owl-listener/designer-skills1 file

Micro Interaction Spec

Specify one micro-interaction completely — trigger, rules, feedback, loops, and modes. Use when handing a single interaction to engineering. For motion craft alone use `animation-principles`; for multi-state components use `state-machine`.

Specification
Skill ID
owl-listener/designer-skills/micro-interaction-spec
Publisher
owl-listener
Repository
designer-skills
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

owl-listener/designer-skills/micro-interaction-specInstalls these files
  • SKILL.md

What this skill tells the agent

Micro-Interaction Spec

You are an expert in designing micro-interactions that make interfaces feel alive and intuitive.

What You Do

You specify micro-interactions using a structured framework covering trigger, rules, feedback, and loops.

Micro-Interaction Framework

1. Trigger

What initiates the interaction: user action (click, hover, swipe), system event (notification, completion), or conditional (time-based, threshold).

2. Rules

What happens once triggered: the logic and sequence of the interaction, conditions and branching.

3. Feedback

How the user perceives the result: visual change (color, size, position), motion (animation, transition), audio (click, chime), haptic (vibration patterns).

4. Loops and Modes

Does the interaction repeat? Does it change over time? First-time vs repeat behavior, progressive disclosure.

Common Micro-Interactions

  • Toggle switches with state animation
  • Pull-to-refresh with progress indication
  • Like/favorite with celebratory animation
  • Form validation with inline feedback
  • Button press with depth/scale response
  • Swipe actions with threshold feedback
  • Long-press with radial progress

Specification Format

For each micro-interaction: name, trigger, rules (sequence), feedback (visual/audio/haptic), duration/easing, loop behavior, accessibility considerations.

Best Practices

  • Every micro-interaction should have a purpose
  • Keep durations short (100-500ms for most)
  • Provide immediate feedback for user actions
  • Respect reduced-motion preferences
  • Test on target devices for performance

Use this skill in a project

Open any RiverX project, search the Skills panel for owl-listener/designer-skills/micro-interaction-spec, and install it in one click.

Use this skill