Skill directory

Agent skills

Focused instruction packs that teach a coding agent one job well. Browse the catalog and use any of them inside a RiverX project.

18,175Skills
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18,175 skills
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Using Tmux For Interactive Commandsobra/superpowers-labUse when you need to run interactive CLI tools (vim, git rebase -i, Python REPL, etc.) that require real-time input/output - provides tmux-based approach for controlling interactive sessions through detached sessions and send-keys02Using Tuist Generated Projectstuist/agent-skillsGuides day-to-day work in Tuist-generated Xcode workspaces, including generation, build and test commands, and buildable folders. Use when working in a Tuist-generated project or when users mention `tuist generate`, `xcodebuild test`, or generated workspaces.01Using UI Stackspencerpauly/awesome-cursor-skillsEnforce a configuration-driven design system when generating UI. Ensures consistent spacing, colors, typography, dark mode, interactions, and accessibility across all AI-generated components.01Uspto Databaseaffaan-m/ecc公式記録の検索、PatentSearch クエリ、TSDR チェック、譲渡データ、および再現可能な IP 調査ログのための USPTO 特許・商標データワークフロー。01Utility Mermaid Diagramsproduct-on-purpose/pm-skillsTeaches PMs to create syntactically valid mermaid diagrams by selecting the right diagram type for their communication need, following syntax validity rules, and validating before shipping. Covers all 15 mermaid diagram types with PM-relevant examples and a dual-lens navigation system.08Utility Pm Changelog Curatorproduct-on-purpose/pm-skillsDraft CHANGELOG entries from git log via the pm-changelog-curator sub-agent, applying the repo hygiene rules (describe what changed, public paths only, no attribution trailers). Returns a layered draft with a status summary for maintainer review; refuses a dirty working tree unless --committed-only is passed. Use when banking unreleased changes or preparing a release.05Utility Pm Criticproduct-on-purpose/pm-skillsRun adversarial review on a PM artifact via the pm-critic sub-agent. Returns findings graded P0/P1/P2/P3 with a concrete fix suggestion per finding and a machine-readable status block. Use after producing a PRD, meeting recap, OKR set, persona, or any PM artifact you want stress-tested before it ships.05Utility Pm Release Conductorproduct-on-purpose/pm-skillsWalk the guided 6-gate release runbook (G0 readiness, G1 adversarial review, G2 version bump and CHANGELOG, G2.5 commit and re-verify, G3 tag and push, G4 post-tag hygiene) via the pm-release-conductor sub-agent. Refuses gate bypasses and tags only the re-verified SHA. Use when cutting a pm-skills release.05Utility Pm Skill Auditorproduct-on-purpose/pm-skillsRun a repo-wide cross-cutting governance audit via the pm-skill-auditor sub-agent. Aggregates the enforcing validator suite, re-derives aggregate counters, and surfaces cross-cutting issues no single validator catches, graded P0/P1/P2/P3 with a machine-readable status. Use for pre-release readiness checks or a periodic repo health audit.05Utility Pm Skill Builderproduct-on-purpose/pm-skillsGuides contributors from a PM skill idea to a complete Skill Implementation Packet aligned with pm-skills conventions. Runs gap analysis, validates through a Why Gate, classifies by type and phase, generates draft files, and writes to a staging area for review before promotion.05Utility Pm Skill Iterateproduct-on-purpose/pm-skillsApplies targeted improvements to an existing pm-skills skill based on feedback, validation reports, or convention changes. Reads current files, previews proposed changes, writes on confirmation, and suggests a version bump. Use when improving a skill after validation or feedback.04Utility Pm Skill Validateproduct-on-purpose/pm-skillsAudits an existing pm-skills skill against structural conventions and quality criteria. Produces a structured validation report with pass/fail checks, severity-graded findings, and actionable recommendations. Use when checking whether a skill meets repo standards before shipping or after making changes.05Utility Pm Workflow Builderproduct-on-purpose/pm-skillsGuides a contributor from a workflow idea to a complete Workflow Implementation Packet (draft workflow file, draft workflow command, cross-cutting update checklist) in a staging area for review. Runs overlap analysis against the existing workflows with a Why Gate, then helps select and sequence skills with authored handoffs. Use when creating a new multi-skill workflow or promoting a repeated ad-hoc chain into a durable one. To build a single skill instead, use utility-pm-skill-builder; to run a sequence without authoring anything, use the chain command or utility-pm-workflow-orchestrator.04Utility Pm Workflow Orchestratorproduct-on-purpose/pm-skillsRun an ordered sequence of pm-skills against one input, pausing for go/no-go and stopping on a failed or empty step. Accepts a saved prioritized action plan (Mode A) or an ad-hoc named chain (Mode B; the chain