dylantarre/animation-principles1 file

React Spring

Use when implementing Disney's 12 animation principles with React Spring's physics-based animations

Specification
Skill ID
dylantarre/animation-principles/react-spring
Publisher
dylantarre
Repository
animation-principles
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

dylantarre/animation-principles/react-springInstalls these files
  • SKILL.md

What this skill tells the agent

React Spring Animation Principles

Implement all 12 Disney animation principles using React Spring's spring physics system.

1. Squash and Stretch

const [springs, api] = useSpring(() => ({
  scaleX: 1,
  scaleY: 1,
  config: { tension: 300, friction: 10 }
}));

api.start({ scaleX: 1.2, scaleY: 0.8 });
<animated.div style={springs} />

2. Anticipation

const [props, api] = useSpring(() => ({ y: 0, scaleY: 1 }));

const jump = async () => {
  await api.start({ y: 10, scaleY: 0.9 }); // wind up
  api.start({ y: -200, config: { tension: 200 } }); // action
};

3. Staging

const bgSpring = useSpring({ filter: 'blur(3px)', opacity: 0.6 });
const heroSpring = useSpring({ scale: 1.1, zIndex: 10 });

4. Straight Ahead / Pose to Pose

const [props] = useSpring(() => ({
  from: { x: 0, y: 0 },
  to: [
    { x: 100, y: -50 },
    { x: 200, y: 0 },
    { x: 300, y: -30 }
  ]
}));

5. Follow Through and Overlapping Action

const bodySpring = useSpring({ x: 200 });
const hairSpring = useSpring({ x: 200, delay: 50 });
const capeSpring = useSpring({ x: 200, delay: 100, config: { friction: 15 } });

6. Slow In and Slow Out

const spring = useSpring({
  x: 300,
  config: {
    tension: 170,
    friction: 26 // balanced = smooth in/out
  }
});
// High tension + low friction = fast
// Low tension + high friction = slow

7. Arc

const [props] = useSpring(() => ({
  to: async (next) => {
    await next({ x: 100, y: -100 });
    await next({ x: 200, y: 0 });
  },
  config: { tension: 200, friction: 20 }
}));

8. Secondary Action

const buttonSpring = useSpring({ scale: hover ? 1.05 : 1 });
const iconSpring = useSpring({
  rotate: hover ? 15 : 0,
  delay: 50
});

9. Timing

const configs = {
  fast: { tension: 400, friction: 30 },
  normal: { tension: 170, friction: 26 },
  slow: { tension: 100, friction: 40 },
  wobbly: { tension: 180, friction: 12 }
};
// Or use presets: config.gentle, config.stiff, config.slow

10. Exaggeration

const spring = useSpring({
  scale: 1.5,
  rotate: 720,
  config: { tension: 200, friction: 8 } // low friction = overshoot
});

11. Solid Drawing

const spring = useSpring({
  transform: 'perspective(1000px) rotateX(45deg) rotateY(30deg)'
});

12. Appeal

const cardSpring = useSpring({
  scale: hover ? 1.02 : 1,
  boxShadow: hover
    ? '0 20px 40px rgba(0,0,0,0.2)'
    : '0 5px 15px rgba(0,0,0,0.1)',
  config: config.gentle
});

useTrail for Stagger

const trail = useTrail(items.length, {
  opacity: show ? 1 : 0,
  y: show ? 0 : 20,
  config: { tension: 200, friction: 20 }
});

trail.map((props, i) => <animated.div style={props}>{items[i]}</animated.div>)

Key React Spring Features

  • useSpring - Single animation
  • useSprings - Multiple springs
  • useTrail - Staggered animations
  • useChain - Sequence animations
  • useTransition - Mount/unmount animations
  • config presets - gentle, stiff, slow, molasses
  • Physics-based: tension, friction, mass, velocity

Use this skill in a project

Open any RiverX project, search the Skills panel for dylantarre/animation-principles/react-spring, and install it in one click.

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