React Spring Physics
Physics-based animation library combining React Spring (spring dynamics, gesture integration, 60fps animations) and Popmotion (low-level composable animation utilities, reactive streams). Use when building fluid, natural-feeling UI animations, gesture-driven interfaces, physics simulations, or spring-loaded interactions. Triggers on tasks involving React Spring hooks, spring physics, inertia scrolling, physics-based motion, animation composition, or natural UI movements. Alternative physics approach to motion-framer for more physically accurate animations.
- Skill ID
- freshtechbro/claudedesignskills/react-spring-physics
- Publisher
- freshtechbro
- Repository
- claudedesignskills
- Installs
- 0
- Files
- 7
- Synced
- Sep 23, 2026
Open any RiverX project, open the Skills panel in the chat, and search for this identifier. The files are fetched from the source repository at install time.
freshtechbro/claudedesignskills/react-spring-physicsInstalls these files- SKILL.md
- assets/README.md
- references/physics_guide.md
- references/popmotion_api.md
- references/react_spring_api.md
- scripts/physics_calculator.py
- scripts/spring_generator.py
What this skill tells the agent
React Spring Physics
Physics-based animation for React applications combining React Spring's declarative spring animations with Popmotion's low-level physics utilities.
Overview
React Spring provides spring-physics animations that feel natural and interruptible. Unlike duration-based animations, springs calculate motion based on physical properties (mass, tension, friction), resulting in organic, realistic movement. Popmotion complements this with composable animation functions for keyframes, decay, and inertia.
When to use this skill:
- Natural, physics-based UI animations
- Gesture-driven interfaces (drag, swipe, scroll)
- Interruptible animations that respond to user input mid-motion
- Smooth transitions that maintain velocity across state changes
- Momentum scrolling and inertia effects
Core libraries:
@react-spring/web- React hooks for spring animations@react-spring/three- Three.js integrationpopmotion- Low-level animation utilities (optional, for advanced use cases)
Core Concepts
Spring Physics
Springs animate values from current state to target state using physical simulation:
import { useSpring, animated } from '@react-spring/web'
function SpringExample() {
const springs = useSpring({
from: { opacity: 0, y: -40 },
to: { opacity: 1, y: 0 },
config: {
mass: 1, // Weight of object
tension: 170, // Spring strength
friction: 26 // Opposing force
}
})
return <animated.div style={springs}>Hello</animated.div>
}useSpring Hook Patterns
Two initialization patterns for different use cases:
// Object config (simpler, auto-updates on prop changes)
const springs = useSpring({
from: { x: 0 },
to: { x: 100 }
})
// Function config (more control, returns API for imperative updates)
const [springs, api] = useSpring(() => ({
from: { x: 0 }
}), [])
// Trigger animation via API
const handleClick = () => {
api.start({
from: { x: 0 },
to: { x: 100 }
})
}Spring Configuration Presets
React Spring provides built-in config presets:
import { config } from '@react-spring/web'
// Available presets
config.default // { tension: 170, friction: 26 }
config.gentle // { tension: 120, friction: 14 }
config.wobbly // { tension: 180, friction: 12 }
config.stiff // { tension: 210, friction: 20 }
config.slow // { tension: 280, friction: 60 }
config.molasses // { tension: 280, friction: 120 }
// Usage
const springs = useSpring({
from: { x: 0 },
to: { x: 100 },
config: config.wobbly
})Common Patterns
1. Click-Triggered Spring Animation
import { useSpring, animated } from '@react-spring/web'
function ClickAnimated() {
const [springs, api] = useSpring(() => ({
from: { scale: 1 }
}), [])
const handleClick = () => {
api.start({
from: { scale: 1 },
to: { scale: 1.2 },
config: { tension: 300, friction: 10 }
})
}
return (
<animated.button
onClick={handleClick}
style={{
transform: springs.scale.to(s => `scale(${s})`)
}}
>
Click Me
</animated.button>
)
}2. Multi-Element Trail Animation
import { useTrail, animated } from '@react-spring/web'
