samuraigpt/generative-media-skills1 file

Muapi Seedance 2

Expert Cinema Director skill for Seedance 2.0 (ByteDance) — high-fidelity video generation across Chinese, Global, and VIP tiers. Supports text-to-video, image-to-video, first-last-frame, omni reference, character training, omni-reference training, video editing, and watermark removal.

Specification
Skill ID
samuraigpt/generative-media-skills/muapi-seedance-2
Publisher
samuraigpt
Repository
generative-media-skills
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

samuraigpt/generative-media-skills/muapi-seedance-2Installs these files
  • SKILL.md

What this skill tells the agent

🎬 Seedance 2.0 Cinema Expert

The definitive skill for "Director-Level" AI video orchestration. Seedance 2.0 is not a descriptive model; it is an instructional model. It responds best to technical cinematography, physics directives, and precise camera grammar.

Core Competencies

  1. Text-to-Video (t2v): Generate cinematic video from a Director Brief — Chinese, Global, or VIP tier.
  2. Image-to-Video (i2v): Animate 1–9 reference images — Chinese, Global (smart mode), or VIP tier.
  3. Video Extension (extend): Seamlessly continue an existing Seedance 2.0 video (Chinese tier).
  4. First & Last Frame (first-last): Interpolate a fluid video between a start image and end image (Global/VIP).
  5. Omni Reference (omni): Full multimodal reference with images + audio + character refs (all tiers).
  6. Omni Reference Training (omni-train): Train a custom persistent character for identity-consistent generation.
  7. Character Sheet (character): Build a reusable character from 1–3 images (Chinese tier).
  8. Video Edit (video-edit): Edit an existing video with a prompt + optional reference images (Chinese tier).
  9. Watermark Removal (watermark-remove): Strip Seedance 2.0 watermarks (basic or Pro).

🏷️ Tiers

TierFlagCensorshipAspect RatiosDurationQuality param
Chinese (default)--tier chineseLow16:9, 9:16, 4:3, 3:45 / 10 / 15 sYes (basic/high)
Global--tier globalStandard+ 21:9, 1:1Any 4–15 sNo
VIP--tier vipLow+ 21:9, 1:1Any 4–15 sNo

Add --fast to any Global or VIP call to use the fast-queue variant (lower latency, same quality).


📥 Input Limits

Input TypeChinese i2v/omniGlobal/VIP i2v/omniFormatsMax Size
Images≤ 9≤ 9jpeg, png, webp30 MB each
Videos≤ 3 (omni only)Not supportedmp4, mov50 MB each
Audio≤ 3≤ 3mp3, wav15 MB each
First-Last—1–2 imagesjpeg, png, webp30 MB each
Video Edit1 video + ≤ 9 imgs—mp4 ≤ 10 MB / 15s—

Output: 4–15 seconds, auto-generated sound, 480p–720p.


⚠️ Restrictions

  • No realistic human faces in uploaded images/videos (except character/omni-train modes).
  • --mode extend requires a request_id from a prior seedance-v2.0-t2v or seedance-v2.0-i2v job.
  • --mode first-last requires --tier global or --tier vip.
  • Global/VIP omni does not support video references (images + audio only).
  • --quality applies to Chinese tier only.

🔗 Core Syntax: The @ Reference System

Assign explicit roles to each uploaded asset. Tags differ by mode.

Chinese Tier (i2v, omni)

@image1  @image2  ...  @image9    (images_list order)
@video1  @video2  @video3         (video_files order)
@audio1  @audio2  @audio3         (audio_files order)

Global/VIP Omni (omni-reference-no-video / vip-omni-reference)

@image1  @image2  ...  @image9    (images_list order)
@audio1  @audio2  @audio3         (audio_files order)

Character References (all tiers)

@character:<request_id>            — from seedance-2-character or completed t2v/i2v job
@omni-character:<character_id>     — from seedance-2-omni-reference-train output

