vibe-motion/skills2 files

Procedural Fish Render

Clone or update https://github.com/vibe-motion/procedural-fish and render procedural-fish animation to a video using the project's own render command. Use when the user asks to render 程序鱼/procedural fish, export a 程序鱼视频, or run procedural-fish Remotion rendering.

Specification
Skill ID
vibe-motion/skills/procedural-fish-render
Publisher
vibe-motion
Repository
skills
Installs
0
Files
2
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

vibe-motion/skills/procedural-fish-renderInstalls these files
  • SKILL.md
  • scripts/render_procedural_fish.py

What this skill tells the agent

Procedural Fish Render

Workflow

  1. Resolve skill_dir and run the helper script: ```bash skill_dir="" for base in "${AGENTS_HOME:-$HOME/.agents}" "${CLAUDE_HOME:-$HOME/.claude}" "${CODEX_HOME:-$HOME/.codex}"; do if [ -d "$base/skills/procedural-fish-render" ]; then skill_dir="$base/skills/procedural-fish-render" break fi done [ -n "$skill_dir" ] || { echo "procedural-fish-render skill not found under ~/.agents, ~/.claude, or ~/.codex"; exit 1; }

/usr/local/bin/python3 "$skill_dir/scripts/render_procedural_fish.py"

2. Optional parameters:

/usr/local/bin/python3 "$skill_dir/scripts/render_procedural_fish.py" \ --workspace "$(pwd)" \ --output "out/procedural-fish-custom.mov" \ --props-file "shared/project/render-presets/default.json"

3. Return the final absolute video path printed by the script.

## Behavior

- Repository source is fixed to `https://github.com/vibe-motion/procedural-fish` by default.
- If local repo exists, the script performs `git fetch` + `git checkout main` + `git pull --ff-only`.
- If local repo does not exist, the script clones it.
- Rendering always uses project command `pnpm run remotion:render`.
- Default output is `out/procedural-fish-transparent.mov`.
- Default props file is `shared/project/render-presets/default.json`.

Use this skill in a project

Open any RiverX project, search the Skills panel for vibe-motion/skills/procedural-fish-render, and install it in one click.

Use this skill