Hy World 2 0 3d World Model
Expert skill for using HY-World 2.0, Tencent's multi-modal world model for reconstructing, generating, and simulating 3D worlds from text, images, and video.
- Skill ID
- reason-machines/trending-skills/hy-world-2-0-3d-world-model
- Publisher
- reason-machines
- Repository
- trending-skills
- Installs
- 0
- Files
- 1
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
reason-machines/trending-skills/hy-world-2-0-3d-world-modelInstalls these files- SKILL.md
What this skill tells the agent
HY-World 2.0 — 3D World Model Skill
Skill by ara.so — Daily 2026 Skills collection.
HY-World 2.0 is a multi-modal world model by Tencent Hunyuan that reconstructs, generates, and simulates 3D worlds. It accepts text, single-view images, multi-view images, and videos as input and produces 3D representations (meshes, 3D Gaussian Splattings, point clouds). Two core capabilities:
- World Reconstruction (multi-view images / video → 3D): Powered by WorldMirror 2.0, a ~1.2B feed-forward model predicting depth, surface normals, camera parameters, 3D point clouds, and 3DGS attributes in a single forward pass.
- World Generation (text / single image → 3D world): Four-stage pipeline — Panorama Generation (HY-Pano 2.0) → Trajectory Planning (WorldNav) → World Expansion (WorldStereo 2.0) → World Composition (WorldMirror 2.0 + 3DGS).
Installation
Requirements
- Python 3.10
- CUDA 12.4 (recommended)
- PyTorch 2.4.0
# 1. Clone repository
git clone https://github.com/Tencent-Hunyuan/HY-World-2.0
cd HY-World-2.0
# 2. Create conda environment
conda create -n hyworld2 python=3.10
conda activate hyworld2
# 3. Install PyTorch with CUDA 12.4
pip install torch==2.4.0 torchvision==0.19.0 --index-url https://download.pytorch.org/whl/cu124
# 4. Install project dependencies
pip install -r requirements.txt
# 5a. Install FlashAttention-3 (recommended for performance)
git clone https://github.com/Dao-AILab/flash-attention.git
cd flash-attention/hopper
python setup.py install
cd ../../
rm -rf flash-attention
# 5b. OR install FlashAttention-2 (simpler)
pip install flash-attn --no-build-isolationModel Weights
Model weights are automatically downloaded from Hugging Face on first run. Alternatively, download manually:
| Model | HuggingFace |
|---|---|
| WorldMirror 2.0 | tencent/HY-World-2.0 → HY-WorldMirror-2.0 |
| WorldMirror 1.0 (legacy) | tencent/HunyuanWorld-Mirror |
To pre-download:
# Set HuggingFace cache directory if needed
export HF_HOME=/path/to/cache
pip install huggingface_hub
python -c "from huggingface_hub import snapshot_download; snapshot_download('tencent/HY-World-2.0')"Core API — WorldMirror 2.0 (World Reconstruction)
Basic Usage
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline
# Load pipeline — weights auto-downloaded on first run
pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')
# Run reconstruction from a folder of images
result = pipeline('path/to/images')With Prior Injection (Camera & Depth)
Provide known camera parameters or depth priors to improve accuracy:
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline
pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')
result = pipeline(
'path/to/images',
prior_cam_path='path/to/prior_camera.json',
prior_depth_path='path/to/prior_depth.npy', # optional
)Camera JSON Format
The prior_camera.json format expected by the pipeline:
[
{
"image": "frame_001.jpg",
"fx": 800.0,
"fy": 800.0,
"cx": 640.0,
"cy": 360.0,
"width": 1280,
"height": 720,
"c2w": [
[1.0, 0.0, 0.0, 0.0],
[0.0, 1.0, 0.0, 0.0],
[0.0, 0.0, 1.0, 0.0],
[0.0, 0.0, 0.0, 1.0]
]
}
]Result Object
The pipeline returns a result object with the following attributes:
result = pipeline('path/to/images')
# Access outputs
point_cloud = result.point_cloud # 3D point cloud (numpy or torch)
depth_maps = result.depth_maps # Per-image depth maps
normals = result.normals # Surface normal maps
cameras = result.cameras # Predicted camera parameters
gaussians = result.gaussians # 3DGS attributes
# Save outputs
result.save('output_dir/') # Saves all outputs to directoryGradio App — WorldMirror 2.0
Launch an interactive web UI for 3D reconstruction:
# From project root
python -m hyworld2.worldrecon.app
# Or if a dedicated script exists
python app.py --model tencent/HY-World-2.0Access at http://localhost:7860 by default.
