wondelai/skillsMIT6 files

Jobs To Be Done

Discover what customers truly need by analyzing the "job" they hire your product to do. Use when the user mentions "customer discovery", "why customers churn", "what job does this solve", "competing against luck", "product-market fit", "switching behavior", "milkshake moment", or "functional vs emotional jobs". Also trigger when investigating why users choose competitors, designing features around real customer needs, or reframing a value proposition. Covers JTBD interviews, competition analysis, and jobs-oriented roadmaps. For product positioning, see obviously-awesome. For rapid validation, see design-sprint. For non-leading interview technique, see mom-test.

Specification
Skill ID
wondelai/skills/jobs-to-be-done
Publisher
wondelai
Repository
skills
Installs
0
Files
6
License
MIT
Synced
Sep 23, 2026
How to use it

Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.

wondelai/skills/jobs-to-be-doneInstalls these files
  • SKILL.md
  • references/case-studies.md
  • references/competitive-strategy.md
  • references/diagnostics.md
  • references/innovation-process.md
  • references/organizational-change.md

What this skill tells the agent

Jobs to Be Done Framework

Framework for discovering innovation based on a fundamental truth: customers don't buy products -- they "hire" them to do a specific job in their lives.

Core Principle

Job to Be Done = the progress a customer wants to make in specific circumstances.

Key elements of the definition:

  • Progress (not goal, not solution) -- the customer wants to move from the current state to a better one
  • Circumstances -- context determines the job, not customer attributes (demographics are useless)
  • Hiring/Firing -- the customer actively chooses a product for the "job"

Scoring

Goal: 10/10. Score 1 point per satisfied row in the Quick Diagnostic (7 rows) plus up to 3 points for depth: +1 if all three job dimensions are evidenced, +1 if the job statement avoids any product/solution name, +1 if competition includes non-consumption. Bands: 9-10 = job stated without the product, all four forces mapped, three dimensions evidenced, non-obvious competition and Little Hire tracked; 5-6 = job named but one or two diagnostic rows fail (usually missing forces or emotional/social dimensions); <=3 = product-first framing, demographic segmentation, or Pull-only thinking. Always state the current score and the specific diagnostic rows to fix.

Three Dimensions of Every Job

Every job has three inseparable dimensions -- omitting any means failure:

DimensionQuestionExample (milkshake)
FunctionalWhat does the customer need to do?Occupy myself during a boring commute
EmotionalHow do they want to feel?Have a small treat for myself
SocialHow do they want to be perceived?As a sensible parent (not buying donuts)

Framework

1. The Job Statement

Core concept: A job statement captures the progress a customer seeks in a specific circumstance, in a structured format separating context, desired progress, and expected outcome.

Why it works: Because jobs are stable while solutions churn, anchoring on the job protects a roadmap from chasing features that the next technology shift makes irrelevant.

Key insights:

  • Format: "When [circumstances], I want to [progress], so I can [outcome]"
  • Circumstances matter more than demographics -- the same person has different jobs in different situations
  • A well-written job statement never mentions your product or any specific solution
  • Jobs are stable over time; solutions change but the underlying job persists

Product applications:

ContextApplicationExample
New product ideationDefine the job before brainstorming features"When I'm commuting alone, I want something to occupy me and satisfy hunger, so I'm not hungry until lunch"
Feature prioritizationEvaluate whether a feature serves the core jobFeatures that advance the stated job beat nice-to-haves
Positioning & messagingUse job statement language in copyLead with circumstance and progress, not product specs

Copy patterns:

  • "When you're [circumstance], you need [progress] -- that's exactly what [product] does"
  • Lead with the situation the customer recognizes, not the product category
  • Mirror the emotional and social dimensions alongside the functional one

See references/innovation-process.md when running an innovation project end-to-end -- the job-hunting methodology, the job atlas, and fill-in statement templates.

2. Forces of Progress (Push, Pull, Anxiety, Habit)

Core concept: The decision to "hire" a new product results from four forces: Push (frustration with the current situation), Pull (attraction of the new solution), Anxiety (fear of the new), and Habit (comfort with the current behavior). Change happens only when Push + Pull > Habit + Anxiety.

Why it works: Most innovation efforts only increase Pull while ignoring the anti-change forces -- which is why great products still fail to gain adoption.

Key insights:

  • Push: "this annoys me"; Pull: "I want this"; Habit: "I've always done it this way"; Anxiety: "what if it doesn't work?"
  • Reducing anxiety and habit is often more effective than increasing push and pull
  • Passive seekers (vaguely aware of a problem) are easier to influence than active seekers who already have criteria

Product applications:

ContextApplicationExample
Onboarding designReduce anxiety with trials, guarantees, social proofMoney-back guarantee answers "what if it doesn't work?"
Switching campaignsMake migration effortless to defeat habitOne-click data import from competitor
Content marketingAwaken push in passive seekers by naming the frustration"5 signs your current tool is costing you hours every week"

Copy patterns:

  • Address anxiety directly: "No lock-in, cancel anytime, your data is always yours"
  • Name the push: "Tired of [frustration]? There's a better way"
  • Reduce habit friction: "Switch in 5 minutes -- we import everything automatically"

See references/competitive-strategy.md when mapping competitors or writing positioning -- forces analysis, the non-obvious-competition tables, and the jobs-based positioning formula with worked examples.

3. The Big Hire & Little Hire

Core concept: Two distinct decision moments: the Big Hire (purchase/signup, happens once) and the Little Hire (decision to use in the moment, happens repeatedly). Winning the Big Hire does not guarantee the Little Hire.

Why it works: Many products win the sale but lose the customer because they optimize only the purchase decision -- understanding both moments reveals where retention problems truly originate.

Key insights:

  • Big Hire is driven by marketing, onboarding, and first impressions; Little Hire by product quality, UX, and ongoing value
  • Big Hire anxiety is purchase risk; Little Hire anxiety is effort and learning curves
  • Retention problems are almost always Little Hire failures -- purchased but never used

Product applications:

ContextApplicationExample
Retention analysisSeparate Big Hire from Little Hire metricsTrack "first use after signup" and "weekly active usage" apart from signup conversion
Product designOptimize repeated usage, not just first impressionsReduce daily-workflow friction even when onboarding is smooth
Customer successMonitor Little Hire signals to predict churnDeclining usage frequency signals upcoming churn

Copy patterns:

  • Big Hire copy sells the promise: "Transform how you [job]"
  • Little Hire copy sells ease: "One click and you're done"
  • Re-engagement copy addresses the failure: "We've made [specific friction] easier"

See references/case-studies.md when you need a worked precedent to reason from -- full Big Hire / Little Hire breakdowns of SNHU, American Girl, and Intuit.

4. Competitive Landscape (Non-Obvious Competition)

Core concept: True competition is everything a customer can "hire" for the same job, often from completely different categories. Competitors are defined by the job, not by industry classification.

Why it works: Category-based analysis creates blind spots: a milkshake competes with bananas, bagels, and podcasts; Netflix competes with TikTok, sleep, and family conversation. Mapping the full landscape around the job reveals threats and opportunities traditional analysis misses.

Key insights:

  • Non-consumption (doing nothing) is often the biggest competitor
  • Workarounds and compensating behaviors reveal unserved jobs -- people hack, combine, and improvise
  • Integrate where performance is "not good enough" for the job; modularize where it's "good enough"

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