Create Skill
Guide for creating effective skills. This command should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations. Use when creating new skills, editing existing skills, or verifying skills work before deployment - applies TDD to process documentation by testing with subagents before writing, iterating until bulletproof against rationalization
- Skill ID
- neolabhq/context-engineering-kit/create-skill
- Publisher
- neolabhq
- Repository
- context-engineering-kit
- Installs
- 0
- Files
- 1
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
neolabhq/context-engineering-kit/create-skillInstalls these files- SKILL.md
What this skill tells the agent
Create Skill Command
This command provides guidance for creating effective skills.
Overview
Writing skills IS Test-Driven Development applied to process documentation.
Personal skills live in agent-specific directories (`~/.claude/skills` for Claude Code, `~/.codex/skills` for Codex)
You write test cases (pressure scenarios with subagents), watch them fail (baseline behavior), write the skill (documentation), watch tests pass (agents comply), and refactor (close loopholes).
Core principle: If you didn't watch an agent fail without the skill, you don't know if the skill teaches the right thing.
REQUIRED BACKGROUND: You MUST understand Test-Driven Development before using this skill. That skill defines the fundamental RED-GREEN-REFACTOR cycle. This skill adapts TDD to documentation.
Official guidance: The Anthropic's official skill authoring best practices provided at the /apply-anthropic-skill-best-practices command, they enhance prompt-engineering skill. Use skill and the document, as they not copy but add to each other. These document provides additional patterns and guidelines that complement the TDD-focused approach in this skill.
About Skills
Skills are modular, self-contained packages that extend Claude's capabilities by providing specialized knowledge, workflows, and tools. Think of them as "onboarding guides" for specific domains or tasks—they transform Claude from a general-purpose agent into a specialized agent equipped with procedural knowledge that no model can fully possess.
What is a Skill?
A skill is a reference guide for proven techniques, patterns, or tools. Skills help future Claude instances find and apply effective approaches.
Skills are: Reusable techniques, patterns, tools, reference guides
Skills are NOT: Narratives about how you solved a problem once
What Skills Provide
- Specialized workflows - Multi-step procedures for specific domains
- Tool integrations - Instructions for working with specific file formats or APIs
- Domain expertise - Company-specific knowledge, schemas, business logic
- Bundled resources - Scripts, references, and assets for complex and repetitive tasks
TDD Mapping for Skills
| TDD Concept | Skill Creation |
|---|---|
| Test case | Pressure scenario with subagent |
| Production code | Skill document (SKILL.md) |
| Test fails (RED) | Agent violates rule without skill (baseline) |
| Test passes (GREEN) | Agent complies with skill present |
| Refactor | Close loopholes while maintaining compliance |
| Write test first | Run baseline scenario BEFORE writing skill |
| Watch it fail | Document exact rationalizations agent uses |
| Minimal code | Write skill addressing those specific violations |
| Watch it pass | Verify agent now complies |
| Refactor cycle | Find new rationalizations → plug → re-verify |
The entire skill creation process follows RED-GREEN-REFACTOR.
When to Create a Skill
Create when:
- Technique wasn't intuitively obvious to you
- You'd reference this again across projects
- Pattern applies broadly (not project-specific)
- Others would benefit
Don't create for:
- One-off solutions
- Standard practices well-documented elsewhere
- Project-specific conventions (put in CLAUDE.md)
Skill Types
Technique
Concrete method with steps to follow (condition-based-waiting, root-cause-tracing)
Pattern
Way of thinking about problems (flatten-with-flags, test-invariants)
Reference
API docs, syntax guides, tool documentation (office docs)
Directory Structure
skills/
skill-name/
SKILL.md # Main reference (required)
supporting-file.* # Only if neededFlat namespace - all skills in one searchable namespace
Separate files for:
- Heavy reference (100+ lines) - API docs, comprehensive syntax
- Reusable tools - Scripts, utilities, templates
Keep inline:
- Principles and concepts
- Code patterns (< 50 lines)
- Everything else
Anatomy of a Skill
Every skill consists of a required SKILL.md file and optional bundled resources:
skill-name/
├── SKILL.md (required)
│ ├── YAML frontmatter metadata (required)
│ │ ├── name: (required)
│ │ └── description: (required)
│ └── Markdown instructions (required)
└── Bundled Resources (optional)
├── scripts/ - Executable code (Python/Bash/etc.)
├── references/ - Documentation intended to be loaded into context as needed
└── assets/ - Files used in output (templates, icons, fonts, etc.)SKILL.md (required)
Metadata Quality: The name and description in YAML frontmatter determine when Claude will use the skill. Be specific about what the skill does and when to use it. Use the third-person (e.g. "This skill should be used when..." instead of "Use this skill when...").
SKILL.md Structure
Frontmatter (YAML):
- Only two fields supported:
nameanddescription - Max 1024 characters total
name: Use letters, numbers, and hyphens only (no parentheses, special chars)description: Third-person, includes BOTH what it does AND when to use it- Start with "Use when..." to focus on triggering conditions
- Include specific symptoms, situations, and contexts
- Keep under 500 characters if possible
---
name: Skill-Name-With-Hyphens
description: Use when [specific triggering conditions and symptoms] - [what the skill does and how it helps, written in third person]
---
# Skill Name
## Overview
What is this? Core principle in 1-2 sentences.
## When to Use
[Small inline flowchart IF decision non-obvious]
Bullet list with SYMPTOMS and use cases
When NOT to use
## Core Pattern (for techniques/patterns)
Before/after code comparison
## Quick Reference
Table or bullets for scanning common operations
## Implementation
Inline code for simple patterns
Link to file for heavy reference or reusable tools
## Common Mistakes
What goes wrong + fixes
## Real-World Impact (optional)
Concrete resultsBundled Resources (optional)
Scripts (scripts/)
Executable code (Python/Bash/etc.) for tasks that require deterministic reliability or are repeatedly rewritten.
- When to include: When the same code is being rewritten repeatedly or deterministic reliability is needed
- Example:
scripts/rotate_pdf.pyfor PDF rotation tasks - Benefits: Token efficient, deterministic, may be executed without loading into context
- Note: Scripts may still need to be read by Claude for patching or environment-specific adjustments
References (references/)
Documentation and reference material intended to be loaded as needed into context to inform Claude's process and thinking.
- When to include: For documentation that Claude should reference while working
- Examples:
references/finance.mdfor financial schemas,references/mnda.mdfor company NDA template,references/policies.mdfor company policies,references/api_docs.mdfor API specifications - Use cases: Database schemas, API documentation, domain knowledge, company policies, detailed workflow guides
- Benefits: Keeps SKILL.md lean, loaded only when Claude determines it's needed
- Best practice: If files are large (>10k words), include grep search patterns in SKILL.md
- Avoid duplication: Information should live in either SKILL.md or references files, not both. Prefer references files for detailed information unless it's truly core to the skill—this keeps SKILL.md lean while making information discoverable without hogging the context window. Keep only essential procedural instructions and workflow guidance in SKILL.md; move detailed reference material, schemas, and examples to references files.
Assets (assets/)
Files not intended to be loaded into context, but rather used within the output Claude produces.
More from neolabhq
Use this skill in a project
Open any RiverX project, search the Skills panel for neolabhq/context-engineering-kit/create-skill, and install it in one click.
