React Spring
Use when implementing Disney's 12 animation principles with React Spring's physics-based animations
Specification
- Skill ID
- dylantarre/animation-principles/react-spring
- Publisher
- dylantarre
- Repository
- animation-principles
- Installs
- 0
- Files
- 1
- Synced
- Sep 23, 2026
How to use it
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
dylantarre/animation-principles/react-springInstalls these files- SKILL.md
What this skill tells the agent
React Spring Animation Principles
Implement all 12 Disney animation principles using React Spring's spring physics system.
1. Squash and Stretch
const [springs, api] = useSpring(() => ({
scaleX: 1,
scaleY: 1,
config: { tension: 300, friction: 10 }
}));
api.start({ scaleX: 1.2, scaleY: 0.8 });
<animated.div style={springs} />2. Anticipation
const [props, api] = useSpring(() => ({ y: 0, scaleY: 1 }));
const jump = async () => {
await api.start({ y: 10, scaleY: 0.9 }); // wind up
api.start({ y: -200, config: { tension: 200 } }); // action
};3. Staging
const bgSpring = useSpring({ filter: 'blur(3px)', opacity: 0.6 });
const heroSpring = useSpring({ scale: 1.1, zIndex: 10 });4. Straight Ahead / Pose to Pose
const [props] = useSpring(() => ({
from: { x: 0, y: 0 },
to: [
{ x: 100, y: -50 },
{ x: 200, y: 0 },
{ x: 300, y: -30 }
]
}));5. Follow Through and Overlapping Action
const bodySpring = useSpring({ x: 200 });
const hairSpring = useSpring({ x: 200, delay: 50 });
const capeSpring = useSpring({ x: 200, delay: 100, config: { friction: 15 } });6. Slow In and Slow Out
const spring = useSpring({
x: 300,
config: {
tension: 170,
friction: 26 // balanced = smooth in/out
}
});
// High tension + low friction = fast
// Low tension + high friction = slow7. Arc
const [props] = useSpring(() => ({
to: async (next) => {
await next({ x: 100, y: -100 });
await next({ x: 200, y: 0 });
},
config: { tension: 200, friction: 20 }
}));8. Secondary Action
const buttonSpring = useSpring({ scale: hover ? 1.05 : 1 });
const iconSpring = useSpring({
rotate: hover ? 15 : 0,
delay: 50
});9. Timing
const configs = {
fast: { tension: 400, friction: 30 },
normal: { tension: 170, friction: 26 },
slow: { tension: 100, friction: 40 },
wobbly: { tension: 180, friction: 12 }
};
// Or use presets: config.gentle, config.stiff, config.slow10. Exaggeration
const spring = useSpring({
scale: 1.5,
rotate: 720,
config: { tension: 200, friction: 8 } // low friction = overshoot
});11. Solid Drawing
const spring = useSpring({
transform: 'perspective(1000px) rotateX(45deg) rotateY(30deg)'
});12. Appeal
const cardSpring = useSpring({
scale: hover ? 1.02 : 1,
boxShadow: hover
? '0 20px 40px rgba(0,0,0,0.2)'
: '0 5px 15px rgba(0,0,0,0.1)',
config: config.gentle
});useTrail for Stagger
const trail = useTrail(items.length, {
opacity: show ? 1 : 0,
y: show ? 0 : 20,
config: { tension: 200, friction: 20 }
});
trail.map((props, i) => <animated.div style={props}>{items[i]}</animated.div>)Key React Spring Features
useSpring- Single animationuseSprings- Multiple springsuseTrail- Staggered animationsuseChain- Sequence animationsuseTransition- Mount/unmount animationsconfigpresets -gentle,stiff,slow,molasses- Physics-based:
tension,friction,mass,velocity
More from dylantarre
Use this skill in a project
Open any RiverX project, search the Skills panel for dylantarre/animation-principles/react-spring, and install it in one click.
