
- Repository
- animation-principles
- Installs
- 0
- Files
- 1
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
dylantarre/animation-principles/brand-consistencyInstalls these files- SKILL.md
What this skill tells the agent
Brand Consistency
Align animation style with brand identity using Disney's principles.
Problem Indicators
- Animation feels "off-brand"
- Generic motion that could be any product
- Inconsistent animation styles across features
- Motion conflicts with brand voice
- Users don't recognize the product's personality
Diagnosis by Principle
Appeal
Issue: Animation lacks distinctive character Fix: Define brand motion attributes. Is your brand playful (bouncy easing), professional (smooth, minimal), energetic (quick, snappy)?
Exaggeration
Issue: Wrong level of drama for brand Fix: Match exaggeration to brand personality. Luxury = subtle. Playful = bouncy. Corporate = restrained.
Timing
Issue: Speed doesn't match brand energy Fix: Fast brands: 100-200ms. Calm brands: 300-500ms. Define a timing scale and use consistently.
Squash and Stretch
Issue: Elastic effects conflict with serious brand Fix: Reserve squash/stretch for playful brands. Use scale transforms for professional brands.
Secondary Action
Issue: Details don't reinforce brand Fix: Secondary actions should amplify brand personality. A fun brand might have playful ripples; a serious brand uses subtle fades.
Quick Fixes
- Create a motion style guide - Document easing, duration, principles used
- Define 3-5 brand motion words - "Swift, precise, confident"
- Build reusable animation tokens - Consistent timing/easing variables
- Audit existing animations - Find outliers
- Create animation components - Enforce consistency through code
Troubleshooting Checklist
- [ ] Can you describe animation in 3 brand words?
- [ ] Does motion match brand voice guidelines?
- [ ] Are easing curves consistent across features?
- [ ] Is timing scale documented and followed?
- [ ] Would a competitor use identical animation?
- [ ] Do animations feel like the same product?
- [ ] Test: Show animation without UI—recognizable as your brand?
- [ ] Review with brand/design team
Code Pattern
:root {
/* Brand motion tokens */
--brand-ease-default: cubic-bezier(0.4, 0, 0.2, 1);
--brand-ease-enter: cubic-bezier(0, 0, 0.2, 1);
--brand-ease-exit: cubic-bezier(0.4, 0, 1, 1);
--brand-duration-fast: 150ms;
--brand-duration-normal: 250ms;
--brand-duration-slow: 400ms;
}More from dylantarre
Use this skill in a project
Open any RiverX project, search the Skills panel for dylantarre/animation-principles/brand-consistency, and install it in one click.