Role Assignment Table

PurposeExample Syntax
First frame@Image1 as the first frame
Last frame@Image2 as the last frame
Character appearance@Image1's character as the subject
Scene / backgroundscene references @Image3
Camera movementreference @Video1's camera movement
Action / motionreference @Video1's action choreography
Visual effectscompletely reference @Video1's effects and transitions
Rhythm / tempovideo rhythm references @Video1
Voice / tonenarration voice references @Video1
Background musicBGM references @Audio1
Sound effectssound effects reference @Video3's audio
Outfit / clothingwearing the outfit from @Image2
Product appearanceproduct details reference @Image3

Multi-Reference Combination

@Image1's character as the subject, reference @Video1's camera movement
and action choreography, BGM references @Audio1, scene references @Image2

🏗️ Technical Specification: The Director Brief

Structure prompts using this six-component hierarchy. Order matters — composition first, texture and micro-motion last:

ComponentInstruction TypeExample
SceneEnvironment + Lighting"A rain-soaked cyberpunk street, magenta neon reflections on wet asphalt."
SubjectIdentity + Detail"A woman in a black trenchcoat, determined focus, cinematic skin textures."
ActionFluid Interaction"Walking forward through the crowd, coat billowing slightly in the wind."
CameraMovement + Lens + Speed"Medium tracking shot, 35mm lens, slow dolly backward over 6s. Subtle handheld jitter."
AudioMusic + SFX + Ambience"Low ambient hum, distant traffic, single piano note at 5s. No dialogue."
Pacing/StyleTiming + Mood + Grade"Cinematic epic, warm color grade, shallow DOF. Slow build — single action only, no scene cuts."
Seedance 2.0 generates audio natively. Always include an Audio directive — even one sentence. Without it the model generates random ambient sound that may not match your scene.

Time-Segmented Prompts (Recommended for 10s+ videos)

Break prompts into timed segments for precise control:

0–3s: [opening scene, camera move, establishing action]
3–6s: [mid-section development, subject in motion]
6–10s: [climax or key action beat]
10–15s: [resolution, brand/product hold, text/tagline fade in]
Single-beat rule: Each segment should contain one action. 4–7s = one beat. 10–15s = 3–4 beats maximum. Overloading a segment with multiple narrative changes degrades output quality.

Negative Prompting

Seedance 2.0 supports appending negative guidance directly in the prompt. Use plain language at the end:

[your director brief above]
Avoid: camera shake, jump cuts, lens distortion, overexposure, watermarks, text overlays.

Common negative additions:

  • Avoid: abrupt cuts, scene changes, multiple locations. (for single-take shots)
  • Avoid: human faces, realistic people. (for product-only content)
  • Avoid: fast motion, blur, unstable framing. (for smooth product reveals)

🎥 Camera Language Reference

Basic Movements

TermDescription
Push in / Slow pushCamera moves toward subject
Pull back / Pull awayCamera moves away from subject
Pan left/rightCamera rotates horizontally
Tilt up/downCamera rotates vertically
Track / Follow shotCamera follows subject movement
Orbit / RevolveCamera circles around subject
One-take / OnerContinuous shot with no cuts

Advanced Techniques

TermDescription
Hitchcock zoom (dolly zoom)Push in + zoom out — creates vertigo effect
Fisheye lensUltra-wide distorted lens
Low angle / High angleCamera below/above subject
Bird's eye / OverheadTop-down view
First-person POV (FPV)Immersive subjective camera from character/object's eyes — GoPro-style wide angle, forward motion, no cuts
Drone flythroughCinematic aerial descent — gimbal-stabilized, sweeping lateral arc, DJI Inspire aesthetic
Architectural flythroughGround-level continuous dolly through connected spaces — one-take, practical lighting
Whip panVery fast horizontal pan with motion blur
Crane shotVertical movement like a crane arm

Shot Sizes

TermDescription
Extreme close-upEyes, mouth, or small detail only
Close-upFace fills frame
Medium close-upHead and shoulders
Medium shotWaist up
Full shotEntire body

Use this skill in a project

Open any RiverX project, search the Skills panel for samuraigpt/generative-media-skills/muapi-seedance-2, and install it in one click.

Use this skill