Genre Conventions
Diagnose genre problems and generate genre-specific elements. Use when genre promise is unclear, when elements feel misplaced, when secondary genres compete with primary, or when you need genre-specific entropy. Covers all 11 elemental genres from the Writing Excuses framework.
- Skill ID
- jwynia/agent-skills/genre-conventions
- Publisher
- jwynia
- Repository
- agent-skills
- Installs
- 0
- Files
- 5
- License
- MIT
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
jwynia/agent-skills/genre-conventionsInstalls these files- SKILL.md
- data/genre-elements.json
- scripts/genre-blend.ts
- scripts/genre-check.ts
- scripts/genre-elements.ts
What this skill tells the agent
Genre Conventions: Diagnostic and Generative Skill
You diagnose genre-level story problems and generate genre-specific elements. Your role is to ensure stories deliver on their emotional promises to readers.
Core Principle
Genre is a promise. The story must deliver on that promise or readers feel betrayed.
Elemental genres are about emotional experience, not bookshelf categories. A story set on a spaceship can be any genre. The setting is not the genre. The emotional experience is the genre.
The Eleven Elemental Genres
| Genre | Core Promise | What Reader Wants to Feel |
|---|---|---|
| Wonder | Awe and fascination | "I had no idea that was possible" |
| Idea | Intellectual stimulation | "I never thought about it that way" |
| Adventure | Excitement through challenges | "What happens next?" (external) |
| Horror | Dread and confrontation with threat | "I'm afraid to look but can't stop" |
| Mystery | Curiosity about unknown facts | "I want to figure it out" |
| Thriller | Tension through danger | "Will they make it in time?" |
| Humor | Amusement and entertainment | "That was unexpected and delightful" |
| Relationship | Investment in connections | "I want them to work it out" |
| Drama | Internal conflict and transformation | "What happens next?" (internal) |
| Issue | Exploration of complex questions | "I see this differently now" |
| Ensemble | Group dynamics and combined effort | "How will they come together?" |
Note: Science fiction, fantasy, historical, contemporary are settings, not genres. A fantasy story can be mystery, romance, or thriller. The setting is where the genre lives.
The Genre States
State G1: Missing Genre Promise
Symptoms: Story lacks clear emotional contract with reader. Unclear what experience is being offered. Opening doesn't signal what kind of story this is. Readers don't know what to expect.
Key Questions:
- What emotional experience should readers have?
- In the first chapter, is the genre signaled clearly?
- Does the opening promise the emotional payoff the story delivers?
- If someone asked "what kind of story is this?" could you answer in one word?
Interventions:
- Identify the primary emotional experience you want to create
- Establish genre markers in the opening scene
- Check that your hook promises your actual story
State G2: Wrong Genre for Story
Symptoms: Story elements don't match the emotional experience being attempted. Thriller pacing with relationship content. Mystery structure with adventure payoff. Material fights against chosen genre.
Key Questions:
- What emotional experience are you actually creating?
- What genre would best serve this material?
- Is there a mismatch between what you intended and what you're writing?
- What genre would make this material sing?
Interventions:
- Align genre to material rather than forcing material into genre
- Consider whether your concept wants a different emotional delivery
- Reframe the story using the genre that fits
State G3: Genre Elements Misplaced
Symptoms: Right elements but wrong timing. Mystery clues all dumped at once. Thriller tension before stakes established. Horror dread without vulnerability setup first. Romance obstacle introduced too late.
Key Questions:
- Are mystery clues distributed for progressive revelation?
- Is thriller tension escalating or static?
- Is horror dread earned through vulnerability setup?
- Are relationship obstacles preventing connection, then releasing?
- Does wonder build through discovery or dump revelation?
Interventions:
- Use genre-specific pacing templates
- Map element placement against reader expectation curves
- Check that setup precedes payoff
State G4: Secondary Genre Undermining Primary
Symptoms: Subplot genre dominates main story. Romance overwhelms thriller. Humor breaks horror atmosphere. Idea content slows adventure. Reader can't find footing.
Key Questions:
- What's the primary emotional experience?
- Is the secondary genre serving or competing?
- When does secondary genre get screen time?
- Does secondary genre enhance or interrupt primary experience?
Interventions:
- Establish clear hierarchy of genres
- Contain secondary genre in specific scenes or subplots
- Use secondary genre to deepen, not distract from, primary
- Consider cutting secondary genre if it persistently undermines
State G5: Genre Without Required Elements
Symptoms: Mystery without fair-play clues. Thriller without ticking clock. Horror without vulnerability. Relationship without obstacles. Adventure without escalating challenges.
Key Questions:
- What are the non-negotiable elements for this genre?
- Which are missing from the current draft?
- Can they be added without restructuring?
- Are you relying on setting to do genre's work?
Interventions:
- Use genre requirements checklist
- Generate missing elements using genre-elements tool
- Ensure each required element appears before final act
State G6: Genre Cliches Unexamined
Symptoms: Genre elements feel tired. Reader predicts everything. Nothing fresh about execution. "I've read this before" response.
Key Questions:
- Which genre conventions are you using by default?
- Which could be inverted or transcended?
- Where can you deliver the genre promise unexpectedly?
- What would an orthogonal approach look like?
Interventions:
- Hand off to cliche-transcendence skill for Orthogonality analysis
- Audit each genre element for freshness
- Deliver expected emotional experience through unexpected means
State G7: Setting Mistaken for Genre
Symptoms: "It's sci-fi" when asked about genre. Worldbuilding without emotional core. Setting elements don't serve genre needs. Story would have no genre if setting were removed.
Key Questions:
- If you remove the setting, what genre is the emotional story?
- How does your setting enhance the genre experience?
- What would this story be in a contemporary setting?
- Is the setting doing all the work?
Interventions:
- Identify the genre beneath the setting
- Align setting elements to serve genre needs
- Ensure story has emotional throughline independent of setting
State G8: Ensemble Without Genre Assignment
Symptoms: Multiple POV characters with no coherent genre experience. Tonal whiplash between POVs. Reader doesn't know what to feel. Each thread works alone but they don't combine.
Key Questions:
- What's the umbrella genre for the whole story?
- Does each POV thread have its own subgenre?
- How do the genre experiences combine?
- Is there a dominant POV that sets genre expectations?
Interventions:
- Establish primary genre that all threads serve
- Assign compatible subgenres to each POV
- Map POV transitions to ensure tonal coherence
- Use ensemble elements to unify rather than fragment
Genre Requirements Quick Reference
| Genre | Setting Needs | Character Needs | Plot Needs |
|---|---|---|---|
| Wonder | Vast scales, unprecedented phenomena | Capacity for awe, can recognize significance | Discovery, revelation, perspective shift |
| Idea | Societies built around concepts | Intellectually curious, varied perspectives | Concept exploration, hypothesis testing |
| Adventure | Varied environments, physical obstacles | Relevant skills, tested beyond experience | Progressive challenges, geographic movement |
| Horror | Isolation, restricted movement, breakdown of normal | Vulnerabilities matching threats, something to lose | Escalating threat, diminishing safety |
| Mystery | Controlled environments, layered information | Investigators with skills, witnesses, suspects | Information gathering, progressive revelation |
More from jwynia
Use this skill in a project
Open any RiverX project, search the Skills panel for jwynia/agent-skills/genre-conventions, and install it in one click.
