dylantarre/animation-principles1 file

Micro 100 200ms

Use when building micro-interactions between 100-200ms - tooltips appearing, dropdown opens, small feedback animations that feel quick but perceptible

Specification
Skill ID
dylantarre/animation-principles/micro-100-200ms
Publisher
dylantarre
Repository
animation-principles
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

dylantarre/animation-principles/micro-100-200msInstalls these files
  • SKILL.md

What this skill tells the agent

Micro Animations (100-200ms)

The 100-200ms range is the sweet spot for micro-interactions. Fast enough to feel responsive, slow enough to be perceived as intentional motion.

Disney Principles at Micro Speed

Works Well

Squash & Stretch: Light application - 5-10% works for bouncy buttons, appearing elements.

Anticipation: Micro-anticipation possible - 20-30ms wind-up before 150ms action.

Staging: Single focal point - one element moving, rest static.

Straight Ahead/Pose to Pose: Either works - simple enough for straight ahead, controlled enough for poses.

Follow Through: Minimal overshoot - 2-5% past target, settle quickly.

Slow In/Slow Out: ease-out dominates - elements should arrive confidently.

Arcs: Slight curves possible - dropdown items can arc subtly rather than straight down.

Secondary Action: One secondary max - icon rotates while menu opens.

Timing: 6-12 frames at 60fps. Enough for smooth motion.

Exaggeration: Moderate - scale 0.9-1.1, rotation up to 30 degrees.

Solid Drawing: Simple transforms - scale, opacity, short translations.

Appeal: Quick animations feel modern and polished.

Doesn't Work

  • Long travel distances
  • Complex choreography
  • Heavy physics simulations
  • Multi-stage reveals
  • Elaborate anticipation sequences

Easing Recommendations

/* Standard micro-interaction */
transition: all 150ms ease-out;

/* Appearing elements - start fast, land soft */
transition: opacity 120ms ease-out, transform 150ms ease-out;

/* Bouncy micro-feedback */
transition: transform 180ms cubic-bezier(0.34, 1.56, 0.64, 1);

Best Use Cases

  • Tooltip appearance
  • Dropdown menus opening
  • Icon state changes
  • Small hover animations
  • Notification badges
  • Tab switches
  • Accordion headers

Implementation Pattern

.tooltip {
  opacity: 0;
  transform: translateY(-4px) scale(0.95);
  transition: opacity 120ms ease-out,
              transform 150ms ease-out;
}

.trigger:hover .tooltip {
  opacity: 1;
  transform: translateY(0) scale(1);
}

.dropdown-item {
  opacity: 0;
  transform: translateY(-8px);
  transition: all 150ms ease-out;
}

Key Insight

Micro-animations are felt more than watched. Users notice when they're missing but don't consciously observe them. This is where polish lives.

Use this skill in a project

Open any RiverX project, search the Skills panel for dylantarre/animation-principles/micro-100-200ms, and install it in one click.

Use this skill