Controlnet Pose
>
- Skill ID
- prime-skills/runcomfy-agent-skills/controlnet-pose
- Publisher
- prime-skills
- Repository
- runcomfy-agent-skills
- Installs
- 571
- Files
- 1
- License
- MIT
- Synced
- Sep 16, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
prime-skills/runcomfy-agent-skills/controlnet-poseInstalls these files- SKILL.md
What this skill tells the agent
ControlNet & Pose
Condition image or video generation on a pose, skeleton, or motion reference. This skill routes across the pose-driven Model API endpoints reachable today and points the agent at ComfyUI workflows for richer ControlNet rigs.
runcomfy.com · Kling motion control · CLI docs
Powered by the RunComfy CLI
# 1. Install (see runcomfy-cli skill for details)
npm i -g @runcomfy/cli # or: npx -y @runcomfy/cli --version
# 2. Sign in
runcomfy login # or in CI: export RUNCOMFY_TOKEN=<token>
# 3. Pose-conditioned generate
runcomfy run <vendor>/<model> \
--input '{"reference_video_url": "...", "character_image_url": "..."}' \
--output-dir ./outCLI deep dive: `runcomfy-cli` skill.
Pick the right model
Routes split by video pose-transfer vs image pose-conditioned generation.
Video — motion / pose transfer
Kling 2-6 Motion Control Pro — kling/kling-2-6/motion-control-pro (default for video pose transfer)
Takes a reference performance video + a target character image, produces video of the target performing the reference motion / pose. Pick for: transferring a source video's motion / blocking onto a new character; dance choreography re-shot; sports motion onto a stylized character. Avoid for: still-image pose conditioning — use Z-Image ControlNet LoRA.
Kling 2-6 Motion Control Standard — `kling/kling-2-6/motion-control-standard`
Cheaper Kling Motion Control tier. Pick for: drafts, iteration on motion-control compositions. Avoid for: final delivery — use Pro.
Wan 2-2 Animate (video-to-video) — `community/wan-2-2-animate/video-to-video`
Community-published variant on Wan 2-2. Audio-driven character animation that also accepts pose-style conditioning. Pick for: stylized character animation, mascot work. Avoid for: photoreal subjects — use Kling Motion Control.
Image — pose-conditioned generation
Z-Image Turbo ControlNet LoRA — `tongyi-mai/z-image/turbo/controlnet/lora`
Z-Image Turbo with a ControlNet LoRA — feed a control image (pose skeleton, depth map, canny) and a prompt, get a generation conditioned on that control. Pick for: pose-locked image generation, character in specific stance, depth-locked composition. Avoid for: complex multi-condition stacks (e.g. pose + depth + reference) — those need a ComfyUI workflow.
Route 1: Kling Motion Control — video pose transfer
Model: kling/kling-2-6/motion-control-pro (or /motion-control-standard) Catalog: motion-control-pro · `kling` collection
Invoke
runcomfy run kling/kling-2-6/motion-control-pro \
--input '{
"reference_video_url": "https://your-cdn.example/source-performance.mp4",
"character_image_url": "https://your-cdn.example/target-character.png"
}' \
--output-dir ./outTips
- Reference video provides the motion / blocking / camera; character image provides the identity / appearance.
- Clean, well-framed reference works best — a single subject performing one continuous action, no scene cuts.
- Stylized characters (illustration, anime) are handled cleanly; photoreal target faces may need additional face-swap pass for identity-tight delivery.
Route 2: Z-Image ControlNet LoRA — image pose-conditioned generation
Model: tongyi-mai/z-image/turbo/controlnet/lora Catalog: Z-Image controlnet LoRA
Invoke
runcomfy run tongyi-mai/z-image/turbo/controlnet/lora \
--input '{
"prompt": "A samurai in battle stance, traditional armor, cherry-blossom forest background, cinematic 35mm",
"control_image_url": "https://your-cdn.example/openpose-skeleton.png"
}' \
--output-dir ./outTips
- The control image type matters: OpenPose skeleton, DWPose, canny edge, depth map — make sure the LoRA matches the control type you're feeding. Schema details on the model page.
- Generate the control image upstream: pose skeletons typically come from a pose-estimation pass on a reference photo. Tools like DWPose / OpenPose preprocessor are not part of this CLI — generate the control image separately, host it, pass the URL.
Multi-condition ControlNet stacks
The routes above cover single-condition pose / motion / depth / canny. For multi-condition stacks (e.g. pose + depth + reference image), RunComfy hosts dedicated ComfyUI workflows on runcomfy.com/comfyui-workflows:
| Need | Workflow class |
|---|---|
| FLUX + multi-condition ControlNet (depth + canny + pose) | comfyui-flux-controlnet-depth-and-canny, flux-dev-controlnet-union-pro-multi-condition |
| Pose-driven motion video with VACE | wan-2-2-vace-in-comfyui-pose-driven-motion-video-workflow |
| Pose-control lipsync (pose + audio together) | pose-control-lipsync-with-wan2-2-s2v-in-comfyui-audio2video |
| Wan 2-2 Animate v2 with pose driving | wan-2-2-animate-v2-in-comfyui-pose-driven-animation-workflow |
| OpenPose motion alignment | one-to-all-animation-in-comfyui-openpose-motion-alignment |
| Pose-based character animation (Scail) | scail-model-in-comfyui-pose-based-character-animation-workflow |
These are GUI workflows, not CLI endpoints. The CLI can't reach them — open them in the RunComfy ComfyUI cloud.
Browse the full catalog
- `kling` collection — motion control + identity-stable video models
- `/feature/character-swap` — Wan 2-2 Animate
- Z-Image base + LoRA variants
- Mastering ControlNet tutorial — RunComfy tutorial covering pose / depth / canny conditioning
Exit codes
| code | meaning |
|---|---|
| 0 | success |
| 64 | bad CLI args |
| 65 | bad input JSON / schema mismatch |
| 69 | upstream 5xx |
| 75 | retryable: timeout / 429 |
| 77 | not signed in or token rejected |
Full reference: docs.runcomfy.com/cli/troubleshooting.
