Elevenlabs Remotion
Generate professional voiceovers using ElevenLabs AI. Use when the user needs to create voiceovers for videos, audio narration, or text-to-speech content. Supports multiple voices with character presets (narrator, salesperson, expert) for natural delivery. Includes single scene regeneration for fine-tuning.
- Skill ID
- maartenlouis/elevenlabs-remotion-skill/elevenlabs-remotion
- Publisher
- maartenlouis
- Repository
- elevenlabs-remotion-skill
- Installs
- 0
- Files
- 7
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
maartenlouis/elevenlabs-remotion-skill/elevenlabs-remotionInstalls these files- .gitignore
- CLAUDE.md
- LICENSE
- SKILL.md
- design-system.md
- dictionaries/example.pls
- generate.js
What this skill tells the agent
ElevenLabs Voiceover Generation
Generate professional AI voiceovers for Remotion videos using ElevenLabs API.
Prerequisites
ELEVENLABS_API_KEYin.env.local
Quick Start
# Generate voiceover from text
node .claude/skills/elevenlabs-remotion-skill/generate.js --text "Your text here" --output public/audio/voiceover.mp3
# Generate with narrator style (more natural)
node .claude/skills/elevenlabs-remotion-skill/generate.js --text "Your text" --character narrator --output voiceover.mp3
# Generate scenes with request stitching
node .claude/skills/elevenlabs-remotion-skill/generate.js --scenes remotion/scenes.json --output-dir public/audio/project/
# Regenerate a single scene
node .claude/skills/elevenlabs-remotion-skill/generate.js --scenes scenes.json --scene scene2 --new-text "Updated text"
# List available voices and character presets
node .claude/skills/elevenlabs-remotion-skill/generate.js --list-voices
node .claude/skills/elevenlabs-remotion-skill/generate.js --list-charactersCharacter Presets
Use character presets for more natural voiceovers instead of literal screen text reading:
| Character | Description | Best For |
|---|---|---|
literal | Reads text exactly as written | Screen text, quotes |
narrator | Professional storyteller, smooth, engaging | Explainers, documentaries |
salesperson | Enthusiastic, persuasive, energetic | Marketing, ads |
expert | Authoritative, confident, knowledgeable | Legal content, tutorials |
conversational | Casual, friendly, natural | Social media, casual content |
dramatic | Intense, emotional, impactful | Hooks, problem statements |
calm | Soothing, reassuring, gentle | Trust-building, conclusions |
# Use narrator style globally
node .claude/skills/elevenlabs-remotion-skill/generate.js --scenes scenes.json --character narrator --output-dir public/audio/
# Or set per-scene in scenes.json
{
"scenes": [
{ "id": "scene1", "text": "Problem statement", "character": "dramatic" },
{ "id": "scene2", "text": "Solution", "character": "calm" }
]
}Scene-Based Generation with Request Stitching
Generate multiple scenes with consistent prosody using ElevenLabs request stitching:
scenes.json Format
{
"name": "product-demo",
"voice": "George",
"character": "narrator",
"scenes": [
{
"id": "scene1",
"text": "Generic text-to-speech sounds robotic. Your brand deserves better.",
"duration": 4.5,
"character": "dramatic"
},
{
"id": "scene2",
"text": "With voice cloning, you can use your own voice for unlimited content.",
"duration": 5.5
},
{
"id": "scene3",
"text": "Record a short sample. Clone it. Create professional voiceovers in minutes.",
"duration": 6,
"delay": 0.3
}
]
}Generate All Scenes
node .claude/skills/elevenlabs-remotion-skill/generate.js \
--scenes remotion/product-demo-scenes.json \
--output-dir public/audio/product-demo/This creates:
product-demo-scene1.mp3throughsceneN.mp3product-demo-combined.mp3(all scenes stitched)product-demo-info.json(metadata with durations)
Single Scene Regeneration
If a scene starts too early, has wrong timing, or needs different text:
# Regenerate scene2 with new text
node .claude/skills/elevenlabs-remotion-skill/generate.js \
--scenes remotion/scenes.json \
--scene scene2 \
--new-text "Updated scene 2 text" \
--output-dir public/audio/project/
# Regenerate scene3 with different character
node .claude/skills/elevenlabs-remotion-skill/generate.js \
--scenes remotion/scenes.json \
--scene scene3 \
--character salesperson \
--output-dir public/audio/project/
# Just regenerate (same text, same character)
node .claude/skills/elevenlabs-remotion-skill/generate.js \
--scenes remotion/scenes.json \
--scene scene1 \
--output-dir public/audio/project/
# Embed a thumbnail into an MP4 video
node .claude/skills/elevenlabs-remotion-skill/generate.js \
--embed-thumbnail public/videos/my-video.mp4 \
--thumbnail public/videos/my-thumbnail.png \
--output public/videos/my-video-with-thumb.mp4The tool automatically:
- Uses request stitching from previous scenes for consistent prosody
- Updates the info.json file with new metadata
- Updates scenes.json if
--new-textis provided
Thumbnail Embedding
Embed a thumbnail image into MP4 videos so platforms like Twitter, YouTube, and video players display your custom thumbnail instead of the first frame.