command routes here). Explicit invocation only; run --dry-run first while the native path is EXPERIMENTAL. To author a durable workflow instead, use utility-pm-workflow-builder.06Utility Slideshow Creatorproduct-on-purpose/pm-skillsGenerates professional presentations from a JSON deck specification using 18 slide types with dark/light variants, content-to-layout decision logic, and calibrated character limits. Ships with a default professional theme.08Utility Update Pm Skillsproduct-on-purpose/pm-skillsValidates internet access, compares the locally installed pm-skills version against the latest public release, and updates local files with conflict-aware overwrite-or-skip options. Produces an update report listing changed files, skipped files, and new capabilities. Use when you want to bring a local pm-skills installation up to date.03Utooutooland/skills|021Uvgoogle-deepmind/science-skills>-01Uv Package Managerwshobson/agentsMaster the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.02Uview Prouview-pro/skillsuView Pro uni-app UI component library. Invoke when developing uni-app pages, using uView components (u-button, u-input, u-form, etc.), or needing UI elements like forms, buttons, modals, toasts, navigation.0131UX Auditjezweb/claude-skillsWalk through a live web app AS a real user to find usability + behavioural bugs that static reviews miss. REQUIRES proof of interaction (typing, clicking, sending, observing) before any verdict — a sweep that didn't interact terminates with verdict 'Incomplete'. Walks threads, exercises every element, runs the multi-pane stress matrix, visual polish sweep, component perfection checklist, automated a11y (axe-core), pragmatic performance budget (LCP/CLS/INP), scenario battery (11 scenarios), and stress recipes including the real-flavour data battery. Hard gates: console errors/warnings = 0, network 5xx = 0, layout collapse = 0, axe Critical/Serious = 0, perf budget green. Audit-the-audit meta-check rejects rushed reports. Each finding has reproduction steps, evidence path, and suspected code location. Trigger with 'ux audit', 'walkthrough', 'qa sweep', 'audit the app', 'dogfood this', 'check all pages', 'find what's broken', 'stress the UI'.023UX Audit Rethinkmastepanoski/claude-skillsComprehensive UX audit using IxDF's 7 factors, 5 usability characteristics, and 5 interaction dimensions. Holistic evaluation with redesign proposals based on user-centered design principles.01UX Comparejezweb/claude-skillsCompare UX patterns across multiple reference apps using pattern libraries produced by ux-extract. Reads 2+ pattern-library.md files, walks them category by category, identifies where apps converge (strong signal), where they diverge (genuine design choice), what's unique to one app, and what's absent across the set. Produces an opinionated comparison document with recommendations for a new build. No browser needed — pure markdown analysis. Trigger with 'compare UX patterns', 'how do top apps handle X', 'ux comparison', 'pattern comparison across reference apps'.02UX Copyanthropics/knowledge-work-pluginsWrite or review UX copy — microcopy, error messages, empty states, CTAs. Trigger with "write copy for", "what should this button say?", "review this error message", or when naming a CTA, wording a confirmation dialog, filling an empty state, or writing onboarding text.01UX Designmindrally/skillsUX design principles for creating intuitive, accessible, and user-centered digital experiences01UX Designeraj-geddes/claude-code-bmad-skillsDesigns user experiences, creates wireframes, defines user flows, ensures accessibility. Trigger keywords - UX design, wireframe, user flow, accessibility, WCAG, mobile-first, responsive, UI design, user journey, interface design, user experience, design system, component design, interaction design010UX Designerszilu/ux-designer-skillUX/UI design principles for building and critiquing interfaces. Use for accessibility audits (WCAG, EAA), microcopy, forms, navigation, onboarding, internationalization and RTL, voice and AI interfaces, and design systems.029UX Extractjezweb/claude-skillsExhaustively extract UX patterns from a reference web app. Walks every screen, captures screenshots of every state, records interaction patterns, copy verbatim, keyboard shortcuts, responsive treatments, motion, and empty/error/loading states. Produces a reusable pattern library that other audits can compare against. The inverse of ux-audit — asks 'what is the bar?' rather than 'does this match the bar?'