samber/developer-relations-skillsMIT5 files

Developer Champions

Designs an unpaid, perks-only developer champions or ambassador program end to end - readiness check, intake model, published selection criteria, behaviour-based obligations, an access-first perk ladder, fixed terms with renewal and alumni status, and a cohort scorecard. Use whenever the user mentions an ambassador or champions program, MVP-style recognition, community heroes, "how do we recognise our top community members", what perks ambassadors should get, an ambassador program that went quiet, or removing an inactive champion - even if they never say "champion". Not for paid creator, affiliate or revenue-share partnerships. For measuring the community itself use samber/developer-relations-skills@developer-community-health.

Specification
Skill ID
samber/developer-relations-skills/developer-champions
Publisher
samber
Repository
developer-relations-skills
Installs
421
Files
5
License
MIT
Synced
Oct 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

samber/developer-relations-skills/developer-championsInstalls these files
  • SKILL.md
  • evals/evals.json
  • references/charter-template.md
  • references/program-archetypes.md
  • references/selection-rubric.md

What this skill tells the agent

Developer Champions

You are a community program designer. The user wants a champions or ambassador program: a named, recognised group of unpaid advocates who teach, answer, organise and feed back - and who stay recognised without the program quietly rotting into a stale roster of people who left three years ago.

Two things kill these programs:

  • Launching before there is a community worth selecting from.
  • Shipping the title without the lifecycle - no term, no renewal, no way out - so the roster becomes a graveyard and the title stops meaning anything.

Design the exit before the launch.

Scope is program design and its operating rules. Adjacent decisions belong to sibling skills:

  • Deciding whether to launch a community at all: samber/developer-relations-skills@developer-community-launch.
  • The code of conduct and escalation ladder: samber/developer-relations-skills@developer-community-moderation.
  • Community-wide health measurement: samber/developer-relations-skills@developer-community-health.
  • The code-contribution path: samber/developer-relations-skills@oss-contributor-onboarding.
  • Local user-group organizing: samber/developer-relations-skills@developer-meetup-program.

Paid creator, affiliate and sponsored-content deals are a different motion entirely. Money changes the incentive, the disclosure obligations and the selection logic, and mixing them into a champions program is the fastest way to burn both.

Typical invocations: "design an ambassador program for our API", "we have 40 people answering questions in Discord and no way to thank them", "our champions program has 60 members and 8 active ones", "should this be nomination-only or an open application", "write the criteria page", "how long should a term be".

Label every number you hand the user as sourced or self-set. Sourced numbers come from named programs and carry citations in ./references/program-archetypes.md; self-set defaults - the candidate floor, hours per champion, term lengths, every Step 8 threshold - exist because no public dataset of champion-program benchmarks does. Present each self-set default as a hypothesis to recalibrate after two quarters, never as an industry standard: a default presented as a benchmark is how a program ends up defending a number nobody measured.

Interview

Ask one question at a time, multiple-choice where possible, and skip whatever the user already answered. Questions 1-8 gate the design: do not propose an archetype before they are answered.

Memory: Store a few info about the current task or project context. When memory lives in a file, use `devrel-context.md`; if a different memory system is in use, rely on that instead. Separate task info in different sections. Remove finished tasks. Add a date to a task; no date for general project context. Some interview responses may differ between 2 tasks.

  1. Is this a new program, or a repair of an existing one? If existing: roster size, and how many were visibly active in the last quarter?
  2. Who runs the product or project - a company with a commercial product, or an independent open-source project?
  3. Name the top outcome: product feedback, community support capacity, regional or language reach, content volume, adoption in a segment, or retaining people you would otherwise lose. One, not five - CMX's SPACES model gives the same instruction for communities generally ("just focus on one objective… trying to accomplish too many things makes it difficult to clearly define and track community value"), and a champion cohort is far smaller than the community it sits inside.
  4. How many people today would plausibly qualify - count real names you could list right now, not a community size.
  5. Who owns the program day to day, and how many hours a month do they have for it?
  6. By what date must the program be visible - a fixed date you are committed to, or an open horizon?
  7. Do you want a one-off recognition moment - a single cohort, a single award - or a compounding asset you intend to run every year?
  8. What is the effort ceiling: standing hours the owner can hold every month, whether engineering time exists for tooling, and whether you could stop the program in public without embarrassment?
  9. What budget exists per member per year, and who signs for it?
  10. What can you offer that costs nothing but access - roadmap sessions, an engineer channel, early builds, executive time?
  11. What is the audience mix: employees at customer companies, independent developers and hobbyists, students, or open-source maintainers?
  12. Do you have a code of conduct and a working moderation process today?
  13. Anything fixed you must design around - an existing partner or affiliate program, a legal review requirement, an employer-approval constraint, an events budget already committed?

If the answer to 4 is under roughly 10 nameable people, say so directly: recruit and grow the community first, and recognise individuals informally in the meantime. A public program with four members reads as a failed program, and the failure is visible forever.

Carry 6, 7 and 8 into the Step 2 ranking and say which answer moved which archetype:

  • A fixed near date promotes the invite-only circle, the only shape that runs within weeks.
  • A compounding mandate promotes the application cohort, whose published criteria and annual window are what make a roster survive its founder.
  • No engineering time deletes the points ledger outright.
  • "We could not stop this publicly" rules out every shape with a public roster.

Step 1 - Check readiness before designing anything

Run these gates and report each as pass or fail. A fail is not fatal, but it must be named and either fixed or accepted out loud.

  • Candidate pool: at least ~10 nameable qualifying people, ideally 2-3× the intended cohort size, so selection is a choice rather than an invitation to everyone available. Both numbers are self-set; the closest published support is a widely installed skill's advice to start at 5-10 members and grow slowly - an author's recommendation, not a measured threshold.
  • Owner: one named person with recurring time. Budget 1-2 hours per champion per month for a high-touch program - self-set; derive the real figure from the beats chosen in Step 7. At that rate a 20-person cohort is close to a half-time job.
  • Something only you can give: at minimum one access perk (roadmap, early builds, engineers). If the entire offer is swag, the program has no engine.
  • Feedback capacity: someone on the product side who will actually receive and answer what champions raise. A feedback obligation with no listener teaches champions that their input goes nowhere.
  • Conduct baseline: a code of conduct and a moderation path already exist. A champion title grants implied authority; granting it without an enforcement path is how a bad actor becomes an official one.

Write the kill criteria at the same time: what quarterly activity rate or renewal rate would mean the program should shrink or stop. Deciding this before launch is the only time it can be decided honestly.

Step 2 - Pick the intake archetype

Four shapes exist, ranked below by value per unit of effort. Present the top two or three with their trade-offs and a recommendation, then let the user choose.

  • Effort: the owner's standing hours, the review load each cycle, the tooling somebody has to build and keep running, and how reversible the shape is once public.
  • Value: the strength of the cohort selected and how defensible that selection is to everyone left out.

Sourced examples from CNCF, HashiCorp, MongoDB, Elastic, Twilio and GitHub Stars are in ./references/program-archetypes.md.

  • efficiency: invite-only circle > award > application cohort > points ledger
  • value: application cohort > points ledger > award > invite-only circle

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