reason-machines/trending-skills1 file

Openclaw Rl Training

OpenClaw-RL framework for training personalized AI agents via reinforcement learning from natural conversation feedback

Specification
Skill ID
reason-machines/trending-skills/openclaw-rl-training
Publisher
reason-machines
Repository
trending-skills
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

reason-machines/trending-skills/openclaw-rl-trainingInstalls these files
  • SKILL.md

What this skill tells the agent

OpenClaw-RL Training

Skill by ara.so — Daily 2026 Skills collection.

OpenClaw-RL is a fully asynchronous reinforcement learning framework that converts live multi-turn conversations into training signals for personalized AI agents. It wraps a self-hosted model as an OpenAI-compatible API via OpenClaw, intercepts conversations, and continuously optimizes the policy in the background without interrupting usage. It also supports scalable RL for terminal, GUI, SWE, and tool-call agents.

Architecture Overview

Four independent async loops that never block each other:

  1. Agent Serving — OpenClaw-compatible API serving rollouts
  2. Rollout Collection — Captures multi-turn conversations as training trajectories
  3. PRM/Judge Evaluation — Scores turns using next-state feedback (majority voting optional)
  4. Policy Training — GRPO/OPD/Combine training via slime or Tinker

Installation

git clone https://github.com/Gen-Verse/OpenClaw-RL
cd OpenClaw-RL

# Install core dependencies
pip install -r requirements.txt

# Install slime (training backend)
cd slime && pip install -e . && cd ..

# Optional: install SGLang for fast inference
pip install sglang

Project Structure

OpenClaw-RL/
├── openclaw-rl/          # Binary RL (GRPO) method
├── openclaw-opd/         # On-Policy Distillation method
├── openclaw-combine/     # Combined Binary RL + OPD
├── openclaw-test/        # Evaluation utilities
├── terminal-rl/          # Track 2: Terminal agent RL
├── gui-rl/               # Track 2: GUI agent RL
├── swe-rl/               # Track 2: SWE agent RL
├── toolcall-rl/          # Track 2: Tool-call agent RL
├── slime/                # Core training framework
└── openclaw/             # Runtime / API server

Three Learning Paradigms

1. Binary RL (GRPO)

A Process Reward Model scores each turn from next-state feedback. Uses GRPO advantage estimation with PPO-style clipped surrogate loss.

2. On-Policy Distillation (OPD)

When next state reveals useful hindsight, a judge extracts a textual hint to augment the prompt, creating an enhanced teacher. Token-level log-probability gap becomes a directional advantage signal.

3. Combination Method (Recommended)

Merges Binary RL scalar supervision with OPD token-level directional signal. Strongest and most robust optimization.

Quick Start — Personal Agent (Track 1)

Binary RL Launch Script

# openclaw-rl/run_qwen3_7b_openclaw_rl.sh
export MODEL_PATH=/path/to/qwen3-7b
export DATA_PATH=/path/to/conversation/data
export CKPT_SAVE_DIR=/path/to/checkpoints

bash openclaw-rl/run_qwen3_7b_openclaw_rl.sh

OPD Launch Script

export MODEL_PATH=/path/to/qwen3-7b
export JUDGE_MODEL_PATH=/path/to/judge-model
export DATA_PATH=/path/to/conversation/data

bash openclaw-opd/run_qwen3_7b_openclaw_opd.sh

Combination Method (One Line)

# Launch with combined Binary RL + OPD
bash openclaw-combine/run_qwen3_7b_openclaw_combine.sh

Configuration — Key Environment Variables

# Model configuration
export MODEL_PATH=/path/to/base/model
export JUDGE_MODEL_PATH=/path/to/judge/model   # For OPD
export PRM_MODEL_PATH=/path/to/prm/model       # For Binary RL

# Training configuration
export CKPT_SAVE_DIR=./checkpoints
export CKPT_ARGS="--save-interval 100 --save-dir $CKPT_SAVE_DIR"

# Rollout configuration
export ROLLOUT_ARGS="--rollout-batch-size 64 --num-rollouts-per-prompt 4"

# Optimizer configuration
export OPTIMIZER_ARGS="--lr 1e-6 --weight-decay 0.01 --adam-beta1 0.9 --adam-beta2 0.999"

# GPU partitioning (e.g., 8 GPUs: 4 for training, 4 for rollout)
export TRAIN_GPUS="0,1,2,3"
export ROLLOUT_GPUS="4,5,6,7"