Common Patterns
Pattern 1: Reconstruct from a Video
Extract frames from a video, then run reconstruction:
import cv2
import os
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline
def extract_frames(video_path, output_dir, fps=2):
os.makedirs(output_dir, exist_ok=True)
cap = cv2.VideoCapture(video_path)
video_fps = cap.get(cv2.CAP_PROP_FPS)
frame_interval = int(video_fps / fps)
frame_idx = 0
saved = 0
while cap.isOpened():
ret, frame = cap.read()
if not ret:
break
if frame_idx % frame_interval == 0:
cv2.imwrite(f"{output_dir}/frame_{saved:04d}.jpg", frame)
saved += 1
frame_idx += 1
cap.release()
return output_dir
# Extract frames at 2 fps
frames_dir = extract_frames("scene.mp4", "frames/", fps=2)
# Run reconstruction
pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')
result = pipeline(frames_dir)
result.save("output_3d/")Pattern 2: Flexible Resolution Inference
WorldMirror 2.0 supports 50K–500K pixel resolution. Control via resize parameters:
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline
pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')
# Low resolution (fast, lower memory)
result_fast = pipeline(
'path/to/images',
resolution=512, # resize shorter edge to 512
)
# High resolution (slower, more detail)
result_hq = pipeline(
'path/to/images',
resolution=1024,
)Pattern 3: Batch Processing Multiple Scenes
import os
from pathlib import Path
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline
pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')
scenes_root = Path("scenes/")
output_root = Path("outputs/")
for scene_dir in sorted(scenes_root.iterdir()):
if not scene_dir.is_dir():
continue
out_dir = output_root / scene_dir.name
out_dir.mkdir(parents=True, exist_ok=True)
print(f"Processing: {scene_dir.name}")
try:
result = pipeline(str(scene_dir))
result.save(str(out_dir))
print(f" Saved to {out_dir}")
except Exception as e:
print(f" Failed: {e}")Pattern 4: Export to Common 3D Formats
After reconstruction, export to formats compatible with Blender / Unity / Unreal:
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline
pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')
result = pipeline('path/to/images')
# Save 3DGS (.ply format for tools like 3D Gaussian Splatting viewer)
result.save_gaussians("scene.ply")
# Save mesh (if mesh export is supported)
result.save_mesh("scene.obj") # or scene.glb
# Save point cloud
result.save_pointcloud("scene_pointcloud.ply")Pattern 5: GPU Memory Management
For large scenes or limited VRAM:
import torch
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline
# Load in fp16 to reduce memory
pipeline = WorldMirrorPipeline.from_pretrained(
'tencent/HY-World-2.0',
torch_dtype=torch.float16,
)
pipeline = pipeline.to('cuda')
# Run with lower resolution to fit in memory
result = pipeline('path/to/images', resolution=768)
# Free memory after use
del result
torch.cuda.empty_cache()Project Structure
HY-World-2.0/
├── hyworld2/
│ ├── worldrecon/ # WorldMirror 2.0 reconstruction
│ │ ├── pipeline.py # Main WorldMirrorPipeline class
│ │ ├── app.py # Gradio web app
│ │ └── ...
│ ├── worldgen/ # World generation (coming soon)
│ │ ├── panorama/ # HY-Pano 2.0
│ │ ├── nav/ # WorldNav trajectory planning
│ │ └── stereo/ # WorldStereo 2.0
│ └── utils/More from reason-machines
Use this skill in a project
Open any RiverX project, search the Skills panel for reason-machines/trending-skills/hy-world-2-0-3d-world-model, and install it in one click.
