Affiliate Onboarding Sequence
Design the onboarding sequence that carries a newly approved affiliate from approval to first tracked conversion - touch plan (timing, channel, one action per touch), asset kit, time-boxed activation nudge, and never-activated follow-up branch. Covers B2B SaaS partner programs and B2C ecommerce affiliate programs. Use whenever the user mentions affiliate onboarding, an affiliate welcome email series, affiliate activation, a new-affiliate ramp, partner activation emails, or approved affiliates who never send a click or a sale, even if they never say onboarding. Starts at approval - to pitch affiliates who have not joined yet use mbfinotti/partnerships-skills@affiliate-recruitment-outreach.
- Skill ID
- mbfinotti/partnerships-skills/affiliate-onboarding-sequence
- Publisher
- mbfinotti
- Repository
- partnerships-skills
- Installs
- 521
- Files
- 7
- License
- MIT
- Synced
- Oct 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
mbfinotti/partnerships-skills/affiliate-onboarding-sequenceInstalls these files- SKILL.md
- evals/evals.json
- references/asset-kit-and-provisioning.md
- references/benchmarks-and-frameworks.md
- references/copy-and-sequence-logic.md
- references/sequence-plan-examples.md
- references/touch-plan-patterns.md
What this skill tells the agent
Affiliate Onboarding Sequence
Design the sequence that moves a newly approved affiliate to their first tracked conversion. Most programs activate only a small minority of approved affiliates - practitioner estimates cluster around 5-20%, a convergent range rather than a controlled measurement - so the sequence's whole job is to compress time-to-first-conversion while intent is still warm.
Two commitments run through everything below:
- Day offsets are a starting skeleton, not a standard. Documented practitioner consensus is 4-6 touches over 10-14 days, but every sourced practitioner favors behavior triggers - first click, first sale, no-click-by-day-N - layered on top of, and overriding, the calendar.
- An affiliate who cannot get a working link cannot activate. Provisioning and tracking readiness is the pre-condition of the sequence, never a touch inside it.
Two entry paths, both starting with the Interview:
- Build from scratch - "write the welcome emails for affiliates we just approved", "design our affiliate onboarding sequence", "what should new partners get in their first 30 days?" - run the full Workflow.
- Diagnose a running sequence - "our approved affiliates never send a click", "nobody activates after the welcome email" - run the Interview, then jump to Diagnosing an existing sequence before touching the plan.
Interview
Ask one question per message; offer the multiple-choice options where given. Skip any question the user already answered.
- B2B SaaS or B2C ecommerce? Both means the plan needs two branches.
- What event counts as "activated": first click, first lead/trial, first paid sale, or first closed deal? Inside what window (days from approval)?
- Program mechanics: commission model (recurring %, one-time %, flat CPA), cookie window, payout threshold, payout hold period?
- Which archetypes does the intake actually contain: content/review site, coupon-deal, loyalty-cashback, social creator, email-list owner, sub-network - and in B2B: agency, consultant, tech partner?
- Which assets exist today vs must be created: tracking links, banners, swipe copy, product one-sheets - and for B2B: sandbox/demo access, comparison and buyer-question material?
- Tracking setup: are links or coupon codes auto-provisioned at approval? Is server-side (postback) conversion tracking live?
- Tax and payout collection: which steps (tax form, payout method, terms attestation) - and do they gate payout eligibility?
- Who sends the touches: an automated program address, or a named affiliate manager? Does capacity for calls and 1:1 exist?
- How many new approvals arrive per month?
- By what date must the first activation numbers land? A date inside the next cohort's window deletes every option that needs a build and promotes the near-zero fixes; no date leaves the default ordering intact.
- A one-off win on this cohort, or a compounding asset? Compounding promotes the automated drip and the persistent asset hub; one-off promotes manual outreach to the affiliates already approved.
- Effort ceiling: manager hours per week, whether a named AM exists at all, and whether changing a commission needs finance or legal sign-off. Zero AM hours deletes the high-touch and hybrid tiers outright rather than demoting them.
Questions 10-12 set the ordering of every menu in this skill; the answers are what the rankings below get re-sorted against.
Workflow
- Run the Interview.
- Fix the activation definition and its measurement window before designing anything. Touch count, nudge deadline, and every KPI depend on it; a plan without it cannot be judged.
- Verify day-0 readiness: link/code provisioning at approval, tracking that records the activation event, and payout/tax collection wired as a payout gate - checklist in references/asset-kit-and-provisioning.md. Stop and fix gaps before mapping a single touch.
- Segment the intake twice: by archetype (question 4) and by touch tier. Archetype is a lookup, not a ranking: route the archetypes the intake actually contains. Tier is a ranking, and it decides where the manager's hours go:
- efficiency (activation bought per manager hour):
self-serve > hybrid > high-touch - value (activation rate per affiliate):
high-touch > hybrid > self-serve - recurring effort (manager hours per affiliate):
high-touch > hybrid > self-serve - one-off build before the first send:
self-serve == hybrid > high-touch
Self-serve leads because its marginal cost per affiliate is near-zero once built, not because it converts best - it converts worst. Build it as the floor for everyone, then buy activation upward for the segment that repays it. The build tie is real: hybrid _is_ the self-serve drip plus one calendar slot, so it costs the same week to stand up; high-touch needs almost no build and instead becomes a standing job.
High-touch is what this order starves. It tops the value line and tops the recurring-effort line at once, so the ratio buries it every round and a program that only computes efficiency ends up serving its largest partners the same automated drip as its long tail. Promote it explicitly - never wait for it to win - when a single partner's expected revenue exceeds the hours the calls consume, or when the roster is small enough that the drip's build never pays back.
Default: self-serve for the whole intake, hybrid layered on the archetypes whose expected volume repays a check-in.
Delete high-touch from the menu, do not demote it, when no named AM exists or approvals run past roughly a hundred a month. A tier nobody can staff is absent, not slow, and one parked at the bottom quietly reappears as scope the plan cannot execute.
This ordering is a default, not a law, and it shifts with who executes it. Re-rank it against what the Interview already told you:
- An affiliate platform with milestone automation already live collapses the self-serve build to near-zero and widens its lead.
- A manager with no capacity (question 12) deletes hybrid and high-touch both.
- A roster of a dozen partners each worth a large deal inverts the order outright, because near-zero volume makes the per-affiliate hour cheap and the self-serve build never pays back.
Tier detail in references/touch-plan-patterns.md.
- Map the touch plan per segment: day-offset skeleton plus behavior-trigger layer, patterns in references/touch-plan-patterns.md. Every touch asks exactly one action.
- Place terms/disclosure attestation in the approval touch, and tax/payout collection before the first payout is possible - never after the first commission is earned. Decide placement only; drafting the clauses belongs to the terms skill.
- Attach a time-boxed activation nudge inside the first window, when intent peaks. Decide its slot, deadline, and framing here; its rate economics belong to the commission skill.
- Design the never-activated branch: diagnostic checkpoint at the window's end, re-engagement touches, one final-notice email, then archive. Never use termination threats as the lever - motivation research documents threats as counterproductive.
- Draft copy for every touch - one action, one CTA, link or code in the first lines of touch 1 - and set the exit, suppression, and re-entry rules, using references/copy-and-sequence-logic.md.
- Run every drafted email through your preferred humanizer skill; reject raw first-draft model output as final copy. The pass rewrites tone only - the one-action structure and money mechanics stay verbatim.
- Validate the plan with the user section by section - activation definition, routing, touch plan, nudge, never-activated branch, copy - revising on pushback before moving to the next section.
More from mbfinotti
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