Shadcn
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".
- Skill ID
- shadcn-ui/ui/shadcn
- Publisher
- shadcn-ui
- Repository
- ui
- Installs
- 1,671
- Files
- 15
- Synced
- Sep 16, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
shadcn-ui/ui/shadcnInstalls these files- SKILL.md
- agents/openai.yml
- assets/shadcn-small.png
- assets/shadcn.png
- cli.md
- customization.md
- evals/evals.json
- mcp.md
- registry.md
- rules/base-vs-radix.md
- rules/chat.md
- rules/composition.md
- rules/forms.md
- rules/icons.md
- rules/styling.md
What this skill tells the agent
shadcn/ui
A framework for building ui, components and design systems. Components are added as source code to the user's project via the CLI.
IMPORTANT: Run all CLI commands using the project's package runner:npx shadcn@latest,pnpm dlx shadcn@latest, orbunx --bun shadcn@latest— based on the project'spackageManager. Examples below usenpx shadcn@latestbut substitute the correct runner for the project.
Current Project Context
!`npx shadcn@latest info --json`The JSON above contains the project config and installed components. Use npx shadcn@latest docs <component> to get documentation and example URLs for any component.
Principles
- Use existing components first. Use
npx shadcn@latest searchto check registries before writing custom UI. Check community registries too. - Compose, don't reinvent. Settings page = Tabs + Card + form controls. Dashboard = Sidebar + Card + Chart + Table.
- Use built-in variants before custom styles.
variant="outline",size="sm", etc. - Use semantic colors.
bg-primary,text-muted-foreground— never raw values likebg-blue-500.
Critical Rules
These rules are always enforced. Each links to a file with Incorrect/Correct code pairs.
Styling & Tailwind → styling.md
- `className` for layout, not styling. Never override component colors or typography.
- *No `space-x-
orspace-y-`. Use `flex` with `gap-. For vertical stacks,flex flex-col gap-*`. - *Use `size-
when width and height are equal.**size-10notw-10 h-10`. - Use `truncate` shorthand. Not
overflow-hidden text-ellipsis whitespace-nowrap. - No manual `dark:` color overrides. Use semantic tokens (
bg-background,text-muted-foreground). - Use `cn()` for conditional classes. Don't write manual template literal ternaries.
- No manual `z-index` on overlay components. Dialog, Sheet, Popover, etc. handle their own stacking.
Forms & Inputs → forms.md
- Forms use `FieldGroup` + `Field`. Never use raw
divwithspace-y-*orgrid gap-*for form layout. - `InputGroup` uses `InputGroupInput`/`InputGroupTextarea`. Never raw
Input/TextareainsideInputGroup. - Buttons inside inputs use `InputGroup` + `InputGroupAddon`.
- Option sets (2–7 choices) use `ToggleGroup`. Don't loop
Buttonwith manual active state. - `FieldSet` + `FieldLegend` for grouping related checkboxes/radios. Don't use a
divwith a heading. - Field validation uses `data-invalid` + `aria-invalid`.
data-invalidonField,aria-invalidon the control. For disabled:data-disabledonField,disabledon the control.
Component Structure → composition.md
- Items always inside their Group.
SelectItem→SelectGroup.DropdownMenuItem→DropdownMenuGroup.CommandItem→CommandGroup. - Use `asChild` (radix) or `render` (base) for custom triggers. Check
basefield fromnpx shadcn@latest info. → base-vs-radix.md - Dialog, Sheet, and Drawer always need a Title.
DialogTitle,SheetTitle,DrawerTitlerequired for accessibility. UseclassName="sr-only"if visually hidden. - Use full Card composition.
CardHeader/CardTitle/CardDescription/CardContent/CardFooter. Don't dump everything inCardContent. - Button has no `isPending`/`isLoading`. Compose with
Spinner+data-icon+disabled. - `TabsTrigger` must be inside `TabsList`. Never render triggers directly in
Tabs. - `Avatar` always needs `AvatarFallback`. For when the image fails to load.
Use Components, Not Custom Markup → composition.md
- Use existing components before custom markup. Check if a component exists before writing a styled
div. - Callouts use `Alert`. Don't build custom styled divs.
- Empty states use `Empty`. Don't build custom empty state markup.
- Toast follows the project base. Use
toastfrom thetoastcomponent for Base UI projects. Usetoast()fromsonnerfor Radix and React Aria projects. - Use `Separator` instead of
<hr>or<div className="border-t">. - Use `Skeleton` for loading placeholders. No custom
animate-pulsedivs. - Use `Badge` instead of custom styled spans.
Icons → icons.md
- Icons in `Button` use `data-icon`.
data-icon="inline-start"ordata-icon="inline-end"on the icon. - No sizing classes on icons inside components. Components handle icon sizing via CSS. No
size-4orw-4 h-4. - Pass icons as objects, not string keys.
icon={CheckIcon}, not a string lookup.
Chat & Messaging → chat.md
- Chat UI composes the chat primitives. Conversations use
MessageScroller, rows useMessage, surfaces useBubble. Never hand-rolled bubbledivs or a raw scroll container. - `MessageScroller` owns scroll behavior. Streaming follow, anchoring, and jump-to-latest (
MessageScrollerButton) are built in. Don't write auseStickToBottom/ResizeObserverhook. - Attachments use `Attachment`; system notes and dividers use `Marker`. Not
Itemcards orSeparator+ a label.
CLI
- Never decode preset codes or build preset URLs manually. Use
npx shadcn@latest preset decode <code>,preset url <code>, orpreset open <code>. For project-aware preset detection, usenpx shadcn@latest preset resolve. - Apply preset codes directly with the CLI. Use
npx shadcn@latest apply <code>for existing projects, ornpx shadcn@latest init --preset <code>when initializing.
Key Patterns
These are the most common patterns that differentiate correct shadcn/ui code. For edge cases, see the linked rule files above.
// Form layout: FieldGroup + Field, not div + Label.
<FieldGroup>
<Field>
<FieldLabel htmlFor="email">Email</FieldLabel>
<Input id="email" />
</Field>
</FieldGroup>
// Validation: data-invalid on Field, aria-invalid on the control.
<Field data-invalid>
<FieldLabel>Email</FieldLabel>
<Input aria-invalid />
<FieldDescription>Invalid email.</FieldDescription>
</Field>
// Icons in buttons: data-icon, no sizing classes.
<Button>
<SearchIcon data-icon="inline-start" />
Search
</Button>
// Spacing: gap-*, not space-y-*.
<div className="flex flex-col gap-4"> // correct
<div className="space-y-4"> // wrong
// Equal dimensions: size-*, not w-* h-*.
<Avatar className="size-10"> // correct
<Avatar className="w-10 h-10"> // wrong
// Status colors: Badge variants or semantic tokens, not raw colors.
<Badge variant="secondary">+20.1%</Badge> // correct
<span className="text-emerald-600">+20.1%</span> // wrongComponent Selection
| Need | Use |
|---|---|
| Button/action | Button with appropriate variant |
| Form inputs | Input, Select, Combobox, Switch, Checkbox, RadioGroup, Textarea, InputOTP, Slider |
| Toggle between 2–5 options | ToggleGroup + ToggleGroupItem |
| Data display | Table, Card, Badge, Avatar |
| Navigation | Sidebar, NavigationMenu, Breadcrumb, Tabs, Pagination |
| Overlays | Dialog (modal), Sheet (side panel), Drawer (bottom sheet), AlertDialog (confirmation) |