# LoRA (optional, reduces GPU memory)
export LORA_ARGS="--lora-rank 64 --lora-alpha 128 --lora-dropout 0.05"

LoRA Training

# Add LoRA args to any launch script
export LORA_ARGS="--use-lora --lora-rank 64 --lora-alpha 128"

# Example: LoRA Binary RL
bash openclaw-rl/run_qwen3_7b_lora_openclaw_rl.sh

Custom Loss / Rollout Functions (Plugin API)

The slime framework exposes extension points without modifying core code:

# Custom loss function
--custom-loss-function-path ./my_method/custom_loss.py

# Custom rollout function  
--rollout-function-path ./my_method/custom_rollout.py

# Custom generation function
--custom-generate-function-path ./my_method/custom_generate.py

# Custom reward model
--custom-rm-path ./my_method/custom_rm.py

Example Custom Loss (TypeScript-style config, Python implementation)

# my_method/custom_loss.py
import torch
from typing import Dict, Any

def compute_loss(
    policy_logits: torch.Tensor,
    reference_logits: torch.Tensor,
    rewards: torch.Tensor,
    advantages: torch.Tensor,
    config: Dict[str, Any]
) -> torch.Tensor:
    """
    Custom GRPO-style loss with clipped surrogate objective.
    """
    # Log-ratio between policy and reference
    log_ratio = policy_logits - reference_logits
    ratio = torch.exp(log_ratio)
    
    clip_range = config.get("clip_range", 0.2)
    
    # PPO-style clipped objective
    clipped = torch.clamp(ratio, 1 - clip_range, 1 + clip_range)
    loss = -torch.min(ratio * advantages, clipped * advantages).mean()
    
    # KL penalty
    kl_coeff = config.get("kl_coeff", 0.01)
    kl_penalty = kl_coeff * log_ratio.mean()
    
    return loss + kl_penalty

Example Custom Reward Model

# my_method/custom_rm.py
from transformers import AutoModelForSequenceClassification, AutoTokenizer
import torch

class CustomPRM:
    def __init__(self, model_path: str):
        self.tokenizer = AutoTokenizer.from_pretrained(model_path)
        self.model = AutoModelForSequenceClassification.from_pretrained(
            model_path, torch_dtype=torch.bfloat16
        )
        self.model.eval()

    def score(self, prompt: str, response: str, next_state: str) -> float:
        """
        Score a turn given prompt, response, and next-state feedback.
        """
        combined = f"Prompt: {prompt}\nResponse: {response}\nOutcome: {next_state}"
        inputs = self.tokenizer(combined, return_tensors="pt", truncation=True, max_length=2048)
        
        with torch.no_grad():
            logits = self.model(**inputs).logits
        
        # Binary reward: positive class probability
        return torch.softmax(logits, dim=-1)[0, 1].item()


def get_reward_model(config):
    return CustomPRM(config["prm_model_path"])

Deploying on Tinker (Cloud)

# One-line cloud deployment — Hybrid RL, OPD, Binary RL all supported
export TINKER_API_KEY=$TINKER_API_KEY
export TINKER_ENDPOINT=$TINKER_ENDPOINT

# Submit job via Ray
ray job submit --address $TINKER_ENDPOINT \
  --working-dir . \
  -- bash openclaw-combine/run_qwen3_7b_openclaw_combine.sh

Track 2 — General Agentic RL

Terminal Agent RL

export ENV_TYPE=terminal
export MAX_STEPS=20
export PARALLEL_ENVS=32   # Number of parallel environment instances

bash terminal-rl/run_terminal_rl.sh

GUI Agent RL

export ENV_TYPE=gui
export SCREENSHOT_BACKEND=playwright   # or selenium
export PARALLEL_ENVS=16

bash gui-rl/run_gui_rl.sh

Tool-Call Agent RL

export ENV_TYPE=toolcall
export TOOLS_CONFIG=./toolcall-rl/tools_config.json
export PARALLEL_ENVS=64

bash toolcall-rl/run_toolcall_rl.sh

SWE Agent RL

export ENV_TYPE=swe
export SWE_BENCH_PATH=/path/to/swe-bench
export PARALLEL_ENVS=8   # SWE environments are heavier

bash swe-rl/run_swe_rl.sh

Data Format — Conversation Trajectories

OpenClaw-RL automatically classifies API messages. Manual format for custom data:

{
  "session_id": "user_session_abc123",
  "turns": [
    {
      "type": "main",
      "prompt": "Help me refactor this function to use async/await",
      "response": "Here's the refactored version: ...",

Use this skill in a project

Open any RiverX project, search the Skills panel for reason-machines/trending-skills/openclaw-rl-training, and install it in one click.

Use this skill