Skill directory
Agent skills
Focused instruction packs that teach a coding agent one job well. Browse the catalog and use any of them inside a RiverX project.
18,175Skills
1,902Publishers
249Official
Ue Serialization Savegamesquodsoler/unreal-engine-skillsUse when implementing save/load systems, player progress persistence, or data serialization in Unreal Engine. Triggers on: save game, USaveGame, FArchive, serialization, SaveGameToSlot, config, persist data, save file, load game. See references/save-system-architecture.md for full slot management and multi-user patterns.02Ue State Treesquodsoler/unreal-engine-skillsUse this skill when working with State Tree, StateTree, UStateTree, state machine, StateTreeTask, StateTreeCondition, StateTreeEvaluator, StateTreeSchema, AI State Tree, Mass StateTree, FStateTreeExecutionContext, or data-driven state logic in Unreal Engine. See references/state-tree-patterns.md for task/condition/evaluator templates and references/state-tree-mass-integration.md for Mass Entity integration.03Ue Testing Debuggingquodsoler/unreal-engine-skillsUse when writing automation tests, functional tests, or any test in Unreal Engine. Also use when the user asks about "UE_LOG", logging, log categories, assertion, check, ensure, verify, DrawDebug, debug draw, console command, profiling, Unreal Insights, stat commands, or debugging techniques. See ue-module-build-system for test module setup, and ue-cpp-foundations for general C++ logging patterns.03Ue UI Umg Slatequodsoler/unreal-engine-skillsUse this skill when working with UMG, UI, widget, UserWidget, Slate, HUD, BindWidget, Common UI, menu, or UMG binding in Unreal Engine. See references/widget-types.md for widget type reference and references/common-ui-setup.md for Common UI plugin setup. For Slate in editor tools, see ue-editor-tools. For input mode management, see ue-input-system.03Ue World Level Streamingquodsoler/unreal-engine-skillsUse this skill when working with World Partition, level streaming, level travel, OpenLevel, ServerTravel, data layer, world subsystem, level instance, sub-level, seamless travel, open world, or HLOD. See references/streaming-patterns.md for configuration patterns by game type.02UGC Adpostplusai/postplus-skillsDesign or review creator-led product ads, testimonials, demos, tutorials, unboxings, or POV concepts with believable interaction and approved proof.09UGC Adspika-labs/pika-plugins>-01UGC Scriptwritermotion-creative/skills|01UGC Strategyarnabbagxd/brand-building-skillsBuild a User Generated Content (UGC) strategy — getting customers to create content, review generation, UGC briefs for creators, social campaigns, contest mechanics, legal rights management, and repurposing UGC in paid ads. Use when the user says "UGC", "user generated content", "get customers to create content", "customer content", "UGC ads", "UGC creators", "organic UGC", "UGC strategy", "how do we get customers to post about us", "brand hashtag", "UGC brief", "influencer UGC", "UGC for ads", "customer photos and videos", or wants to use real customer content to build trust and reduce content production costs.01UItw93/wazaProduces distinctive production UI and screenshot-grounded visual polish. Use when building or restyling pages, components, or typography. Not for backend logic or data pipelines.08UIunity-technologies/skills>-01UI Animationmblode/agent-skillsBuilds, reviews, and measures UI motion, including springs, gestures, scroll effects, curve fitting from recordings, and sparse interface sound. Use when asked to "add animation", "match this easing", "reverse engineer this motion", "add a click sound", or find animation opportunities. For action semantics use product-design; for visual layout use ui-design.027UI Audittommygeoco/ui-auditAI skill for automated UI audits. Evaluate interfaces against proven UX principles for visual hierarchy, accessibility, cognitive load, navigation, and more. Based on Making UX Decisions by Tommy Geoco.025UI Componentsyonatangross/orchestkitUI component library patterns for shadcn/ui and Radix Primitives. Use when building accessible component libraries, customizing shadcn components, using Radix unstyled primitives, or creating design system