Msw Packages
MSWPackages catalog — official 1st-party prebuilt packages for common MSW features. Use this skill BEFORE writing a feature from scratch when the user asks for any standard game system (toast/notification, ranking/leaderboard, inventory/equipment, shop/store, world shop, mail, quest/achievement, dialog/NPC conversation, key binding, game event broadcast, player data/save, collection/dex, slash command, scrollview/virtualized list, drop table, global config, GM message, resource/currency, UI components). Always check the catalog first; if a package matches the requested feature, fetch its README and propose integrating instead of building from zero. Keywords: MSWPackages, package, prebuilt, integration.
- Skill ID
- msw-git/msw-ai-coding-plugins-official/msw-packages
- Publisher
- msw-git
- Repository
- msw-ai-coding-plugins-official
- Installs
- 0
- Files
- 1
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
msw-git/msw-ai-coding-plugins-official/msw-packagesInstalls these files- SKILL.md
What this skill tells the agent
MSW Packages — Official Prebuilt Catalog
`MSW-Git/MSWPackages` is the official MSW first-party repository of prebuilt feature packages. Before writing any standard game feature from scratch, check this catalog first — if a package matches, propose integration instead of zero-from-scratch implementation.
This skill is a thin index. Per-package details (README, source, integration steps) are fetched on demand from GitHub rather than mirrored here, so the catalog stays current automatically.
Decision Flow
User asks for feature X
│
▼
Match X against Feature → Package table below
│
┌────┴─────┐
│ Match │ No match
▼ ▼
Scope-First check Proceed with normal MSW
(see section below): authoring (msw-scripting,
system vs UI-only? msw-search, etc.)
│
┌────┴───────────┐
│ system │ UI-only
▼ ▼
Fetch package Route to msw-ui-system
README (+ references/templates/, skip the rest of this skill)
│
▼
Summarize for user
"Found <package>. README says: <summary>.
Integrate this, or build from scratch?"
│
┌────┴─────┐
│ │
▼ ▼
Integrate Build from scratch
│
▼
Run Integration Workflow (below)Default posture: ask the user before integrating. Do not auto-install without confirmation — packages can collide with existing UUIDs, sprite RUIDs, or naming conventions in the user's project.
Feature → Package Mapping
When a user request mentions one of these features (Korean or English), look up the matching package and fetch its README first.
| Feature domain | Package | GitHub path |
|---|---|---|
| Toast / notification / banner | maplestory-toast-package | link |
| Ranking / leaderboard / scoreboard (basic) | ranking-basic-package | link |
| Ranking / leaderboard (advanced — multi-board, season) | ranking-advanced-package | link |
| Inventory / item bag / equipment | inventory-package | link |
| Shop / store / purchase | shop-package | link |
| World shop / premium shop | worldshop-package | link |
| Mail / mailbox | mail-package | link |
| Quest / achievement / mission | quest-achievement-package | link |
| Dialog / NPC conversation (typewriter style) | dialog-package | link |
| Key binding / virtual button | key-binding-package | link |
| Game event broadcast / pub-sub | game-event-package | link |
| Player data / save / profile | player-data-package | link |
| Collection / gallery / dex | collections-package | link |
| Slash command / chat command | command-package | link |
| Virtualized scroll list / large list | recyclescrollview-package | link |
| Drop table / loot probability | droptable-resolver-package | link |
| Global config / shared settings | global-config-package | link |
| GM / system announcement | gm-message-package | link |
| Game resource (currency, energy, refillable) | resource-package | link |
| UI components and prefab models | ui-component-package | link |
If multiple packages plausibly match (e.g. "ranking" → basic vs advanced), fetch both READMEs and let the user choose based on the comparison.
Scope-First Routing (UI vs System)
When a request matches a catalog keyword but it is unclear whether the user wants the full system (data + logic + UI) or just the UI screen, ask ONE short question BEFORE fetching package files. Use the matching row from the table below.
| Request keyword | Question to ask |
|---|---|
| Ranking / leaderboard | "Do you need score saving and rank calculation too, or just the leaderboard screen?" |
| Inventory / bag | "Do you need add/remove item logic too, or just the slot screen?" |
| Shop / store | "Do you need currency deduction and purchase handling too, or just the shop screen?" |
| Mail / mailbox | "Do you need send/receive logic too, or just the mailbox screen?" |
| Quest / achievement | "Do you need progress tracking and rewards too, or just the quest list screen?" |
| Toast / notification | "Do you need the queueing/timing system too, or just the message popup?" |
| Dialog / NPC conversation | "Do you need branching dialogue and state too, or just the dialog window?" |
| Collection / dex | "Do you need collection state and progress tracking too, or just the dex screen?" |
| Player data / save | "Do you need persistence and load/save flow too, or just a profile screen?" |
| Anything else / unclear | "Do you need the working feature, or just the UI screen?" |
Routing rule
Map the user's answer to a destination:
| User says... | Route to |
|---|---|
| "feature", "system", "logic", "save", "calculate", "handle", "process" | Stay here (`msw-packages`) — proceed to Fetch Protocol below |
| "screen", "UI", "look", "visual", "just the layout", "show only" | `msw-ui-system` skill (+ references/templates/) — pick a style template, then build via the UI builder |
| Low-level question (anchor, component property, enum) | `msw-ui-system` skill — answer directly via `references/component-api.md` (incl. §Enums) / `ui-fundamentals.md`, no fetch needed |
When to skip the question
Skip the Scope-First question and route directly when the user's request is already explicit:
- "from scratch" / "just the UI" / "only the screen" →
msw-ui-systemskill (+references/templates/) - "full system" / "with backend" / "with data" / "save score" → stay in
msw-packages - Pure low-level UI question (e.g. "how do I set anchor?") →
msw-ui-systemskill
Only ask when the keyword matches a catalog package AND the scope is genuinely ambiguous.
Fetch Protocol
When a candidate package is identified:
1. README first (always)
https://raw.githubusercontent.com/MSW-Git/MSWPackages/main/<package-name>/README.mdUse WebFetch to pull this. Summarize the public API and use cases for the user before going further.
2. File tree (when integration is likely)
Use the GitHub tree API and grep for the package path:
https://api.github.com/repos/MSW-Git/MSWPackages/git/trees/main?recursive=1The response is large and may be truncated. Grep the response for <package-name>/ to extract the file list. If truncated, fall back to per-directory tree calls:
https://api.github.com/repos/MSW-Git/MSWPackages/contents/<package-name>/MyDeskStandard package layout:
More from msw-git
Use this skill in a project
Open any RiverX project, search the Skills panel for msw-git/msw-ai-coding-plugins-official/msw-packages, and install it in one click.