. Trigger with 'learn from X', 'extract patterns from X', 'study X's UX', 'reverse engineer the UX of X', 'build a pattern library from X'.03UX Frictiondylantarre/animation-principlesUse when animation causes user confusion, delays task completion, or creates frustration01UX Heuristicswondelai/skillsEvaluate and improve interface usability using heuristic analysis. Use when the user mentions "usability audit", "users are confused", "form usability", "navigation problems", "Nielsen heuristics", "cognitive walkthrough", or "is this easy to use". Also trigger when reviewing a design for usability issues, improving form-completion rates, or evaluating information architecture and navigation. Covers Krug''s laws, Nielsen''s 10 heuristics, severity ratings, dark-pattern recognition, and accessibility. For visual design fixes, see refactoring-ui. For conversion-focused audits, see cro-methodology.08UX Principlesmanutej/luxor-claude-marketplaceUser research, usability heuristics, user psychology, accessibility, inclusive design, user testing, and UX metrics03UX Researcherdylantarre/animation-principlesUse when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.01UX Researcher Designerdavila7/claude-code-templatesUX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.02UX Writingcontent-designer/ux-writing-skillCreate user-centered, accessible interface copy (microcopy) for digital products including buttons, labels, error messages, notifications, forms, onboarding, empty states, success messages, and help text. Use when writing or editing any text that appears in apps, websites, or software interfaces, designing conversational flows, establishing voice and tone guidelines, auditing product content for consistency and usability, reviewing UI strings, or improving existing interface copy. Applies UX writing best practices based on four quality standards — purposeful, concise, conversational, and clear. Includes accessibility guidelines, research-backed benchmarks (sentence length, comprehension rates, reading levels), expanded error patterns, tone adaptation frameworks, and comprehensive reference materials.025UX Writingowl-listener/designer-skillsWrite interface copy — microcopy, error messages, empty states, and CTAs. Use when the words are the deliverable. For content structure and ownership, use `content-strategy` (ux-strategy).01Uzi Skill Stock Analyzerreason-machines/trending-skillsAI-powered deep stock analysis engine for A-share/HK/US markets with 51 investor personas, 22 data dimensions, 180 quantitative rules, and 17 institutional methods01V3 CLI Modernizationruvnet/rufloCLI modernization and hooks system enhancement for claude-flow v3. Implements interactive prompts, command decomposition, enhanced hooks integration, and intelligent workflow automation.01V3 Core Implementationruvnet/rufloCore module implementation for claude-flow v3. Implements DDD domains, clean architecture patterns, dependency injection, and modular TypeScript codebase with comprehensive testing.01V3 Ddd Architectureruvnet/rufloDomain-Driven Design architecture for claude-flow v3. Implements modular, bounded context architecture with clean separation of concerns and microkernel pattern.01V3 MCP Optimizationruvnet/rufloMCP server optimization and transport layer enhancement for claude-flow v3. Implements connection pooling, load balancing, tool registry optimization, and performance monitoring for sub-100ms response times.01V3 Memory Unificationruvnet/rufloUnify 6+ memory systems into AgentDB with HNSW indexing for 150x-12,500x search improvements. Implements ADR-006 (Unified Memory Service) and ADR-009 (Hybrid Memory Backend).01V3 Performance Optimizationruvnet/rufloAchieve aggressive v3 performance targets: 2.49x-7.47x Flash Attention speedup, 150x-12,500x search improvements, 50-75% memory reduction. Comprehensive benchmarking and optimization suite.01V3 Security Overhaulruvnet/rufloComplete security architecture overhaul for claude-flow v3. Addresses critical CVEs (CVE-1, CVE-2, CVE-3) and implements secure-by-default patterns. Use for security-first v3 implementation.01V3 Swarm Coordinationruvnet/ruflo15-agent hierarchical mesh coordination for v3 implementation. Orchestrates parallel execution across security, core, and integration domains following 10 ADRs with 14-week timeline.01V3 To V4 Migrationphaserjs/phaserUse this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. Covers renderer changes (pipelines to render nodes), FX/masks to filters, tint system, camera matrix, texture coordinates, DynamicTexture, shaders, lighting, removed game objects, and a full migration checklist. Triggers on: migrate, upgrade, v3 to v4, breaking changes, Phaser 3 to 4, migration guide, update from v3.01V4 Hook Generatoruniswap/uniswap-aiGenerate Uniswap v4 hook contracts via OpenZeppelin MCP. Use when building custom swap logic, async swaps, hook-owned liquidity, custom curves, dynamic fees, MEV protection, limit orders, or oracle hooks.01V4 New Featuresphaserjs/phaserUse this skill when learning about new features, game objects, components, and rendering capabilities added in Phaser 4. Covers Filters, RenderNodes, CaptureFrame, Gradient, Noise, SpriteGPULayer, TilemapGPULayer, Lighting component, RenderSteps, and new tint modes. Triggers on: new in v4, Phaser 4 features, RenderNode, SpriteGPULayer, CaptureFrame, Gradient game object, Noise game object, new tint modes. For migrating v3 code to v4, see the v3-to-v4-migration skill instead.02V4 SDK Integrationuniswap/uniswap-ai>01
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