heygen-com/hyperframes23 files

Motion Graphics

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Specification
Skill ID
heygen-com/hyperframes/motion-graphics
Publisher
heygen-com
Repository
hyperframes
Installs
4,459
Files
23
Synced
Sep 16, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

heygen-com/hyperframes/motion-graphicsInstalls these files
  • agents/builder.md
  • agents/director.md
  • agents/finalize.md
  • catalog-map.md
  • categories/asset-fusion/module.md
  • categories/charts/module.md
  • categories/kinetic-type/module.md
  • categories/logo-reveal/module.md
  • categories/lower-thirds/module.md
  • categories/maps/bake-basemap.mjs
  • categories/maps/module.md
  • categories/news/module.md
  • categories/stat/module.md
  • categories/tweet/module.md
  • categories/webpage/module.md
  • grounding/locate.mjs
  • grounding/PROTOCOL.md
  • phases/source/guide.md
  • references/builder-contract.md
  • references/motion-vocabulary.md
  • references/shot-plan-ir.md
  • samples/asset-fusion/_ref-circle-highlight.html
  • SKILL.md

What this skill tells the agent

First, keep this skill fresh — confirm with the user before running: npx hyperframes skills update motion-graphics. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
figma source: If the logo/asset/animation to build from comes from a figma.com URL, run /figma first — asset export, brand tokens, and Motion→GSAP translation if the graphic is a Figma Motion import — then build from its output. Don't drive Figma via raw MCP tools directly: that skips SVG sanitization, .media/manifest.jsonl provenance, and brand-token var() binding, so a later brand change can't propagate without a full re-import.

motion-graphics — dispatch entry

The front door is `/hyperframes`. This skill makes a short, design-led, unnarrated motion graphic (motion is the message; ~under 10s, no voice-over). Anything longer, narrated, or multi-scene — or any uncertainty → read /hyperframes first: the intent layer owns every route decision.

This workflow is autonomous by design — at most one clarifying question (agents/director.md), then build through verification without intermediate review. The intent layer (/hyperframesreferences/intent-interview.md) routes here directly without run-shape questions; a storyboard and companion session add little to a piece this short. Rendering is still user-gated: after checks and proof snapshots pass, ask the canonical “preview first, or render?” question from ../hyperframes/references/brief-contract.md. When a BRIEF.md exists, read it before the director's question.

A short design-led motion graphic. Asset-first: decide the asset strategy and source real material _before_ designing the shot, then design the shot around what you have, then compose by reusing catalog capabilities. All artifacts go to PROJECT_DIR = videos/<project-name>/ (created in Step 0); all paths below are relative to it.

PhaseExecutionPrimary artifactDetailed flow
initBashhyperframes.jsonStep 0
plansubagent — decide search? + classify + asset strategyshot-plan.json (draft: category, asset_needs queries, brief)agents/director.md (Part 1)
source ◇Bash — media-use resolve (skip if `asset_needs` is empty)assets/ + assets/index.mdphases/source/guide.md
designsubagent — shot design around resolved assetsshot-plan.json (final: block(s) + layout + motion + positions)agents/director.md (Part 2)
buildsubagent — reuse-first compositioncompositions/index.htmlagents/builder.md
verifyBash — lint, check, proof snapshots; repair on failuresnapshots/contact-sheet.jpgStep 5
approveAsk preview or render; wait for the answerexplicit render approvalStep 6
renderBash — hyperframes render (MP4, or --format webm/mov for overlay)renders/video.mp4 or transparent overlayStep 6

◇ source runs only when the chosen category declares assets. Pure code/text categories (e.g. kinetic-type, most charts/stat) have asset_needs: [] and skip straight from plan to design.

Categories — split by the search decision

plan's first decision is: does this need a search? That fork splits the categories into two groups; then the specific category is picked — for search-driven, by the type of content the search returns. Each category is one categories/<id>/module.md (its planning + build rules); the shared motion vocabulary lives in references/motion-vocabulary.md (→ hyperframes-animation rules/blueprints + registry blocks).

Form categories — no search; the user supplies the content:

CategoryIntentLeans on
kinetic-typepunchy line / quote / title, motion-first textcaption-* blocks + animation rules
statsingle hero number / count-up + ringapple-money-count / rules/{counting-dynamic-scale, stat-bars-and-fills}
chartsbar / line / pie / race / % from datadata-chart block
logo-reveallogo sting / brand lockup (user logo)logo-outro / rules/svg-path-draw
lower-thirdsname / title bars, callouts, social overlayscaption-* + registry overlay blocks
mapsgeographic motion — highlight regions, connect places, zoom to a location (vector lane, or baked basemap lane)us-map / world-map family + bake-basemap.mjs

Search-driven categories — search first, then animate by content type (the RWA path):

Returned contentCategoryAnimation
webpage / linkwebpagewebpage / UI animation (scroll, reveal, cursor, callouts)
news articlenewsheadline reveal + source card + key-fact callouts
tweettweetanimated tweet card
image / entityasset-fusionthe asset's geometry _becomes_ the chart (RWA diegetic fusion)

Build order: one at a time, coverage-first (rough is fine). kinetic-type ported from the prototype; the rest follow.

Prerequisites

macOS Apple Silicon or Linux x64. System tools: brew install node ffmpeg. npx hyperframes doctor once. macOS GPU render: export PRODUCER_BROWSER_GPU_MODE=hardware.

Optional keys (local fallbacks if unset) — only needed by categories that source/generate assets via media-use:

KeyUsed forFallback
GEMINI_API_KEY / GOOGLE_API_KEYimage generation (media-use resolve)skip generate / search-only
(asset_scout / search providers)webpage/news/tweet + asset-fusion real-asset searchcategory degrades to asset-free

Flow

Step 0 — Initialize