function Trail({ items }) {
const trails = useTrail(items.length, {
from: { opacity: 0, x: -20 },
to: { opacity: 1, x: 0 },
config: config.gentle
})
return (
<div>
{trails.map((style, i) => (
<animated.div key={i} style={style}>
{items[i]}
</animated.div>
))}
</div>
)
}3. List Transitions (Enter/Exit)
import { useTransition, animated } from '@react-spring/web'
function List({ items }) {
const transitions = useTransition(items, {
from: { opacity: 0, height: 0 },
enter: { opacity: 1, height: 80 },
leave: { opacity: 0, height: 0 },
config: config.stiff,
keys: item => item.id
})
return transitions((style, item) => (
<animated.div style={style}>
{item.text}
</animated.div>
))
}4. Scroll-Based Spring Animation
import { useScroll, animated } from '@react-spring/web'
function ScrollReveal() {
const { scrollYProgress } = useScroll()
return (
<animated.div
style={{
opacity: scrollYProgress.to([0, 0.5], [0, 1]),
scale: scrollYProgress.to([0, 0.5], [0.8, 1])
}}
>
Scroll to reveal
</animated.div>
)
}5. Viewport Intersection Animation
import { useInView, animated } from '@react-spring/web'
function FadeInOnView() {
const [ref, springs] = useInView(
() => ({
from: { opacity: 0, y: 100 },
to: { opacity: 1, y: 0 }
}),
{ rootMargin: '-40% 0%' }
)
return <animated.div ref={ref} style={springs}>Content</animated.div>
}6. Chained Async Animations
import { useSpring, animated } from '@react-spring/web'
function ChainedAnimation() {
const springs = useSpring({
from: { x: 0, background: '#ff6d6d' },
to: [
{ x: 80, background: '#fff59a' },
{ x: 0, background: '#88DFAB' },
{ x: 80, background: '#569AFF' }
],
config: { tension: 200, friction: 20 },
loop: true
})
return <animated.div style={springs} />
}7. Spring with Velocity Preservation
import { useSpring, animated } from '@react-spring/web'
function VelocityPreservation() {
const [springs, api] = useSpring(() => ({
x: 0,
config: { tension: 300, friction: 30 }
}), [])
const handleDragEnd = () => {
api.start({
x: 0,
velocity: springs.x.getVelocity(), // Preserve momentum
config: { tension: 200, friction: 20 }
})
}
return <animated.div style={springs} onMouseUp={handleDragEnd} />
}Integration Patterns
With React Three Fiber (3D)
import { useSpring, animated } from '@react-spring/three'
import { Canvas } from '@react-three/fiber'
const AnimatedBox = animated(MeshDistortMaterial)
function ThreeScene() {
const [clicked, setClicked] = useState(false)
const springs = useSpring({
scale: clicked ? 1.5 : 1,
color: clicked ? '#569AFF' : '#ff6d6d',
config: { tension: 200, friction: 20 }
})
return (
<Canvas>
<mesh onClick={() => setClicked(!clicked)} scale={springs.scale}>
<sphereGeometry args={[1, 64, 32]} />
<AnimatedBox color={springs.color} />
</mesh>
</Canvas>
)
}With Popmotion (Low-Level Physics)
import { spring, inertia } from 'popmotion'
import { useState } from 'react'
function PopmotionIntegration() {
const [x, setX] = useState(0)
const handleDragEnd = (velocity) => {
inertia({
from: x,
velocity: velocity,
power: 0.3,
timeConstant: 400,
modifyTarget: v => Math.round(v / 100) * 100 // Snap to grid
}).start(setX)
}
return <div style={{ transform: `translateX(${x}px)` }} />
}With Forms and Validation
import { useSpring, animated } from '@react-spring/web'
function ValidatedInput() {
const [error, setError] = useState(false)
const shakeAnimation = useSpring({
x: error ? [0, -10, 10, -10, 10, 0] : 0,
config: { tension: 300, friction: 10 },
onRest: () => setError(false)
})
return <animated.input style={shakeAnimation} />
}Performance Optimization
On-Demand Rendering
// Only re-render when animation is active
const [springs, api] = useSpring(() => ({
from: { x: 0 },
config: { precision: 0.01 } // Higher value = less updates
}), [])Batch Multiple Springs
// Use useSprings for multiple similar animations
const springs = useSprings(
items.length,
items.map(item => ({
from: { opacity: 0 },
to: { opacity: 1 }
}))
)Skip Animation (Testing/Accessibility)
import { Globals } from '@react-spring/web'
// Skip all animations (prefers-reduced-motion)
useEffect(() => {More from freshtechbro
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