dylantarre/animation-principles1 file

Transition Sequences

Use when orchestrating multi-step animations - page transitions, onboarding flows, wizard steps, complex reveals, or any choreographed animation sequence.

Specification
Skill ID
dylantarre/animation-principles/transition-sequences
Publisher
dylantarre
Repository
animation-principles
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

dylantarre/animation-principles/transition-sequencesInstalls these files
  • SKILL.md

What this skill tells the agent

Transition Sequence Animations

Apply Disney's 12 principles to choreographed multi-step motion.

Principle Application

Squash & Stretch: Each element in sequence can compress/expand independently for organic feel.

Anticipation: Sequence starts with a setup phase. Brief pause or gather before motion begins.

Staging: Direct attention through the sequence. Most important element animates first or last.

Straight Ahead vs Pose-to-Pose: Plan keyframes for each step. Map the entire sequence before implementing.

Follow Through & Overlapping: Elements don't move in unison. Stagger starts by 50-100ms. Let motion cascade.

Slow In/Slow Out: Each step eases. The sequence overall should ease too - faster middle, slower ends.

Arcs: Transitions across space follow arcs. Page sliding left curves slightly, not linear slide.

Secondary Action: Primary transition + secondary details. Page slides while elements within fade/scale.

Timing:

  • Step overlap: 30-50% of previous step's duration
  • Total sequence: 300-800ms for UI, up to 1500ms for dramatic
  • Gap between steps: 0-100ms (overlap preferred)

Exaggeration: Sequence itself is exaggeration. Individual steps stay subtle.

Solid Drawing: Maintain spatial consistency. If A goes left, B should come from left.

Appeal: Sequences tell a story. Beginning, middle, end - satisfying resolution.

Timing Recommendations

Sequence TypeTotal DurationStep CountStep Overlap
Tab Change300ms250%
Page Transition500-600ms2-330%
Modal Open400ms340%
Wizard Step400ms250%
Onboarding800-1200ms4-630%
Dramatic Reveal1000-1500ms5-840%

Implementation Patterns

/* Staggered sequence */
.sequence-item {
  opacity: 0;
  transform: translateY(20px);
  animation: reveal 400ms ease-out forwards;
}

.sequence-item:nth-child(1) { animation-delay: 0ms; }
.sequence-item:nth-child(2) { animation-delay: 80ms; }
.sequence-item:nth-child(3) { animation-delay: 160ms; }
.sequence-item:nth-child(4) { animation-delay: 240ms; }

@keyframes reveal {
  to {
    opacity: 1;
    transform: translateY(0);
  }
}

/* Page transition choreography */
.page-exit {
  animation: page-out 250ms ease-in forwards;
}

.page-enter {
  animation: page-in 300ms ease-out 200ms forwards;
}

@keyframes page-out {
  to { opacity: 0; transform: translateX(-30px); }
}

@keyframes page-in {
  from { opacity: 0; transform: translateX(30px); }
  to { opacity: 1; transform: translateX(0); }
}

Sequence Orchestration Formula

// Calculate stagger delays
const items = document.querySelectorAll('.sequence-item');
const totalDuration = 600; // ms
const overlap = 0.4; // 40% overlap

items.forEach((item, index) => {
  const stepDuration = totalDuration / items.length;
  const delay = index * stepDuration * (1 - overlap);
  item.style.animationDelay = `${delay}ms`;
});

Key Rules

  1. Overlap steps 30-50% - no gaps, no simultaneous starts
  2. Total sequence under 800ms for functional UI
  3. Test at 0.5x speed to verify choreography
  4. Provide skip option for sequences over 500ms
  5. prefers-reduced-motion: instant state change, no sequence

Use this skill in a project

Open any RiverX project, search the Skills panel for dylantarre/animation-principles/transition-sequences, and install it in one click.

Use this skill