Procedural Fish Render
Clone or update https://github.com/vibe-motion/procedural-fish and render procedural-fish animation to a video using the project's own render command. Use when the user asks to render 程序鱼/procedural fish, export a 程序鱼视频, or run procedural-fish Remotion rendering.
- Skill ID
- vibe-motion/skills/procedural-fish-render
- Publisher
- vibe-motion
- Repository
- skills
- Installs
- 0
- Files
- 2
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
vibe-motion/skills/procedural-fish-renderInstalls these files- SKILL.md
- scripts/render_procedural_fish.py
What this skill tells the agent
Procedural Fish Render
Workflow
- Resolve
skill_dirand run the helper script: ```bash skill_dir="" for base in "${AGENTS_HOME:-$HOME/.agents}" "${CLAUDE_HOME:-$HOME/.claude}" "${CODEX_HOME:-$HOME/.codex}"; do if [ -d "$base/skills/procedural-fish-render" ]; then skill_dir="$base/skills/procedural-fish-render" break fi done [ -n "$skill_dir" ] || { echo "procedural-fish-render skill not found under ~/.agents, ~/.claude, or ~/.codex"; exit 1; }
/usr/local/bin/python3 "$skill_dir/scripts/render_procedural_fish.py"
2. Optional parameters:/usr/local/bin/python3 "$skill_dir/scripts/render_procedural_fish.py" \ --workspace "$(pwd)" \ --output "out/procedural-fish-custom.mov" \ --props-file "shared/project/render-presets/default.json"
3. Return the final absolute video path printed by the script.
## Behavior
- Repository source is fixed to `https://github.com/vibe-motion/procedural-fish` by default.
- If local repo exists, the script performs `git fetch` + `git checkout main` + `git pull --ff-only`.
- If local repo does not exist, the script clones it.
- Rendering always uses project command `pnpm run remotion:render`.
- Default output is `out/procedural-fish-transparent.mov`.
- Default props file is `shared/project/render-presets/default.json`.More from vibe-motion
Use this skill in a project
Open any RiverX project, search the Skills panel for vibe-motion/skills/procedural-fish-render, and install it in one click.
