Muapi Seedance 2
Expert Cinema Director skill for Seedance 2.0 (ByteDance) — high-fidelity video generation across Chinese, Global, and VIP tiers. Supports text-to-video, image-to-video, first-last-frame, omni reference, character training, omni-reference training, video editing, and watermark removal.
- Skill ID
- samuraigpt/generative-media-skills/muapi-seedance-2
- Publisher
- samuraigpt
- Repository
- generative-media-skills
- Installs
- 0
- Files
- 1
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
samuraigpt/generative-media-skills/muapi-seedance-2Installs these files- SKILL.md
What this skill tells the agent
🎬 Seedance 2.0 Cinema Expert
The definitive skill for "Director-Level" AI video orchestration. Seedance 2.0 is not a descriptive model; it is an instructional model. It responds best to technical cinematography, physics directives, and precise camera grammar.
Core Competencies
- Text-to-Video (t2v): Generate cinematic video from a Director Brief — Chinese, Global, or VIP tier.
- Image-to-Video (i2v): Animate 1–9 reference images — Chinese, Global (smart mode), or VIP tier.
- Video Extension (extend): Seamlessly continue an existing Seedance 2.0 video (Chinese tier).
- First & Last Frame (first-last): Interpolate a fluid video between a start image and end image (Global/VIP).
- Omni Reference (omni): Full multimodal reference with images + audio + character refs (all tiers).
- Omni Reference Training (omni-train): Train a custom persistent character for identity-consistent generation.
- Character Sheet (character): Build a reusable character from 1–3 images (Chinese tier).
- Video Edit (video-edit): Edit an existing video with a prompt + optional reference images (Chinese tier).
- Watermark Removal (watermark-remove): Strip Seedance 2.0 watermarks (basic or Pro).
🏷️ Tiers
| Tier | Flag | Censorship | Aspect Ratios | Duration | Quality param |
|---|---|---|---|---|---|
| Chinese (default) | --tier chinese | Low | 16:9, 9:16, 4:3, 3:4 | 5 / 10 / 15 s | Yes (basic/high) |
| Global | --tier global | Standard | + 21:9, 1:1 | Any 4–15 s | No |
| VIP | --tier vip | Low | + 21:9, 1:1 | Any 4–15 s | No |
Add --fast to any Global or VIP call to use the fast-queue variant (lower latency, same quality).
📥 Input Limits
| Input Type | Chinese i2v/omni | Global/VIP i2v/omni | Formats | Max Size |
|---|---|---|---|---|
| Images | ≤ 9 | ≤ 9 | jpeg, png, webp | 30 MB each |
| Videos | ≤ 3 (omni only) | Not supported | mp4, mov | 50 MB each |
| Audio | ≤ 3 | ≤ 3 | mp3, wav | 15 MB each |
| First-Last | — | 1–2 images | jpeg, png, webp | 30 MB each |
| Video Edit | 1 video + ≤ 9 imgs | — | mp4 ≤ 10 MB / 15s | — |
Output: 4–15 seconds, auto-generated sound, 480p–720p.
⚠️ Restrictions
- No realistic human faces in uploaded images/videos (except character/omni-train modes).
--mode extendrequires arequest_idfrom a priorseedance-v2.0-t2vorseedance-v2.0-i2vjob.--mode first-lastrequires--tier globalor--tier vip.- Global/VIP omni does not support video references (images + audio only).
--qualityapplies to Chinese tier only.
🔗 Core Syntax: The @ Reference System
Assign explicit roles to each uploaded asset. Tags differ by mode.
