Record Promo
Record an autonomous 50 FPS promo video of your game for social media. Use when the user says "record a video", "make a promo", "capture gameplay", "record gameplay footage", or "make a trailer for my game". Do NOT use for gameplay testing (use qa-game).
- Skill ID
- playableintelligence/game-creator/record-promo
- Publisher
- playableintelligence
- Repository
- game-creator
- Installs
- 0
- Files
- 1
- License
- MIT
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
playableintelligence/game-creator/record-promoInstalls these files- SKILL.md
What this skill tells the agent
Record Promo Video
Autonomously capture smooth, high-FPS gameplay footage of your Phaser game — ready for TikTok, Reels, Moltbook, or X. No human input needed during recording.
Instructions
Record a promo video of the game at $ARGUMENTS (or the current directory if no path given).
1. Pre-checks
Verify these are available:
- Dev server: Check if one is already running (
curl -s http://localhost:3000/). If not, start one withnpm run devin the background. Note the port. - Playwright:
npx playwright --version. If not installed:npm install -D @playwright/test && npx playwright install chromium - FFmpeg:
ffmpeg -version | head -1. If not found, tell the user to install it (brew install ffmpegon macOS) and stop.
2. Generate the capture script
Load the promo-video skill for the full technique reference.
Read the game's source files to understand:
src/scenes/GameScene.js— find death/failure methods to patch outsrc/core/EventBus.js— event flowsrc/core/Constants.js— input keys, game dimensionssrc/main.js— verify__GAME__and__GAME_STATE__globals are exposed
Create scripts/capture-promo.mjs adapted for this specific game:
- Patch out ALL death/failure code paths
- Generate input sequences matching the game's actual controls
- Include entrance animation pause (1-2s)
- Default viewport:
1080 × 1920(9:16 mobile portrait) - Default duration: 13s game-time
3. Copy the conversion script
cp <plugin-root>/skills/promo-video/scripts/convert-highfps.sh <project-dir>/scripts/
chmod +x <project-dir>/scripts/convert-highfps.sh4. Run the capture
mkdir -p output
node scripts/capture-promo.mjs --port <port>
bash scripts/convert-highfps.sh output/promo-raw.webm output/promo.mp4 0.55. Verify and preview
Extract a thumbnail at the 5-second mark and show it to the user:
ffmpeg -y -ss 5 -i output/promo.mp4 -frames:v 1 -update 1 output/promo-thumbnail.jpgRead the thumbnail image and display it. Report duration, frame rate, and file size.
Example Usage
/record-promo examples/flappy-birdResult: Patches out death → generates input sequence for the game's controls → captures 13s of autonomous gameplay at 1080x1920 (9:16) → converts to 50 FPS MP4 → output/promo.mp4 ready for TikTok/Reels.
Tell the user:
Promo video recorded! 50 FPS, mobile portrait (1080×1920). File: output/promo.mp4 Post it to TikTok, Reels, or X to drive traffic to your game.More from playableintelligence
Use this skill in a project
Open any RiverX project, search the Skills panel for playableintelligence/game-creator/record-promo, and install it in one click.
