vercel-labs/json-render1 file

React Three Fiber

React Three Fiber 3D renderer for json-render. Use when working with @json-render/react-three-fiber, building 3D scenes from JSON specs, rendering meshes/lights/models/environments, or integrating Three.js with json-render catalogs.

Specification
Skill ID
vercel-labs/json-render/react-three-fiber
Publisher
vercel-labs
Repository
json-render
Installs
0
Files
1
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

vercel-labs/json-render/react-three-fiberInstalls these files
  • SKILL.md

What this skill tells the agent

@json-render/react-three-fiber

React Three Fiber renderer for json-render. 19 built-in 3D components.

Two Entry Points

Entry PointExportsUse For
@json-render/react-three-fiber/catalogthreeComponentDefinitionsCatalog schemas (no R3F dependency, safe for server)
@json-render/react-three-fiberthreeComponents, ThreeRenderer, ThreeCanvas, schemasR3F implementations and renderer

Usage Pattern

Pick the 3D components you need from the standard definitions:

import { defineCatalog } from "@json-render/core";
import { schema } from "@json-render/react/schema";
import { threeComponentDefinitions } from "@json-render/react-three-fiber/catalog";
import { defineRegistry } from "@json-render/react";
import { threeComponents, ThreeCanvas } from "@json-render/react-three-fiber";

// Catalog: pick definitions
const catalog = defineCatalog(schema, {
  components: {
    Box: threeComponentDefinitions.Box,
    Sphere: threeComponentDefinitions.Sphere,
    AmbientLight: threeComponentDefinitions.AmbientLight,
    DirectionalLight: threeComponentDefinitions.DirectionalLight,
    OrbitControls: threeComponentDefinitions.OrbitControls,
  },
  actions: {},
});

// Registry: pick matching implementations
const { registry } = defineRegistry(catalog, {
  components: {
    Box: threeComponents.Box,
    Sphere: threeComponents.Sphere,
    AmbientLight: threeComponents.AmbientLight,
    DirectionalLight: threeComponents.DirectionalLight,
    OrbitControls: threeComponents.OrbitControls,
  },
});

Rendering

ThreeCanvas (convenience wrapper)

<ThreeCanvas
  spec={spec}
  registry={registry}
  shadows
  camera={{ position: [5, 5, 5], fov: 50 }}
  style={{ width: "100%", height: "100vh" }}
/>

Manual Canvas setup

import { Canvas } from "@react-three/fiber";
import { ThreeRenderer } from "@json-render/react-three-fiber";

<Canvas shadows>
  <ThreeRenderer spec={spec} registry={registry}>
    {/* Additional R3F elements */}
  </ThreeRenderer>
</Canvas>

Available Components (19)

Primitives (7)

  • Box -- width, height, depth, material
  • Sphere -- radius, widthSegments, heightSegments, material
  • Cylinder -- radiusTop, radiusBottom, height, material
  • Cone -- radius, height, material
  • Torus -- radius, tube, material
  • Plane -- width, height, material
  • Capsule -- radius, length, material

All primitives share: position, rotation, scale, castShadow, receiveShadow, material.

Lights (4)

  • AmbientLight -- color, intensity
  • DirectionalLight -- position, color, intensity, castShadow
  • PointLight -- position, color, intensity, distance, decay
  • SpotLight -- position, color, intensity, angle, penumbra

Other (8)

  • Group -- container with position/rotation/scale, supports children
  • Model -- GLTF/GLB loader via url prop
  • Environment -- HDRI environment map (preset, background, blur, intensity)
  • Fog -- linear fog (color, near, far)
  • GridHelper -- reference grid (size, divisions, color)
  • Text3D -- SDF text (text, fontSize, color, anchorX, anchorY)
  • PerspectiveCamera -- camera (position, fov, near, far, makeDefault)
  • OrbitControls -- orbit controls (enableDamping, enableZoom, autoRotate)

Shared Schemas

Reusable Zod schemas for custom 3D catalog definitions:

import { vector3Schema, materialSchema, transformProps, shadowProps } from "@json-render/react-three-fiber";
import { z } from "zod";

// Custom 3D component
const myComponentDef = {
  props: z.object({
    ...transformProps,
    ...shadowProps,
    material: materialSchema.nullable(),
    myCustomProp: z.string(),
  }),
  description: "My custom 3D component",
};

Material Schema

materialSchema = z.object({
  color: z.string().nullable(),         // default "#ffffff"
  metalness: z.number().nullable(),     // default 0
  roughness: z.number().nullable(),     // default 1
  emissive: z.string().nullable(),      // default "#000000"
  emissiveIntensity: z.number().nullable(), // default 1
  opacity: z.number().nullable(),       // default 1
  transparent: z.boolean().nullable(),  // default false
  wireframe: z.boolean().nullable(),    // default false
});

Spec Format

3D specs use the standard json-render flat element format:

{
  "root": "scene",
  "elements": {
    "scene": {
      "type": "Group",
      "props": { "position": [0, 0, 0] },
      "children": ["light", "box"]
    },
    "light": {
      "type": "AmbientLight",
      "props": { "intensity": 0.5 },
      "children": []
    },
    "box": {
      "type": "Box",
      "props": {
        "position": [0, 0.5, 0],
        "material": { "color": "#4488ff", "metalness": 0.3, "roughness": 0.7 }
      },
      "children": []
    }
  }
}

Dependencies

Peer dependencies required:

  • @react-three/fiber >= 8.0.0
  • @react-three/drei >= 9.0.0
  • three >= 0.160.0
  • react ^19.0.0
  • zod ^4.0.0

Use this skill in a project

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