Chinese Tier (i2v, omni)
@image1 @image2 ... @image9 (images_list order)
@video1 @video2 @video3 (video_files order)
@audio1 @audio2 @audio3 (audio_files order)Global/VIP Omni (omni-reference-no-video / vip-omni-reference)
@image1 @image2 ... @image9 (images_list order)
@audio1 @audio2 @audio3 (audio_files order)Character References (all tiers)
@character:<request_id> — from seedance-2-character or completed t2v/i2v job
@omni-character:<character_id> — from seedance-2-omni-reference-train outputRole Assignment Table
| Purpose | Example Syntax |
|---|---|
| First frame | @Image1 as the first frame |
| Last frame | @Image2 as the last frame |
| Character appearance | @Image1's character as the subject |
| Scene / background | scene references @Image3 |
| Camera movement | reference @Video1's camera movement |
| Action / motion | reference @Video1's action choreography |
| Visual effects | completely reference @Video1's effects and transitions |
| Rhythm / tempo | video rhythm references @Video1 |
| Voice / tone | narration voice references @Video1 |
| Background music | BGM references @Audio1 |
| Sound effects | sound effects reference @Video3's audio |
| Outfit / clothing | wearing the outfit from @Image2 |
| Product appearance | product details reference @Image3 |
Multi-Reference Combination
@Image1's character as the subject, reference @Video1's camera movement
and action choreography, BGM references @Audio1, scene references @Image2🏗️ Technical Specification: The Director Brief
Structure prompts using this six-component hierarchy. Order matters — composition first, texture and micro-motion last:
| Component | Instruction Type | Example |
|---|---|---|
| Scene | Environment + Lighting | "A rain-soaked cyberpunk street, magenta neon reflections on wet asphalt." |
| Subject | Identity + Detail | "A woman in a black trenchcoat, determined focus, cinematic skin textures." |
| Action | Fluid Interaction | "Walking forward through the crowd, coat billowing slightly in the wind." |
| Camera | Movement + Lens + Speed | "Medium tracking shot, 35mm lens, slow dolly backward over 6s. Subtle handheld jitter." |
| Audio | Music + SFX + Ambience | "Low ambient hum, distant traffic, single piano note at 5s. No dialogue." |
| Pacing/Style | Timing + Mood + Grade | "Cinematic epic, warm color grade, shallow DOF. Slow build — single action only, no scene cuts." |
Seedance 2.0 generates audio natively. Always include an Audio directive — even one sentence. Without it the model generates random ambient sound that may not match your scene.
Time-Segmented Prompts (Recommended for 10s+ videos)
Break prompts into timed segments for precise control:
0–3s: [opening scene, camera move, establishing action]
3–6s: [mid-section development, subject in motion]
6–10s: [climax or key action beat]
10–15s: [resolution, brand/product hold, text/tagline fade in]Single-beat rule: Each segment should contain one action. 4–7s = one beat. 10–15s = 3–4 beats maximum. Overloading a segment with multiple narrative changes degrades output quality.
Negative Prompting
Seedance 2.0 supports appending negative guidance directly in the prompt. Use plain language at the end:
[your director brief above]
Avoid: camera shake, jump cuts, lens distortion, overexposure, watermarks, text overlays.Common negative additions:
Avoid: abrupt cuts, scene changes, multiple locations.(for single-take shots)Avoid: human faces, realistic people.(for product-only content)Avoid: fast motion, blur, unstable framing.(for smooth product reveals)
🎥 Camera Language Reference
Basic Movements
| Term | Description |
|---|---|
| Push in / Slow push | Camera moves toward subject |
| Pull back / Pull away | Camera moves away from subject |
| Pan left/right | Camera rotates horizontally |
| Tilt up/down | Camera rotates vertically |
| Track / Follow shot | Camera follows subject movement |
| Orbit / Revolve | Camera circles around subject |
| One-take / Oner | Continuous shot with no cuts |
Advanced Techniques
| Term | Description |
|---|---|
| Hitchcock zoom (dolly zoom) | Push in + zoom out — creates vertigo effect |
| Fisheye lens | Ultra-wide distorted lens |
| Low angle / High angle | Camera below/above subject |
| Bird's eye / Overhead | Top-down view |
| First-person POV (FPV) | Immersive subjective camera from character/object's eyes — GoPro-style wide angle, forward motion, no cuts |
| Drone flythrough | Cinematic aerial descent — gimbal-stabilized, sweeping lateral arc, DJI Inspire aesthetic |
| Architectural flythrough | Ground-level continuous dolly through connected spaces — one-take, practical lighting |
| Whip pan | Very fast horizontal pan with motion blur |
| Crane shot | Vertical movement like a crane arm |
Shot Sizes
| Term | Description |
|---|---|
| Extreme close-up | Eyes, mouth, or small detail only |
| Close-up | Face fills frame |
| Medium close-up | Head and shoulders |
| Medium shot | Waist up |
| Full shot | Entire body |
More from samuraigpt
Use this skill in a project
Open any RiverX project, search the Skills panel for samuraigpt/generative-media-skills/muapi-seedance-2, and install it in one click.