Embed Thumbnail into Video
# Basic usage - outputs to video-thumb.mp4
node .claude/skills/elevenlabs-remotion-skill/generate.js \
--embed-thumbnail public/videos/promo.mp4 \
--thumbnail public/videos/thumbnail.png
# Custom output path
node .claude/skills/elevenlabs-remotion-skill/generate.js \
--embed-thumbnail public/videos/promo.mp4 \
--thumbnail public/videos/thumbnail.png \
--output public/videos/promo-final.mp4Workflow with Remotion
# 1. Render your video
npx remotion render MyVideo public/videos/my-video.mp4
# 2. Render your thumbnail (use Still composition)
npx remotion still MyVideoThumbnail public/videos/my-thumbnail.png
# 3. Embed the thumbnail
node .claude/skills/elevenlabs-remotion-skill/generate.js \
--embed-thumbnail public/videos/my-video.mp4 \
--thumbnail public/videos/my-thumbnail.png \
--output public/videos/my-video-final.mp4Supported Formats
- Video: MP4 (H.264/H.265)
- Thumbnail: PNG, JPG, JPEG
The embedding uses ffmpeg's -disposition:v:1 attached_pic flag to set the thumbnail as an attached picture, which most video players and platforms recognize.
Timing Validation
The skill automatically validates timing after generation using ffprobe:
What It Checks
| Check | Threshold | Description |
|---|---|---|
| Duration mismatch | >15% | Warns if actual differs from expected duration |
| Leading silence | >200ms | Audio starts late (voiceover delayed) |
| Trailing silence | >500ms | Unnecessary silence at end |
| Speaking rate | 2-4.5 wps | Optimal ~3 words/second |
Validate Existing Audio
# Validate all scenes in a project
node .claude/skills/elevenlabs-remotion-skill/generate.js --validate public/audio/product-demo/Output example:
🔍 Validating product-demo (6 scenes)
❌ scene1: 3.00s (expected: 4.5s)
❌ Audio 1.50s shorter than expected
👍 8 words @ 3.1 words/sec
⚠️ scene2: 6.35s (expected: 5.5s)
⚠️ Leading silence: 235ms (may start late)
🐢 10 words @ 1.8 words/sec
✅ scene4: 4.36s (expected: 4s)
👍 9 words @ 2.3 words/sec
📊 Total duration: 30.80s (expected: 30.00s)Updated info.json
After validation, the info.json includes actual measurements:
{
"scenes": [
{
"id": "scene1",
"duration": 4.5,
"actualDuration": 3.0,
"leadingSilence": 0.05,
"wordsPerSecond": 3.1
}
]
}Use actualDuration in your Remotion composition for precise sync.
Options
| Option | Description | Default |
|---|---|---|
--text, -t | Text to convert to speech | Required (or --file/--scenes) |
--file, -f | Read text from file | - |
--output, -o | Output file path | output.mp3 |
--output-dir | Output directory for scenes | public/audio |
--voice, -v | Voice name or ID | George |
--model, -m | Model ID | eleven_multilingual_v2 |
--character, -c | Character preset | literal |
--scenes | JSON file with scenes | - |
--scene | Regenerate single scene ID | - |
--new-text | New text for scene regen | - |
--validate | Validate existing audio dir | - |
--skip-validation | Skip auto-validation | false |
--embed-thumbnail | Video file to embed thumbnail into | - |
--thumbnail | Thumbnail image file (PNG/JPG) | - |
Use this skill in a project
Open any RiverX project, search the Skills panel for maartenlouis/elevenlabs-remotion-skill/elevenlabs-remotion, and install it in one click.