foundations.027UI Context And Scopedembrandt/dembrandt-skillsUI should make it immediately clear where the user is, what context they are operating in, and what their actions will affect. Use lines, regions, colour areas, breadcrumbs, and scope labels to communicate hierarchy and context — especially in deep navigation structures or multi-section layouts.01UI Crafteduclopez/ui-craftUse for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery phase before coding, and guidance for layout, typography, color, motion, accessibility, dashboards, tables, landing pages, theming, and polish. Trigger when editing UI code or reviewing and refining components, pages, screens, layouts, animations, responsive behavior, or design systems.035UI Craft Dense Dashboardeduclopez/ui-craftDense dashboard / admin / Bloomberg / Retool / data-heavy internal tools. Locked knobs: CRAFT=7, MOTION=3, DENSITY=9. IBM Plex + mono numbers, semantic palette, 4/8px grid, sparklines, tabular-nums. Trigger on: dashboard, admin panel, data-dense, analytics, Bloomberg-like, Retool-like.01UI Craft Editorialeduclopez/ui-craftEditorial / magazine / long-form / Medium / Substack / content-heavy UIs. Locked knobs: CRAFT=9, MOTION=4, DENSITY=3. Serif display + humanist body, wide reading column, drop caps, OpenType. Trigger on: editorial, magazine, long-form, blog, Medium-like, Substack-like.01UI Craft Minimaleduclopez/ui-craftMinimal / clean / Linear / Notion / Vercel / whitespace-heavy UIs. Locked knobs: CRAFT=8, MOTION=3, DENSITY=2. Monochrome + one accent, Inter/Geist, hairline borders over shadows. Trigger on: minimal, clean, Linear-like, Notion-like, Vercel-like, whitespace-heavy.01UI Demoaffaan-m/eccPlaywrightを使用して美しいUIデモ動画を録画する。ユーザーがWebアプリのデモ、ウォークスルー、スクリーン録画、またはチュートリアル動画の作成を求める場合に使用する。可視カーソル、自然なリズム、プロフェッショナルな仕上がりのWebM動画を生成する。01UI Densitydembrandt/dembrandt-skillsUI density — how much information and how many features appear at once — should match the primary platform and user type. Desktop supports dense, feature-rich interfaces; mobile requires focused, reduced layouts. Enterprise power users tolerate higher density than occasional users. Use when designing data tables, dashboards, toolbars, or adapting a desktop product for mobile.01UI Designfrappe/skillsGeneral UI/UX judgment for layout, polish, visual hierarchy, spacing, typography, color, and accessibility. Use when no product-specific or Frappe-specific design system skill applies.01UI Designmblode/agent-skillsDesigns and builds React/Next/Tailwind UI and audits visual and interaction defects. Use when asked to "build a landing page", "extract our design system", "add dark mode", "make this responsive", "remove UI slop", or "audit this component". For product decisions use product-design; for browser measurements use ui-verification; for motion use ui-animation.0125UI Designmindrally/skillsUI design best practices for building accessible, performant, and user-friendly interfaces with modern web standards01UI Designpproenca/dot-skillsUI/UX and frontend design best practices guidelines (formerly frontend-design). This skill should be used when writing, reviewing, or designing frontend code to ensure accessibility, performance, and usability. Triggers on tasks involving HTML structure, CSS styling, responsive layouts, form design, animations, or accessibility improvements.048UI Designshajith003/awesome-claude-skillsUse this to design a nice UI in single html as inspiration & UI exploration.01UI Designstarchild-ai-agent/official-skills|09UI Designtencentcloudbase/skillsUse when users need visual direction, interface hierarchy, layout decisions, design specifications, or prototypes before implementing a Web or mini program UI.02UI Design Braincarmahhawwari/ui-design-brainGenerate production-grade UI using real component patterns and best practices from 60+ documented interface components. Use when the user asks to build web interfaces, pages, dashboards, forms, navigation, or any UI — ensures modern, minimal, SaaS-quality output grounded in design system conventions rather than generic AI patterns.04UI Design Patternsmanutej/luxor-claude-marketplaceCommon interface patterns, navigation patterns, form patterns, data display patterns, feedback