heygen-com/hyperframes1 file

Lottie

Lottie and dotLottie adapter patterns for HyperFrames. Use when embedding lottie-web JSON animations, .lottie files, @lottiefiles/dotlottie-web players, registering instances on window.__hfLottie, or making After Effects exports deterministic in HyperFrames.

Specification
Skill ID
heygen-com/hyperframes/lottie
Publisher
heygen-com
Repository
hyperframes
Installs
0
Files
1
Synced
Sep 16, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

heygen-com/hyperframes/lottieInstalls these files
  • SKILL.md

What this skill tells the agent

Lottie for HyperFrames

HyperFrames can seek both lottie-web and dotLottie players through its lottie runtime adapter. Lottie is a strong fit because the animation timeline is already encoded in the asset; HyperFrames only needs a player object it can seek.

Contract

  • Load assets from local project files, usually under assets/.
  • Set autoplay: false.
  • Prefer loop: false unless the user explicitly wants a loop.
  • Register every returned animation or player on window.__hfLottie.
  • Keep the Lottie container dimensions stable with CSS.

The adapter seeks lottie-web with goToAndStop(timeMs, false) and dotLottie with frame or percentage APIs depending on player shape.

lottie-web Pattern

<div id="logo-lottie" class="lottie-layer"></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/bodymovin/5.12.2/lottie.min.js"></script>
<script>
  const anim = lottie.loadAnimation({
    container: document.getElementById("logo-lottie"),
    renderer: "svg",
    loop: false,
    autoplay: false,
    path: "assets/logo-reveal.json",
  });

  window.__hfLottie = window.__hfLottie || [];
  window.__hfLottie.push(anim);
</script>
.lottie-layer {
  width: 100%;
  height: 100%;
}

dotLottie Pattern

<canvas id="product-lottie" class="lottie-canvas"></canvas>
<script src="https://unpkg.com/@lottiefiles/dotlottie-web"></script>
<script>
  const player = new DotLottie({
    canvas: document.getElementById("product-lottie"),
    src: "assets/product-flow.lottie",
    autoplay: false,
    loop: false,
  });

  window.__hfLottie = window.__hfLottie || [];
  window.__hfLottie.push(player);
</script>
.lottie-canvas {
  width: 100%;
  height: 100%;
  display: block;
}

Multiple Animations

Push each player into the same registry:

window.__hfLottie = window.__hfLottie || [];
window.__hfLottie.push(backgroundAnim);
window.__hfLottie.push(iconAnim);
window.__hfLottie.push(confettiAnim);

HyperFrames seeks them all to the same composition time.

Good Uses

  • After Effects exports that are already known to render correctly in lottie-web.
  • Logo reveals, icon loops, decorative accents, and product UI motion.
  • Translating Remotion Lottie usage into plain HyperFrames HTML.

Avoid

  • Relying on remote path URLs at render time.
  • Starting playback with play().
  • Assuming unsupported After Effects effects will survive export. Test the JSON or .lottie file in a browser first.
  • Loading a player asynchronously and registering it after HyperFrames validation has already inspected the page.

Validation

After editing a Lottie composition:

npx hyperframes lint
npx hyperframes validate

Credits And References

  • HyperFrames adapter source: packages/core/src/runtime/adapters/lottie.ts.
  • lottie-web by Airbnb: https://github.com/airbnb/lottie-web
  • lottie-web loadAnimation options: https://github.com/airbnb/lottie-web/wiki/loadAnimation-options
  • dotLottie web player methods by LottieFiles: https://developers.lottiefiles.com/docs/dotlottie-player/dotlottie-web/methods