patterns, and accessibility considerations04UI Design Reviewmastepanoski/claude-skillsComprehensive visual design and aesthetics evaluation. Analyzes typography, color, spacing, hierarchy, consistency, branding, and current product-category conventions for polished, professional interfaces.01UI Design Systemdavila7/claude-code-templatesUI design system toolkit for Senior UI Designer including design token generation, component documentation, responsive design calculations, and developer handoff tools. Use for creating design systems, maintaining visual consistency, and facilitating design-dev collaboration.02UI Design Systemsamhvw8/dot-claudeReact UI component systems with TailwindCSS + Radix + shadcn/ui. Stack: TailwindCSS (styling), Radix UI (primitives), shadcn/ui (components), React/Next.js. Capabilities: design system architecture, accessible components, responsive layouts, theming, dark mode, component composition. Actions: review, design, build, improve, refactor UI components. Keywords: TailwindCSS, Radix UI, shadcn/ui, design system, component library, accessibility, ARIA, responsive, dark mode, theming, CSS variables, component architecture, atomic design, design tokens, variant, slot, composition. Use when: building component libraries, implementing shadcn/ui, creating accessible UIs, setting up design systems, adding dark mode/theming, reviewing UI component architecture.099UI Designerdaniel-dan-conrad/ui-designer-skillCraft one-of-a-kind, ship-ready frontend interfaces with elevated design quality. Apply this skill whenever the user wants to build web components, pages, artifacts, posters, or applications (for example, websites, landing pages, dashboards, React components, HTML/CSS layouts, or any task that involves styling or beautifying a web UI). Produces inventive, refined code and UI design that sidesteps cookie-cutter AI aesthetics.04UI Designerdaymade/claude-code-skillsExtract design systems from reference UI images and generate implementation-ready UI design prompts. Use when users provide UI screenshots/mockups and want to create consistent designs, generate design systems, or build MVP UIs matching reference aesthetics.04UI Doctoriress/design-system>04UI Imguiunity-technologies/skills>-03UI Mobilealinaqi/maggyMobile UI patterns - React Native, iOS/Android, touch targets01UI Refactorlovropodobnik/refactoring-ui-skillTactical user interface design guide for fixing layouts, selecting colors/fonts, and creating professional UIs. Use when the user asks to "make this look better," needs help with CSS/styling decisions, wants to create a design system, or needs to fix a cluttered interface.06UI Skillsnexu-io/open-design|01UI Skillssickn33/agentic-awesome-skillsOpinionated, evolving constraints to guide agents when building interfaces01UI Skills Rootibelick/ui-skillsUse before UI-related work to select the smallest useful UI Skills context through the ui-skills CLI.01UI Stylingmrgoonie/claudekit-skillsCreate beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.098UI Testbrowserbase/skillsAI-powered adversarial UI testing via the browse CLI. Analyzes git diffs to test only what changed, or explores the full app to find bugs. Tests functional correctness, accessibility, responsive layout, and UX heuristics. Use when the user asks to test UI changes, QA a pull request, audit accessibility, or run exploratory testing. Supports local browser (localhost) and remote Browserbase (deployed sites).012UI To Vueaffaan-m/eccUIスクリーンショットやデザインエクスポートをVue 3コンポーネントに一括変換する際に使用。Vant、Element Plus、Ant Design Vueに対応。01UI Typographybencium/bencium-marketplace>03UI Uguiunity-technologies/skillsUnity uGUI (Canvas-based) UI expert. Understands, edits, and generates Canvas hierarchies, RectTransforms, Layout Groups, and prefab UI. Use for requests involving Canvas, uGUI, RectTransform, or .prefab UI files.02UI Uitkunity-technologies/skillsUnity UI Toolkit expert for Unity 6.0+. Understands, edits, and generates UXML and USS files with flex-based layouts. Use for requests involving .uxml, .uss, UI Toolkit, UIElements, UIDocument, UI runtime binding, Custom UI Elements, Manipulators or PanelSettings.08
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